This document provides the character sheet for a Forlorn Philosopher named Niduk in a roleplaying game. It lists Niduk's class, hit points, abilities, equipment, and two special abilities - Meta-Alchemy which allows transforming liquids, and Prism of Ambiguity which can heal or damage targets. Niduk has average strength and toughness but increased agility and presence. Equipment includes food, armor, weapons, and a necklace made from teeth.
This document provides the character sheet for a Forlorn Philosopher named Niduk in a roleplaying game. It lists Niduk's class, hit points, abilities, equipment, and two special abilities - Meta-Alchemy which allows transforming liquids, and Prism of Ambiguity which can heal or damage targets. Niduk has average strength and toughness but increased agility and presence. Equipment includes food, armor, weapons, and a necklace made from teeth.
This document provides the character sheet for a Forlorn Philosopher named Niduk in a roleplaying game. It lists Niduk's class, hit points, abilities, equipment, and two special abilities - Meta-Alchemy which allows transforming liquids, and Prism of Ambiguity which can heal or damage targets. Niduk has average strength and toughness but increased agility and presence. Equipment includes food, armor, weapons, and a necklace made from teeth.
Name Niduk Class Forlorn Philosopher HP 4/4 Omens 1 (d4)
You are Niduk Forlorn Philosopher
Born to a nameless mother in a Galgenbeck Meta-Alchemy (Ochre Tablet)
sanatorium. Ambient stupidity and bright lights cause your hypersensitive mental tissues to The user may transform a container of liquid one INFLAME. of the following ways: Transmute it into two doses of Red or Black Poison. The road an unreasoning maze, every temple soaked Create The Loathing of Vulark. The imbiber rolls a DC16 in blood, each destination drenched in gloom; you Toughness test or jumps from great heights. once thought that cold analysis might tame Fate Transform poison to water or wine. itself, now that dream of reason has decayed to Prism of Ambiguity shifting madness and only the cold remains. An external light source and a Presence DR10 test Deceitful and egocentric. Hands caked with sores. are needed to activate the prism. Its light may You make jewelry from the teeth of the dead, if shine on up to two creatures healing d6 HP. For this can be considered a bad habit. the next hour one of them lowers all test DRs by -2. If the test is failed they suffer d4 damage and their armor or a weapon is destroyed. You can use the prism twice per day.