You are on page 1of 4

XP TO SPEND Elite Advances At Rank XP cost

Crusader

Current Rank: TOTAL XP SPENT

Career Start XP:


Career Transition Rank
Characteristic
Crusader Candidate Heroic Master
Advances (+5%)
Crusader Initiate Weapon Skill 1000 1000
Candidate end XP: Ballistic Skill 3500 3500
Strength 1500 2000
Crusader Outer Circle
Toughness 1500 2000 Crusader Candidate
Warrior
XP Level to enter this Agility 2000 2500 Crusader Candidate is a Advance Cost Type Prerequisites
rank: Candidate end Intelligence 2100 3500 mandatory rank to complete in Awareness +10 200 Skill Awareness
XP + 5000 XP = Perception Climb +10 100 Skill Climb
2000 2000 full for any Skills and Talents
Willpower 1500 1500 the character is missing before Common Lore (Imperial Common Lore
100 Skill
Crusader Blessed Creed) +10 (Imperial Creed)
Fellowship 1500 3000 gaining the Ascended Traits
Knight Common Lore (Imperium) Common Lore
XP Level to enter this 100 Skill
Crusader and gaining the first actual +10 (Imperium)
rank: Previous Rank
rank of Crusader Initiate. Literacy +10 100 Skill Literacy
Starting XP +5000 XP = Ascended Traits Logic 100 Skill —
Upon entering the Crusader
Shield Against Harm Medicae 100 Skill —
Crusader Venerated Initiate rank, the character
Knight Choice Traits Scholastic Lore (Tactica
gains Shield Against Harm 200 Skill —
Imperialis)
XP Level to enter this Scourge of Heretics Ascended Trait and chooses Trade (Valet) 250 Skill —
rank: Previous Rank
Hunter of Aliens one of Scourge of Heretics ,
Starting XP +9500 XP = Ambidextrous 200 Talent —
Slayer of Daemons Hunter of Aliens and Slayer of Armour of Contempt 500 Talent Pure Faith
Crusader Everpledged Crusader Knight Daemons Ascended Traits to Lightning Attack 100 Talent Swift attack
Knight Master
Crusader House Aspiration
represent the Crusader House Lightning Reflexes 150 Talent —
XP Level to enter this XP Level to enter this Initiation
rank: Previous Rank rank: Previous Rank aspiration. The character also Melee Weapon Training
100 Talent —
Same choice as for Traits (Chain)
Starting XP + 8500 XP = Starting XP + 8500 XP = gains effects of corresponding
Scourge of Heretics Crusader House Aspiration Melee Weapon Training 100 Talent —
Crusader Protectio Crusader Imperio
Hunter of Aliens initiation.
Immortalis Adamantis Master Pure Faith 200 Talent Corruption < 10
XP Level to enter this XP Level to enter this Slayer of Daemons
Sprint 150 Talent —
rank: Previous Rank rank: Previous Rank Sure Strike 150 Talent —
Starting XP + 8500 XP = Starting XP + 8500 XP =
Swift attack 100 Talent —
Two-Weapon Wielder
100 Talent —
(Melee)
Crusader Initiate Advances Crusader Outer Circle Warrior Advances
Advance Cost Type Prerequisites Advance Cost Type Prerequisites
Observation Mastery 500 Mastered Skill Special Fieldcraft Mastery 500 Mastered Skill Special
Acrobatics 300 Skill — WS 40, S 40, Crippling Strike, Crushing Blow, Precise Blow,
Death Blow 1000 Paragon Talent
Sure Strike
Forbidden Lore (Inquisition) 250 Skill Peer (Inquisition)
Mental Aegis 500 Paragon Talent WP 50, Pure Faith
Secret Tongue (Inquisition)† 200 Skill — Ciphers (Crusader Houses)† 200 Skill —
Secret Tongue (Throne Ciphers (Inquisition)† 200 Skill Peer (Inquisition)
250 Skill —
Agent)† Ciphers (Own Crusader
200 Skill —
Remove 1d5+2 Corruption House)†
500 Special —
Points Ciphers (Throne Agent)† 200 Skill Peer (Inquisition)
Remove 1d5+2 Insanity Forbidden Lore (Cults) 250 Skill —
300 Special —
Points
Forbidden Lore (Heresy) 250 Skill —
Standard quality Crusader
Special Forbidden Lore (Mutants) 250 Skill —
Suppression shield with 350 Melee Weapon Training (Shock)
Equipment
Crusader House insignias Remove 1d5+2 Insanity
300 Special —
Standard quality Power Points
Special
weapon with Crusader 350 Melee Weapon Training (Power) Athletics 600 Talent Ag 30, T 30
Equipment
House insignias
Berserk Charge 300 Talent —
