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Initialize engine version: 4.7.

0f1 (9c73fd3cda99)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.4425]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 417 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0
NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\AmplifyMotion.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
AmplifyMotion.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\Managed\
Pathfinding.JsonFx.dll into Unity Child Domain
- Completed reload, in 0.538 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Torres\Downloads\ys_2017_05_19\YandereSimulator_Data\
Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 28.262318 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 1060.
Total: 16.018547 ms (FindLiveObjects: 0.350460 ms CreateObjectMapping: 0.647164 ms
MarkObjects: 2.035043 ms DeleteObjects: 0.842640 ms)

UnloadTime: 1.359255 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4696.
Total: 7.208870 ms (FindLiveObjects: 0.989945 ms CreateObjectMapping: 0.453783 ms
MarkObjects: 2.779945 ms DeleteObjects: 0.422367 ms)

UnloadTime: 43.489883 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 649 unused Assets to reduce memory usage. Loaded Objects now: 1925.
Total: 40.177265 ms (FindLiveObjects: 0.870565 ms CreateObjectMapping: 1.172156 ms
MarkObjects: 10.215009 ms DeleteObjects: 21.110693 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
UnloadTime: 8.082228 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 12817.
Total: 34.267616 ms (FindLiveObjects: 3.311221 ms CreateObjectMapping: 2.849758 ms
MarkObjects: 23.000525 ms DeleteObjects: 0.672297 ms)

UnloadTime: 54.976883 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 6190 unused Assets to reduce memory usage. Loaded Objects now: 1062.
Total: 412.595764 ms (FindLiveObjects: 2.280086 ms CreateObjectMapping: 3.807590 ms
MarkObjects: 0.763053 ms DeleteObjects: 402.468018 ms)

UnloadTime: 9.843605 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 101344.
Total: 578.289429 ms (FindLiveObjects: 24.220156 ms CreateObjectMapping: 7.409931
ms MarkObjects: 543.421448 ms DeleteObjects: 0.386064 ms)

NullReferenceException: Object reference not set to an instance of an object


at QualityManagerScript.UpdateOutlines () [0x00000] in <filename unknown>:0
at StudentManagerScript.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

UnloadTime: 874.283203 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 11548 unused Assets to reduce memory usage. Loaded Objects now: 1200.
Total: 1599.463013 ms (FindLiveObjects: 4.004462 ms CreateObjectMapping: 5.976674
ms MarkObjects: 456.604370 ms DeleteObjects: 1130.449463 ms)

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould
not allocate memory: System out of memory!
Trying to allocate: 1154882B with 4 alignment. MemoryLabel: Audio
Allocation happend at: Line:334 in
Memory overview

[ ALLOC_DEFAULT ] used: 457831897B | peak: 0B | reserved: 539828085B

[ ALLOC_GFX ] used: 811143608B | peak: 0B | reserved: 817716624B

[ ALLOC_CACHEOBJECTS ] used: 534780B | peak: 0B | reserved: 10485760B

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B

[ ALLOC_PROFILER ] used: 114480B | peak: 0B | reserved: 8388608B


Could not allocate memory: System out of memory!
Trying to allocate: 1154882B with 4 alignment. MemoryLabel: Audio
Allocation happend at: Line:334 in
Memory overview

[ ALLOC_DEFAULT ] used: 457831897B | peak: 0B | reserved: 539828085B

[ ALLOC_GFX ] used: 811143608B | peak: 0B | reserved: 817716624B

[ ALLOC_CACHEOBJECTS ] used: 534780B | peak: 0B | reserved: 10485760B

[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B

[ ALLOC_PROFILER ] used: 114480B | peak: 0B | reserved: 8388608B

(Filename: Line: 920)

Crash!!!
ERROR: Error while initializing dbghelp.dll, GetLastError: 'La operaci�n se
complet� correctamente.' (Address: 00000000)

========== OUTPUTING STACK TRACE ==================

ERROR: Error while initializing dbghelp.dll, GetLastError: 'La operaci�n se


complet� correctamente.' (Address: 00000000)

========== END OF STACKTRACE ===========

**** Crash! ****

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