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by Don Twistbuck

The Baklunish Pantheon


Geshtai herself carries a dagger +2,
GESHTAI which she uses in combat only if absolutely
(Daughter of the Oasis) necessary. If she pierces the ground with
Lesser Goddess the dagger, a spring will appear in that
Lakes, rivers, wells, streams spot, providing fresh water for up to a year.
ARMOR CLASS: 0 In the Flanaess, this weapon is said to be
MOVE: 21” a spear, but retains its power to create
HIT POINTS: 188 springs.
NO. OF ATTACKS: 2 Geshtai lives at the bottom of a deep
DAMAGE/ATTACK: 1d4 (+2 strength lake on the plane of Concordant
bonus, +2 magical bonus) Opposition, where she is served by
SPECIAL ATTACKS: See below merfolk and other intelligent freshwater
SPECIAL DEFENSES: See below creatures.
MAGIC RESISTANCE: 50% Geshtai hates all deities associated with
SIZE: M (5’ tall) poison and fire, so naturally does not get
ALIGNMENT: Neutral along with Duhl Parath or Kadar in the Gumus
WORSHIPPERS’ ALIGNMENT: Any Baklunish pantheon, or Joramy or
SYMBOL: Waterspout Pyremius in the Flanaess. She does
PLANE: Concordant Opposition greatly respect Suwat, who takes special SUWAT
CLERIC: 15th level rashaw care of underground springs and rivers. (of the Stone Eyes)
FIGHTER: Nil Rashaws of Gehtai wear robes of blue Lesser God
MAGIC-USER: 15th level illusionist and white. They wander the more arid Mountains, stone, metal
THIEF: 9th level thief regions of the Baklunish basin, directing ARMOR CLASS: 0
MONK/BARD: Nil travelers to springs and wells, as well as MOVE: 21”
PSIONIC ABILITY: II protecting such places from those who HIT POINTS: 204
Attack/Defense Modes: All/all might attempt to despoil them. Temples NO. OF ATTACKS: 2
S:17 I:19 W:23 D:21 C:21 CH:22 are always located at places where water DAMAGE/ATTACK: 1d6 (+14 strength
is available, and such is always available bonus)
Geshtai is the goddess of water, to anyone, no matter who they may be. SPECIAL ATTACKS: See below
especially lakes, rivers, wells, and streams Services to Geshtai consist of offerings of SPECIAL DEFENSES: See below
that provide drinking water. The daughter sand and dust, which are transmuted into MAGIC RESISTANCE: 40%
of Mat’ur and a mortal hero who overthrew water by the priest. SIZE: M (5’ tall)
a tyrannical khan in the legendary past, Small idols of Gestai are oval plaques ALIGNMENT: Neutral evil
she is often invoked by those travelers in with the image of a carp and a jug. Large WORSHIPPERS’ ALIGNMENT: Any
the Dry Steppes and other arid regions idols are life-sized images of the goddess SYMBOL: Stylized rock
who are in need of water. She is one of the with a jug in one hand. PLANE: Elemental Plane of Earth
few Baklunish deities who has received Small idols can be used to invoke the CLERIC: 15th level rashaw
relatively broad popularity in the Flanaess. following powers: FIGHTER: 18th level fighter
Geshtai appears as a young Baklunish • Create Water (least) MAGIC-USER: Nil (but see below)
girl standing in a pool, and is often carrying • Purify Water (lesser) THIEF: Nil
a clay water jug. She is accompanied by • Water Walk (greater) MONK/BARD: 5th level bard
the magical fish Gumus, who can summon PSIONIC ABILITY: II
any sort of water creature to serve her for Large idols can be used to invoke the Attack/Defense Modes: All/all
up to one hour; both magical and mundane following powers: S:25 I:19 W:20 D:20 C:25 CH:19
sorts of creatures can be so summoned. • Precipitation (least)
Gumus itself does not need water, and • Water Breathing (lesser) Suwat is the god of rocks and stone,
simply swims through the air. Gumus • Transmute dust to water mining and metals. Miners and smiths of
appears as a large blue carp. (greater) all alignments pay him homage, and he is

