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Machine Learning:

• Machine learning (ML) is a subdomain of artificial intelligence


(AI) that focuses on developing systems that learn—or improve
performance—based on the data they ingest.
• The machine can learn itself from past data and automatically
improve.
• From the given dataset it detects various patterns on data.
• It is similar to data mining because it also deals with a huge
amount of data.

Fig 1: AI, ML & DL

• Today, companies are using Machine Learning to improve business decisions,


increase productivity, detect disease, forecast weather, and do many more
things.
• Some of the most common examples are:
❖ Image Recognition
❖ Speech Recognition
❖ Recommender Systems
❖ Fraud Detection
❖ Self-Driving Cars
❖ Medical Diagnosis
❖ Stock Market Trading
• Machine learning refers to the process of teaching computers to learn from data,
without being explicitly programmed to do so. This involves using algorithms and
statistical models to find patterns in data and then using these patterns to make
predictions or decisions.
• The goal of both machine learning and artificial intelligence is to create machines
that can learn and adapt to new situations, without the need for explicit
programming.

• Strong AI: Capable of performing any intellectual task that a human can.
• Weak AI: Specialized for a specific task.

Fig 2: ML Concept

Natural language processing (NLP)


• It is a subfield of Artificial Intelligence (AI).
• This technology works on the speech provided by the user breaks it down for
proper understanding and processes it accordingly.
• NLP enables computers to understand natural language as humans do.
Whether the language is spoken or written, natural language processing uses
artificial intelligence to take real-world input, process it, and make sense of it
in a way a computer can understand.
• Just as humans have different sensors -- such as ears to hear and eyes to see -
- computers have programs to read and microphones to collect audio. And just
as humans have a brain to process that input, computers have a program to
process their respective inputs.
• At some point in processing, the input is converted to code that the computer
can understand.
Immersive Experiences:

Fig 3: Immersive Experiences


Virtual Reality (VR)
• It is a three-dimensional, computer-generated situation that simulates the
real world.
• The user can interact with and explore that environment by getting
immersed in it while interacting with the objects and other actions of the
user.
• At present, it is achieved with the help of VR Headsets. In order to make
the experience of VR more realistic, it promotes other sensory information
like sound, smell, motion, temperature, etc.

Fig 4: Virtual Reality


Augmented Reality
• AR uses technology (like a camera and screen on a smartphone) to add a
computer-simulated layer of information on top of the real world.
• AR can be considered an enhancement of the world around you – rather
than creating a new virtual world like VR, it simply adds (or subtracts)
information that is already there.
• The Skyview app is a great example of AR in action, allowing you to see
where constellations are in the sky in real-time as you move your phone
around.
• Users can access information about the nearest places with reference to
their current location. They can get information about places and choose
on the basis of user reviews. With the help of a location-based AR App,
travellers can access real-time information about historical places just by
pointing their camera viewfinder to subjects as depicted in Figure 5

Fig 5: Augmented Reality

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