Professional Documents
Culture Documents
<- Rank number is marked into the box when the rank is achieved Agility 500 750 1000 2500
Intelligence 100 250 500 750
Trooper Alternative Background
Perception 250 500 750 1000
XP Level:
0–799 Willpower 250 500 750 1000
Fellowship 250 500 750 1000
Enforcer Contact Name At Rank XP cost
XP Level:
800–1,499
Regulator
XP Level: Evaluation period, where
1,500–2,699 Arbitrator cannot choose
Alternative Ranks and needs Trooper Advances XP 0-799 Enforcer Advances XP 800-1499
to present good performance Advance Cost Type Prerequisites Advance Cost Type Prerequisites
Investigator
in order to qualify being
XP Level: Awareness 100 S —
named Arbitrator Barter 200 S —
2,700–3,799 Common Lore (Adeptus Arbites) 100 S —
Common Lore Ciphers (Acolyte) 200 S —
Common Lore (Adeptus Arbites) +10 100 S
Obligatory Service period, (Adeptus Arbites) Common Lore
Arbitrator Common Lore (Adeptus Arbites) +20 100 S
where Arbitrator cannot Common Lore (Imperium) 100 S — (Adeptus Arbites) +10
XP Level: choose Alternative Ranks and
3,800–6,849 is being constantly evaluated. Drive (Ground Vehicle) 100 S — Common Lore (Underworld) 100 S —
Drive (Hover Vehicle) 100 S — Drive (Ground Vehicle) +10 100 S Drive (Ground
Proctor Intelligencer Inquiry 100 S —
Intimidate 100 S —
XP Level: XP Level: Inquiry +10 100 S Inquiry
6,850–8,499 6,850–8,499 Security 100 S —
Literacy 100 S —
Tech-Use 200 S —
Judge Judge Career period, where Scrutiny 100 S —
Arbitrator cannot choose Tracking 100 S —
XP Level: Swim 100 S —
Alternative Ranks , but can Basic Weapon Training (Las) 100 T —
8,500–11,999
add Rank extensions. Basic Weapon Training (Primitive) 100 T —
Disarm 100 T Ag 30
Basic Weapon Training (SP) 100 T —
Magistrate Double Team 100 T —
Melee Weapon Training (Primitive) 100 T —
XP Level: Leap Up 100 T Ag 30
12,000– Pistol Training (Las) 100 T —
Light Sleeper 100 T Per 30
14,999 Pistol Training (Primitive) 100 T —
Melee Weapon Training (Shock) 100 T —
Pistol Training (SP) 100 T —
Altenative Rank Replaces Rank Peer (Adeptus Arbites) 100 T Fel 30
Quick Draw 100 T Ag 35
Resistance (Cold) 100 T —
Rapid Reload 100 T Ag 35
Resistance (Heat) 100 T —
Sound Constitution 100 T —
Sound Constitution 100 T —
Sound Constitution 100 T —
Takedown 100 T —
Sound Constitution 100 T —
Thrown Weapon Training (Primitive) 100 T —
Investigator Evaluation Passed
Purity Evaluation: To be able continue within Arbitrator career the
Tracking +20 100 S Tracking +10 Literacy +10 100 S Literacy Peer (Military) 200 T Fel 30
BS 30, Basic Weapon Medicae, Trade Precise Blow 100 T WS 40, Sure Strike
Arms Master 100 T Medicae +10 200 S
Training (any two) (Embalmer)
Pilot (Civilian Craft) 200 S — Resistance (Fear) 100 T Jaded, WP 40
Basic Weapon Training (Melta) 200 T —
Blind Fighting 200 T Per 30 Pilot (Military Craft) 200 S — Resistance (Fear) 300 T —
Heavy Weapon Training (Bolt) 200 T — Scholastic Lore (Bureaucracy) +10 100 S Scholastic Lore Resistance (Poisons) 100 T —
Heavy Weapon Training (Las) 200 T — Sound Constitution 200 T —
Scholastic Lore (Cryptology) +10 100 S Scholastic Lore
Heavy Weapon Training (Launcher) 200 T — Sound Constitution 200 T —
Heavy Weapon Training (Primitive) 200 T — Scholastic Lore (Judgement) +10 100 S Scholastic Lore Sound Constitution 200 T —
Hip Shooting 100 T BS 40, Ag 40 Sound Constitution 300 T —
Scholastic Lore (Occult) +10 100 S Scholastic Lore
Jaded 100 T — Sound Constitution 300 T —
Scholastic Lore (Philosophy) 100 S —
Lightning Attack 300 T Swift Attack Sound Constitution 300 T —
Scholastic Lore
Scholastic Lore (Tactica Imperialis) +10 100 S
Marksman 200 T BS 35 (Tactica Imperialis)
Melee Weapon Training (Power) 200 T — Security +20 100 S Security +10
Pistol Training (Melta) 200 T — Speak Language (High Gothic) +10 100 S Speak Language (High
Sound Constitution 300 T — This Rank, Judge, cannot be replaced with any Alternative Rank (though
Trade (Embalmer) 250 S — can become extended with some ranks) unless the character has some
Air of Authority 200 T Fel 30 permanent status that prevents him from being a (high) member of
Arbites.