DRAGONNE 27
a friend of all who dwell in mountain and Large idols can be used to invoke the Waadi appears as a beautiful, dark-eyed
hill, regardless of alignment. He is following powers: woman of indeterminate age, but can
relatively unknown among the Paynims, • Shatter (least) appear as any human, demi-human, or
who do not mine their own metals and who • Stone Shape (lesser) humanoid creature she wishes, albeit only
eschew the mountains, but his • Wall of Stone (greater) in female form. Snakes of some sort will
worshippers are common in places such always be present on or near her person,
as Tusmit, Ket, and Mur. Underground whether an actual snake, a tattoo, jewelry,
springs are especially sacred to him. etc. At times she carries the Staff of the
Suwat appears as a small, squat human Moon, which functions as a quarterstaff
made entirely of stone. If he stands still +4, and which can issue forth a cloudkill
before being seen moving, he is 99% likely spell once per turn. No air-based spell can
to be mistaken for a statue. He invariably harm or hinder her.
holds a pickaxe +3 (treat as a footman’s Waadi is regarded as somewhat
military pick) which also functions as a haughty and imperious with dealing with
spade of colossal excavation. others, which makes her unliked by many
Suwat can cast any earth-based magic- other gods, with the exception of her
user spell once per round as if he were a brother Malthebaal, as noted above.
20th level magic-user. Hasnat is probably her closest companion
Suwat lives in a magnificent cavern among the divinities of the Baklunish,
complex in the Elemental Plane of Earth although she has been known to share the
known as the Warrens of Paradise. He is company of Olidammara when she visits
served by an elite regiment of Dao and the East on her holy days, and it is rumored
xorn, including a squadron of purple worm that she enjoys the company of other,
mounted cavalry. In addition to his WAADI similar deities elsewhere on Oerth.
followers, he takes a tithe of all Bakluni (Queen of the Djinnis) Rashaws of Waadi are divided into two
who die beneath the surface of the earth, Lesser Goddess camps. The Sisterhood of the Moon is
no matter their alignment. Moon (Celene), snakes, the sky, wind exclusively female, and dresses in all
Suwat is one of the most aloof of the ARMOR CLASS: -1 green. The Fellowship of the Serpent is
Baklunish gods, preferring to ignore the MOVE: 21” both male and female, and dress in
goings-on on the surface of his beloved HIT POINTS: 166 garments of blue and green, with white and
earth in favor of the myriad happenings NO. OF ATTACKS: 1 black serpent motifs. The two sects do not
and potentialities of the underground. He DAMAGE/ATTACK: 1d6 (+1 strength get along, save during the week around
views all mines, dungeons, caverns, and bonus, +4 magic bonus) the full moon four times per year, when
other underground places as his own, SPECIAL ATTACKS: See below they band together to celebrate the highest
even if such ownership is sometimes SPECIAL DEFENSES: See below holidays of their goddess. Paradoxically,
disputed. He takes no mind of such MAGIC RESISTANCE: 100% both use the iconography of the other, and
disputes. SIZE: M (5’ tall) both claim their path is the one that truly
Rashaws of Suwat wear robes of brown ALIGNMENT: Chaotic good embraces the goddess’s mastery of the
and white. Temples are, naturally, WORSHIPPERS’ ALIGNMENT: Chaotic sky and air. There is a breakaway sect
underground, and are often found in good, chaotic neutral, neutral good from the Sisterhood called the Green
mountainous or hilly terrain. Services are SYMBOL: Moon disk encircled by snake Mothers, which eschews cooperation with
triggered by seismic activity, and can thus biting its own tail the Fellowship. They are relatively small,
be quite irregular. Offerings of gems are PLANE: Elemental Plane of Air but can be disruptive at times. They are
made to Suwat at such times, both as CLERIC: 13th level rashaw officially banned but unofficially tolerated in
thanks and propitiation. FIGHTER: Nil Zeif, and operate openly in the Bakhoury
Small idols of Suwat are rectangular MAGIC-USER: 13th level illusionist Coast.
slabs with a stylized face; the mouth is THIEF: Nil Small idols of Waadi are round plaques
always open, and often has a hole in it MONK/BARD: 13th level bard showing the lunar disc surrounded by a