Deflect Shot 200 Talent —
Blade Master† 350 Talent WS 40, Melee Weapon Training (Any)
Dual Strike 300 Talent WS 30, Ag 30
Combat Master† 400 Talent WS 45, Blade Master
Exotic Weapon Training
(Choose One Melee 200 Talent — Combat Sense† 400 Talent Per 40
Weapon) Crippling Strike 300 Talent —
Guardian† 500 Talent Ag 40 Crushing Blow 300 Talent —
Lightning Attack 300 Talent WS 30, Ag 30 Double Team 300 Talent —
Melee Weapon Training Duty Unto Death† 350 Talent WP 45
300 Talent —
(Power)
Exotic Weapon Training
Melee Weapon Training (Choose One Melee 200 Talent Peer (Enforcers)
300 Talent —
(Shock) Weapon)
Nerves of Steel 200 Talent — Exotic Weapon Training
Peer (Ecclesiarchy) 400 Talent — (Choose One Melee 200 Talent Peer (Imperial Guard)
Weapon)
Peer (Inquisition)† 400 Talent —
Favoured by Fate 1000 Talent Pure Faith
Quick Draw 250 Talent —
Heightened Senses (Any) 400 Talent Heightened Senses (Any)
Resistance (Fear) 200 Talent Nerves of Steel
Heightened Senses (Any) 400 Talent —
Rival (Death Cults) ** Talent —
Peer (Enforcers) 400 Talent —
Sound Constitution (x3) 500 Talent —
Peer (Imperial Guard) 400 Talent —
Swift Attack 300 Talent WS 30, Ag 30
Precise Blow 300 Talent WS 40
Unarmed Warrior† 500 Talent WS 35, Ag 35, Acrobatics, Ambidextrous
Sure Strike 300 Talent Precise Blow
** This Talent is gained for free immediately upon entering this rank
Unshakeable Faith 300 Talent —
† These choices are mandatory to have before the Crusader Initiate can proceed to next rank
Sturdy 650 Trait —
† These choices are mandatory to have before the Crusader Initiate can proceed to next rank
Sound Constitution 200 Talent —
Crusader Blessed Knight Advances
Advance Cost Type Prerequisites Sound Constitution 300 Talent —
Best quality Crusader Sound Constitution 400 Talent —
Suppression shield with 350 Elite Equipment Melee Weapon Expertise Strong-Minded 350 Talent WP 40
Crusader House insignias
Wall of Steel 300 Talent WS 35, Ag 35
Best quality Power weapon
with Crusader House 350 Elite Equipment Melee Weapon Expertise Etiquette 200 Trait Peer (Nobility)
insignias Unnatural Willpower (x1) 900 Trait Good Reputation (Adepta Sororitas), Pure Faith
Best Quality Storm Trooper
Carapace armour with Crusader Venerated Knight Advances
350 Elite Equipment —
Crusader House colouring
Advance Cost Type Prerequisites
and insignias
Standard quality Storm
Significant weapon relic 2000 Elite Equipment Good Reputation (Adepta Sororitas) shield with Crusader House 800 Elite Equipment Melee Weapon Expertise
Good Reputation (Adepta Sororitas), Scholastic Lore (Imperial insignias
Pious Observation 500 Influence Talent
Creed)
Observation Mastery 450 Mastered Skill Special
Athletic Mastery 500 Mastered Skill Special
Driving Mastery 700 Mastered Skill Special Berserker 500 Paragon Talent WP 50, S 40, Berserk Charge, Furious Assault
Melee Weapon Expertise 1200 Paragon Talent Any two different Melee Weapon Training Talents Agility 40, Acrobatics skill, Weapon Skill 40, Melee Weapon
Weapon Skill 40, Agility 40, Ambidextrous, Dual Strike, Blade Dancer 850 Paragon Talent Training (any), Assassin Strike, Blade Master, Combat Master,
Storm of Blows 850 Paragon Talent Counter Attack, Wall of Steel
Lightning Attack, Swift Attack, Two-Weapon Wielder (Melee)
Intimidate +10 300 Skill Intimidate Per 30, Int 30, Pure Faith, This skill comes through some
Basic Psyniscience 250 Skill specific training in a cult of Imperial Creed specializing in
Scholastic Lore (Judgement) 350 Skill Literacy, Peer (Nobility) Psyker detection, Some Roleplay needed
Scholastic Lore (Legend) 300 Skill Int 30, Literacy Intimidate +20 300 Skill Intimidate +10
Speak Language (High Counter-Attack 400 Talent —
250 Skill —
Gothic)
Favoured by Fate 700 Talent —
Enemy (Death Cults) –200 Talent —
Favoured by Fate 1000 Talent Pure Faith, Peer (Adepta Sororitas) Good Reputation (Enforcers) 500 Talent Peer (Enforcers)

