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Initialize engine version: 4.2.

0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx64.dll 31.0.14046.0]
Renderer: AMD Radeon(TM) Graphics
Vendor: ATI
VRAM: 2387 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1
RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-
64bit\ZumbiBlocks_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-64bit\
ZumbiBlocks_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-
64bit\ZumbiBlocks_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-64bit\
ZumbiBlocks_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-
64bit\ZumbiBlocks_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is
harmless)
Loading C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-64bit\
ZumbiBlocks_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-
64bit\ZumbiBlocks_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-64bit\
ZumbiBlocks_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in 0.056 seconds
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: C:\Users\Pichau\Downloads\ZumbiBlocks-070-Win64bit\ZumbiBlocks-
64bit\ZumbiBlocks_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 1.830000 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 16133.
Total: 3.716200 ms (FindLiveObjects: 0.703900 ms CreateObjectMapping: 0.153100 ms
MarkObjects: 1.779500 ms DeleteObjects: 0.186200 ms)

UnloadTime: 27.164600 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 5251.
Total: 6.228800 ms (FindLiveObjects: 0.080000 ms CreateObjectMapping: 0.056600 ms
MarkObjects: 1.034900 ms DeleteObjects: 4.172200 ms)

UnloadTime: 0.743800 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 5228.
Total: 1.840500 ms (FindLiveObjects: 0.073800 ms CreateObjectMapping: 0.054200 ms
MarkObjects: 1.000700 ms DeleteObjects: 0.005300 ms)

UnloadTime: 1.593300 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 16133.
Total: 5.472600 ms (FindLiveObjects: 1.033900 ms CreateObjectMapping: 0.138700 ms
MarkObjects: 3.202900 ms DeleteObjects: 0.303000 ms)

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