XP 6850 - 7999 XP 10000-14999 Ag 40, Two-Weapon
Intelligencer Advances Magistrate Advances Dual Shot 200 T
Wielder (Ballistic)
Advance Cost Type Prerequisites Advance Cost Type Prerequisites
Ag 40, Two-Weapon
Common Lore Spe- Dual Strike 300 T
Common Lore (Administratum) +10 100 S Good Quality Judge Carapace armour — — Wielder (Melee)
(Administratum) cial
Heavy Weapon Training (Bolt) 200 T —
Common Lore (Machine Cult) 200 S — Command +20 100 S Command +10
Deceive +10 200 S Deceive Common Lore Heavy Weapon Training (Melta) 200 T —
Common Lore (Administratum) +10 200 S
(Administratum)
Disguise 200 S — Hip Shooting 200 T BS 40, Ag 40
Common Lore
Common Lore (Machine Cult) +10 100 S Into the Jaws of Hell 100 T Iron Discipline
Interrogation +20 100 S Interrogation +10 (Machine Cult)
Lip Reading 200 S — Common Lore (War) +10 200 S Common Lore (War) Iron Discipline 100 T WP 30, Command
Medicae 200 S — Diplomacy +10 500 S Diplomacy Lightning Attack 300 T Swift Attack
Scholastic Lore (Bureaucracy) 200 S — Forbidden Lore (Cults) +10 200 S Forbidden Lore (Cults)
Mighty Shot 300 T BS 40
Scholastic Lore (Chymistry) 300 S — Forbidden Lore
Forbidden Lore (Heresy) +10 200 S
(Heresy) Peer (Nobility) 200 T Fel 30
Scholastic Lore (Cryptology) 200 S —
Forbidden Lore (Inquisition) 300 S —
Pistol Training (Melta) 200 T —
Search +20 100 S Search +10 Forbidden Lore
Forbidden Lore (Mutants) +10 200 S
Common Lore (Mutants) Sound Constitution 300 T —
Secret Tongue (Administratum) 300 S (Administratum), Forbidden Lore
Forbidden Lore (Psykers) +10 200 S Sound Constitution 300 T —
Peer (Government) (Psykers)
Security +20 150 S Security +10 Sound Constitution 300 T —
Literacy +20 200 S Literacy +10
Shadowing +10 100 S Shadowing Scholastic Lore (Bureaucracy) 200 S — Sound Constitution 300 T —
Speak Language (High Gothic) 100 S — Scholastic Lore Sound Constitution 300 T —
Scholastic Lore (Bureaucracy) +10 250 S
(Bureaucracy)
Tracking +20 100 S Tracking +10 Sound Constitution 300 T —
Scholastic Lore
WS 30, Melee Scholastic Lore (Judgement) +10 100 S Talented (Command) 200 T Command
(Judgement)
Blademaster 200 T Weapon Training
(any one) Scholastic Lore Talented (Diplomacy) 300 T Diplomacy
Scholastic Lore (Judgement) +20 100 S
(Judgement) +10
Counter Attack 300 T WS 40 Wall of Steel 200 T Ag 35
Scholastic Lore (Philosophy) 200 S —
Crippling Strike 300 T WS 50
Scholastic Lore
Scholastic Lore (Tactica Imperialis) +10 100 S
Melee Weapon Training (Power) 200 T — (Tactica Imperialis)
Scholastic Lore
Resistance (Insanity) 100 T —
Scholastic Lore (Tactica Imperialis) +20 100 S (Tactica Imperialis)
Resistance (Psychic Powers) 300 T — +10