Fearless 500 Talent WP 35, Resistance (Fear), Unshakeable Faith Good Reputation (Imperial
700 Talent Peer (Imperial Guard)
Guard)
Furious Assault 300 Talent WS 35, Ag 35
Good Reputation (Military) 500 Talent Peer(Military), Peer (Imperial Guard)
Good Reputation (Adepta 400 Talent Fel 35, Peer (Adepta Sororitas), Some Roleplay required
Hardy 300 Talent —
Good Reputation Peer (Military) 400 Talent —
300 Talent Peer (Inquisition), Some Roleplay required
(Inquisition)
Rival (Officio Assassinorum) –300 Talent —
Common Lore (Imperial Creed), Scholastic Lore (Imperial
Peer (Adepta Sororitas) 300 Talent
Creed), Scholastic Lore (Legend), Pure Faith Talented (Weapon Skill) 1000 Talent WS 45
Peer (Adeptus Arbites) 500 Talent Peer (Enforcers) True Grit 300 Talent —
Unarmed Master 700 Talent WS 45, Ag 45, Unarmed Warrior
Peer (Nobility) 800 Talent Peer (Inquisition), Speak Language (High Gothic), Some
Unnatural Willpower (x2) 1200 Trait Unnatural Willpower (x1)
Peer (PDF) 500 Talent Peer (Imperial Guard)
Rival (Underworld) –200 Talent —
Crusader Everpledged Knight Advances Crusader Knight Master Advances
Advance Cost Type Prerequisites Advance Cost Type Prerequisites
Pure Faith, Purge the Unclean or Divine Manifestation or The Pure Faith, Purge the Unclean or Divine Manifestation or The
Blessed Radiance 500 Faith Talent Blessed Radiance 500 Faith Talent
Emperor Protects Emperor Protects
Grace 450 Faith Talent Pure Faith Divine Manifestation 500 Faith Talent Pure Faith
Martyr's Gift 450 Faith Talent Pure Faith The Emperor Protects 500 Faith Talent Pure Faith
The Emperor Protects 500 Faith Talent Pure Faith Watched From On High 800 Influence Talent —
Ag 40, Per 40, Combat Sense, Quick Draw, Paranoia, Rapid Worthy of the Calixian Elite 800 Influence Talent Some Roleplay needed
Heightened Reactions 1250 Paragon Talent Reaction, Rapid Reload, Leap Up, Light Sleeper, Lightning
Charismatic Mastery 600 Mastered Skill Usual prerequisites do not apply
Reflexes
Common Lore Mastery 600 Mastered Skill Special
WP 40, Pure Faith, Blessed Radiance, Favoured by Fate,
Indomitable Fortitude 1200 Paragon Talent
Armour of Contempt, Sturdy Unarmed Ascendant
700 Paragon Talent WS 45, Ag 45
Mastery
Unassailable Grace 800 Paragon Talent Ag 50, Dodge, Deflect Shot, Hard Target, Step Aside, Lightning
Command 200 Skill —
Enemy (Underworld) –200 Talent — Command +10 400 Skill Command
Gift of Purity 200 Talent Some Roleplay needed Diplomacy 400 Skill —
Good Reputation Diplomacy +10 600 Skill Diplomacy
500 Talent Peer (Ecclesiarchy)
(Ecclesiarchy)
Forbidden Lore
400 Skill —
Light Sleeper 200 Talent — (Daemonology)
Peer (Ecclesiarchy) 400 Talent — Forbidden Lore (Psykers) 400 Skill —
Unnatural Weapon Skill (x1) 1000 Trait Talented (Weapon Skill) Forbidden Lore (Warp) 400 Skill —
Drill Instruction 200 Talent Command
Favoured by Fate 1000 Talent —
Peer (Adeptus Astartes) 800 Talent Fel 30, Diplomacy +10, Some Roleplay needed
Crusader Imperio Adamantis Master Advances Peer (Adeptus Mechanicus) 800 Talent Fel 30, Diplomacy, Some Roleplay needed
Advance Cost Type Prerequisites Peer (Adminstratum) 700 Talent Fel 30, Diplomacy +10, Some Roleplay needed
Divine Guidance 450 Faith Talent Pure Faith, Wrath of the Righteous
Sound Constitution (x3) 700 Talent —
Grace 450 Faith Talent Pure Faith
Martyr's Gift 450 Faith Talent Pure Faith
Wrath of the Righteous 700 Faith Talent Pure Faith Crusader Protectio Immortalis Advances
Member of the Tyrantine Advance Cost Type Prerequisites
800 Influence Talent —
Cabal Divine Endurance 450 Faith Talent Pure Faith
Good Reputation (Adeptus Faithful Ministration 500 Faith Talent Pure Faith , Good Reputation (Adepta Sororitas)
700 Talent Peer (Adeptus Mechanicus)
Mechanicus)
No Rest for the Faithful 450 Faith Talent Pure Faith, Respite
Good Reputation
700 Talent Peer (Astropaths) Respite 450 Faith Talent Pure Faith, Divine Endurance
(Astropaths)
Influence Talent
Peer (Astropaths) 700 Talent Fel 30, Diplomacy +10, Some Roleplay needed Peer (Adeptus Mechanicus) 700 Influence Talent Fel 30
Fel 30
Peer (Chartist Captains) 700 Talent —
Aura of Faith 300 Talent Pure Faith , Good Reputation (Adepta Sororitas)
Rite of Protection 300 Talent WP 40, Pure Faith Resistance (Possession) 350 Talent Indomitable Fortitude
WP 40, Armour of Contempt, Fearless, Resistance (Fear), Rite of Protection 300 Talent WP 40, Pure Faith
Soul of Stone 650 Talent
Unshakeable Faith
Unnatural Agility (x2) 1500 Trait Ag 45
Talented (Diplomacy) 500 Talent Diplomacy +10

You might also like