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A character generator for

Name Wemut Class Occult Herbmaster HP 4/4 Omens 1 (d2)

You are Wemut Occult Herbmaster

Raised in calm isolation in the Sarkash dark. Portable Laboratory

Born of the mushroom, raised in the glade, watched You carry a portable laboratory and continually
by the eye of the moon in a silverblack pool. search for frequently expended ingredients. Daily
you have the materials to create two randomly
Suspicious and conflicted. Rotting face, wearing determined decoctions and can brew a total of d4
mask. Consistently loses important items and doses. If unused they lose vitality after 24
forgets vital facts. At permanent war with all hours.
corvids. No contact without some violence. You
carry a sling. List of Decoctions
1. Red Poison Toughness DR12 6. Fernor’s Philtre
or -d10 HP. Translucent oil, must be
2. Ezumiel's Vapor Pass a dabbed right into the eye.
DR14 test or severe Heals infection and gives +2
hallucinations for d4 hours. on Presence tests for d4
3. Southern Frog Stew Vomit hours.
for d4 hours, pass a DR14 7. Hyphos’ Enervating Snuff
test or you can do nothing Berserk! Two attacks per
else. round but defend with DR14.
4. Elixir Vitalis Heals d6 HP Lasts one fight. Must be
and stops infection. Can be snorted, causes sneezing.
habit-forming. 8. Black Poison Toughness
5. Spider-Owl Soup See in DR14 or -d6 HP and blinded
darkness, climb on walls for for one hour.
30 minutes.

Abilities Equipment

Strength -2 Waterskin and 3 days' worth of food


Agility -2 Femur d4 damage
Presence -1 Sling d4 damage, with an unlimited amount of
Toughness +3 fist-sized rocks
Backpack for 7 normal-sized items
A bottle of salt
Life elixir 2 doses (heals d6 HP and removes
infection)
45 silver

MÖRK BORG is ©2020 Ockult Örtmästare Games and Stockholm Kartell. Web app by Karl Druid.

https://scvmbirther.makedatanotlore.dev

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