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Module 1 L1 Kinematics 1D (M1 L1)
Module 1 L1 Kinematics 1D (M1 L1)
• Examples
• sprinter running 100 meters in a straight line
• ball falling straight down, and bouncing back up
• Distance:
• the length of a path followed by a particle
McMaster PHYSICS 1D03 – M1 L1
Average Velocity - 1D Motion
position x as a function of time t
x
x2
Dx
x1
Dt
t1 t2 t
• Displacement: Δ𝑥 ≡ 𝑥! − 𝑥"
#$
• Average velocity: 𝑣̅ ≡ #%
(slope of the line)
• Average velocity is the slope of the line on the position – time
graph
McMaster PHYSICS 1D03 – M1 L1
Instantaneous Velocity
x
B B B
The slope of red line B
gives average velocity B
between A and B.
B
A t
Δ𝑥 𝑑𝑥
𝑣#$% = lim =
&'→) Δ𝑡 𝑑𝑡
𝑑𝑥
𝑣* =
𝑑𝑡
'"
𝑥(𝑡) = 3 𝑣 𝑡 𝑑𝑡
'!
&-
Average acceleration: 𝑎,-. = (slope of the secant line)
&'
Δ𝑣 𝑣/ − 𝑣#
𝑎,-. = 𝑎6 = =
Δ𝑡 𝑡/ − 𝑡#
McMaster PHYSICS 1D03 – M1 L1
Instantaneous Acceleration
• Instantaneous acceleration is the average over an
‘infinitesimal’ time interval
Δ𝑣 𝑑𝑣
𝑡! → 𝑡" , Δ𝑡 → 0 and → ≡𝑎
Δ𝑡 𝑑𝑡
v
a is the slope of the
line tangent to the v
vs. t graph.
t Physically, a is the
t
time rate of change
of velocity, v, hence
dv/dt.
McMaster PHYSICS 1D03 – M1 L1
Instantaneous Acceleration
• Instantaneous acceleration at time t is the slope of
the line that is tangent to the velocity - versus-time
graph at time t.
Δ𝑣* 𝑑𝑣*
𝑎#$% = lim =
&'→) Δ𝑡 𝑑𝑡
𝑑𝑣*
𝑎* =
𝑑𝑡
'"
𝑣* (𝑡) = 3 𝑎* 𝑡 𝑑𝑡
'!
position x
acceleration a
time
velocity v
v f = vi + a t v = v0 + a t
x f = xi + v i t + 1
2 at2 x = x0 + v 0t + 12 a t 2
v 2f - vi2 = 2 a ( x f - xi ) v 2 - v02 = 2 a ( x - x0 )
x f = xi + vt x = x0 + vt
v = v0 + at ® v = v0 - gt
x = x0 + v0 t + 12 a t 2 ® y = y0 + v0 t - 12 g t 2
v 2 - v02 = 2 a ( x - x0 ) ® v 2 - v02 = - 2 g ( x - x0 )
∆𝐱 =
For each ‘part’, list the following
𝒗𝒊 =
quantities, and include numbers
if you have them: 𝒗𝒇 =
𝒂=
∆𝒕 =