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A character generator for

Name Agn Class Forlorn Philosopher HP 2/2 Omens 1 (d4)

You are Agn Forlorn Philosopher

Raised by fanatical Theists in a temple beneath Structural Cryo-Condensation (Ochre Tablet)


Grift’s bridges. Ambient stupidity and bright
lights cause your hypersensitive mental tissues Water freezes from the air forming a 15 foot long
to INFLAME. bridge or all water within 150 feet
(unfortunately excluding that within living
The road an unreasoning maze, every temple soaked creatures) freezes.
in blood, each destination drenched in gloom; you
once thought that cold analysis might tame Fate Prism of Ambiguity
itself, now that dream of reason has decayed to An external light source and a Presence DR10 test
shifting madness and only the cold remains. are needed to activate the prism. Its light may
Conflicted and suspicious. Resting maniac face, shine on up to two creatures healing d6 HP. For
making friends is hard. Gambling addict. Must bet the next hour one of them lowers all test DRs by
every day. If you lose, raise and bet again. -2. If the test is failed they suffer d4 damage
and their armor or a weapon is destroyed. You can
use the prism twice per day.

Abilities Equipment

Strength -2 Waterskin and 2 days' worth of food


Agility ±0 Staff d4 damage
Presence ±0 Sack for 10 normal-sized items
Toughness ±0 Blanket
Tent
43 silver

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