(they are sometimes used as fountains; PSIONIC ABILITY: II snake eating its own tail (the Green
such are not mobile, for obvious reasons). Attack/Defense Modes: All/all Mothers simply use a lunar disc to no ill
Large idols show the god in as a short, S:17 I:25 W:22 D:19 C:21 CH:19 effects, which they loudly proclaim as a
squat humanoid, reminiscent of a stone Waadi is the other moon deity in the sign of approval from the goddess). Large
golem. The small idols of Suwat invoke Baklunish pantheon, sister to Malthebaal. idols show the goddess in human form,
different powers if they double as They are strong allies despite their always accompanied by a serpent, usually
fountains: opposite natures. All djinnis acknowledge shown entwined about an arm, leg, or
Small non-fountain idols can be used to her as their queen, although she affords both.
invoke the following powers: them great latitude and does not demand Small idols can be used to invoke the
• Detect Snares and Pits (least) much of their service. following powers:
• Heat Metal (lesser) She dwells in a small castle in the • Zephyr (least)
• Stoneskin (greater) Elemental Plane of Air most of the time • Gust of Wind (lesser)
with djinni servants, but during the week • Wind Wall (greater)
Small fountain idols can be used to around the night when the moon Celene is
invoke the following powers: full, she visits Oerth incognito and joins in Large idols can be used to invoke the
• Create Water (least) the revels celebrated across the world, following powers:
• Purify Water (lesser) both within and far beyond the Baklunish • Snake Charm (least)
• Lower Water (greater) basin. She can also travel to the Elemental • Sticks to Snakes (lesser)
Plane of Air at will, no matter where she • Moonbeam (greater)
may be at the time.
FLOCKTIME 580
turban and usually clutching an armful of in court buildings. He has few full-time
scrolls. He is unarmed, but these scrolls clergy, most of whom double as
are a potent form of attack; if he hurls one functionaries in the legal profession in one
at an enemy (range 3/6/9), it will explode capacity or another. Services are held at
in a burst of flame, doing 3d6 h.p. to all the full moon, and consist of the burning of
creatures in a 10’ radius (save vs. wands incense and the reading of ponderous
for half damage). Although he only seems legal and procedural tomes, followed by
to have a few such scrolls at any given rigorous and sometimes rancorous debate
time, he never seems to run out when about how the principles enumerated
hurling them at enemies. therein can be applied in a practical sense.
Malakim is a servant of Al’hatha, and Large idols of Malakim are images of the
shares his lord’s antagonism towards the god in human form. Small idols are stone
chaotic members of the Baklunish plaques carefully carved to look like
pantheon. He has a rapport with the scrolls.
eastern god Pholtus, and the two have Small idols can be used to invoke the
assisted one another on occasion in recent following powers:
decades. • Command (least)
Malakim dwells with his master in the • Hold Person (lesser)
Seven Heavens, although he finds the • Know Alignment (greater)
deviation from strict adherence to the
written law somewhat grating. He will Large idols can be used to invoke the
occasionally venture to the Prime Material following powers:
MALAKIM Plane to observe legal proceedings of • Silence 15’ Radius (least)
(The Lawkeeper) great import, or sometimes of the least • Detect Lie (lesser)
Demigod possible significance to anyone who • Atonement (greater)
Law, arbitration, proper procedure relishes anything but the law itself.
ARMOR CLASS: 1 Malakim’s rashaws can be male or
MOVE: 21” female. They are almost always judges or
HIT POINTS: 120 lawyers, although some scribes and
NO. OF ATTACKS: 2 related occupations are coming to his cult.
DAMAGE/ATTACK: 3-18 Temples dedicated to Malakim almost
SPECIAL ATTACKS: See below always double as legal libraries, and
SPECIAL DEFENSES: See below occasionally shrines to him can be found
MAGIC RESISTANCE: 30%
SIZE: M (6’ tall)
ALIGNMENT: Lawful neutral
WORSHIPPERS’ ALIGNMENT: Any
lawful
SYMBOL: Scroll
PLANE: Nirvana
CLERIC: Nil
FIGHTER: 11th level fighter
MAGIC-USER: 15th level magic-user
THIEF: Nil
MONK/BARD: 10th level monk
PSIONIC ABILITY: III
Attack/Defense Modes: All/all
S:23 I:20 W:19 D:17 C:18 CH:15

Malakim is the keeper of order, due


process, law, oaths, and agreements. He
is the newest member of the Baklunish
pantheon, only having achieved
apotheosis little more than a century ago.
For generations the chief magistrate and
later grand vizier of Risay, credited with
creating the law code which remains in
effect to this day and which bears his
name. His devotion to Al’hatha throughout
his unnaturally long life, as well as his
extraordinary actions and adventures,
eventually led to his deification. His cult
remains small, but fervent, and mostly
attracts those who are versed in the law. It
has quickly spread beyond Risay and has
adherents as far as Ket, Ekbir, and Mur.
Malakim always appears as an elderly
gentleman of letters, with an oversized
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body. Zuoken is one of the few Baklunish There are no temples dedicated to
ZUOKEN deities to have been adopted in the Zuoken, per se, but monasteries have
(Master of Mind and Body, Servant of Flanaess, with a wide following among been founded to promote his teachings,.
the Lady) monks, with a string of monasteries There are no “services” in the traditional
Demigod dedicated to him having been established. sense, but there are daily exercises and
Physical and mental mastery He stopped appearing to his followers or devotions consisting of physical
ARMOR CLASS: -3 granting spells in the year 3164, although movement and meditation designed to
MOVE: 32” Xan Yae has started granting spells to his foster the self-mastery of the individual.
HIT POINTS: 108 clerics and rashaws. Small idols of Zuoken are circular disks
NO. OF ATTACKS: 4 Magical inquiries have determined that with the image of a fist. Large idols of
DAMAGE/ATTACK: 8-32 (no strength his essence is being imprisoned Zuoken are life sized and depict the god in
bonus when using monk abilities) somewhere far to the East in the region of silent meditation, kneeling. His face will
SPECIAL ATTACKS: See below the lake known as the Nyr Dyv, but further look completely composed. Some powers
SPECIAL DEFENSES: See below investigations have proven fruitless. Until of his Idols impart psionic rather than spell-
MAGIC RESISTANCE: 20% further information presents itself, his like powers. For these purposes, small
SIZE: M (6’ tall) followers await his return, and continue idols will have a total of 5 strength points
ALIGNMENT: Neutral their own efforts to hasten that day. per day, and large idols will have 15, in
WORSHIPPERS’ ALIGNMENT: Any Zuoken appeared as a nondescript addition to the limitations imposed by the
SYMBOL: Fist Baklunish man of modest means. He bore level of the rashaw and the strength of the
PLANE: Prime Material no weapons, and relied solely on his power being invoked. Such are marked
CLERIC: Nil unarmed and mental combat techniques with asterisks below.
FIGHTER: Nil for defense. Before his disappearance, he Small idols can be used to invoke the
MAGIC-USER: Nil wandered the Prime Material Plane following powers:
THIEF: 10th level thief spreading his message of self-discipline, • Body Equilibrium* (least)
MONK/BARD: 17th level monk and undertaking missions for Xan Yae. • Body Weaponry* (lesser)
PSIONIC ABILITY: I Rashaws of Zuoken are few and far • Hold Person (greater)
Attack/Defense Modes: All/all between, but his clerics are slightly more
S:25 I:19 W:20 D:25 C:20 CH:17 common to the east. Both wear loose- Large idols can be used to invoke the
fitting garments similar to those worn by following powers:
Zuoken is the god of both the mental monks, and many will study as monks at • Telepathy* (least)
disciplines of psionics as well as the some point in their life. Clerics and • Domination* (lesser)
physical disciplines of unarmed monkish rashaws of 10th level or above gain the • Cure Critical Wounds (greater)
combat. A devout follower of the goddess monk’s ability to ward off mind blast and
Xan Yae, he achieved apotheosis as a other psionic attacks as if they have an
result of his perfect balance of mind and intelligence score of 18.

FLOCKTIME 580
CLERICS RAIMENT SACRIFICE/ PROPITIATION
PLACE OF
DEITY SPHERE OF CONTROL ANIMAL COLOR(S) HOLY DAYS
WORSHIP
M F N-H HEAD BODY FREQUENCY FORM

Al’hatha sun, oaths, truth n/a X X turban/bare robes white and gold irregular varies animals temple

pleasure
Al’ydor war, wine, lust dragonne X X X bare robes any irregular varies drunken revels
house

Banlasa healing, redemption n/a X X turban/bare robes red or green Irregular varies broken weapons temple

temple
new moon recitation of
Duhl Parath deceit, corruption, poison cow X X X mask robes silver and black monthly (hidden or
(Luna) wicked deeds
underground)

full moon Temple,


Geshtai lakes, rivers, wells carp X X X bare robes blue and white monthly sand and dust
(Luna) springs, wells

new moon
Hadyan magic, knowledge, scholarship n/a X X bare caftan red and white monthly hymns, incense temple
(Luna)

crescent
Hasnat poetry, music, song pegasus X X turban/veil robes black twice monthly songs, verse temple-theater
moon (Luna)

hood (long incense,


Istus fate, destiny spider X X robes grey or black irregular varies temple
hair) chanting, music

red, yellow,
Kadar fire, destruction, greed n/a X X X bare robes irregular varies bonfire temple
orange

law, arbitration, proper full moon


Malakim n/a X turban robes tan and white monthly incense temple-library
procedure (Luna)

full moon
Malthebaal moon (Luna) n/a X X hood robes white and graey monthly incense, pearls temple
(Luna)

Mat’ur rain, compassion, sleep frog X X bare robes yellow, green n/a daily song, alms temple

Mouqol trade, negotiation n/a X X X turban/bare robes any n/a daily commerce market-temple

murder, assassination, temple


Nasri n/a X X X any any any n/a varies human
banditry, terror (hidden)

Suwat mountains, stone, metal n/a X X bare robes brown and white irregular varies gems temple

moon (Celene), snakes, the green or green four times per food, wine,
Waadi snake X X turban/veil robes moon phases temple
sky, wind and blue month flowers

bull, horse, full and new


Winarim plants, trees, animals, birds X X X turban/bare robes brown and green twice monthly prayer temple
goat moon (Luna)

pwilight, shadows, stealth, grey and red- dance, chants, temple


Xan Yae n/a X X bare robes irregular varies
mind over matter yellow prayer (incognito)

Ya’huth slavery, oppression, injustice eagle X X X bare robes black, grey irregular varies human temple

monk exercises,
Zuoken physical and mental mastery n/a X X X bare white n/a daily monastery
robes meditation

DRAGONNE 27
Dragonne magazine is unofficial Fan Content permitted under the Fan Content Policy. Not
approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the
Coast. ©Wizards of the Coast LLC. The rest is Copyright © Joseph Bloch, all rights reserved.

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