Professional Documents
Culture Documents
Test Questions:
Choose the letter of the correct answer
2. He is the headmaster and geography teacher from in Edinburgh, Scotland, is credited with inventing the
first modern blackboard when he hung a large piece of slate on the classroom wall.
A. James Pillans
B. Herman Hollerith
C. Alan Turing
D. Charles Babbage
3. Is the initial phase of education technology where emphasis is on the audio visual aids in
education.
A. Technology in Education
B. Technology of Education
C. Educational technology
D. Education technology
5. Is associated with the integration of psychological and learning theories in the development of
software designed for learning and teaching situation.
A. Technology in education
B. Technology of education
C. Educational technology
D. Education technology
7. He invented the tabulator and the key punch machines which were the foundation of the
modern information.
A. Charles Babbage
B. Augusta Ada Byron
C. Herman Hollerith
D. Alan Turing
8. He created the world's first higher-level programming language, containing many standard
features of today's programming language.
A. Konrad Zuse
B. George Stibitz
C. John Dewey
D. Charles Babbage
11. These are teachable abilities or skill sets that are easy to quantify. This includes proficiency
in a foreign language, speed typing and computer programming.
A. Soft Skills
B. Hard Skills
C. Life Skills
D. Personal Skills
12. Teaches students about the mental processes require to adapt and improve upon a modern
work environment.
A. Literacy Skills
B. Life Skills
C. Learning Skills
D. Soft Skills
18. Which are the following Transdisciplinary Skills that requires us in deviating from plans as
needed?
A. Leadership
B. Flexibility
C. Initiative
D. Productivity
21 Balance occurs when you have different visual images on either side of a design, and yet the
image still seems balanced.
A. Asymmetrical
B. Symmetrical
C. Equality
D. Pattern
22. balance that is achieved by arranging elements on either side of the center of a composition
in an equally weighted manner
A. Asymmetrical
B. Symmetrical
C. Equality
D. Pattern
25. it includes "reading" visuals accurately, understanding and relating the elements of a visual,
A. Encoding
B. Decoding
C. Digital Natives
D. Chart
26. People who have to adapt to the new technology which they have to learn as adults.
A. Digital Immigrants
B. Digital Refugees
C. Digital Natives
D. Visual Reality
27 An interactive experience where digital information is superimposed onto real-world objects
to create a 3D experience that allows users to interact with both the physical and digital worlds.
A.Virtual reality
B. Digital natives
C. Augmented Reality
D. Digital refuges
28. Goes a level beyond augmented reality. It not only displays enhanced visuals, but makes the
user believe that they are present in different world altogether. This is a fully immersive digital
experience.
A. Virtual reality
B. Digital natives
C. Mixed reality
D. Digital refuges
29. The generation of people who grew up in the era of ubiquitous technology like computers
and the internet.
A. Virtual reality
B. Digital natives
C. Mixed reality
D. Digital refuges
30. Brings together real world and digital elements. In mixed reality, you interact with and
manipulate both physical and virtual items and environments, using next- generation sensing and
imagining technologies.
A. Virtual reality
B. Digital natives
C. Digital Refuges
D. Mixed Reality
Part 1. Matching Type
A B
______ 1. Technology acts as a direct substitute, with no a. Augmentation
functional change.
______ 2. It is also known as virtual learning refers to b. Synchronous Online Courses
professional certificate programs entirely over
the internet.
______ 3. This type of E-learning Course allows c. Asynchronous Online
adapting and personalizing learning. Courses
Essay:
Multiple choices:
1. A
2. A Matching Type:
3. A
4. B
Part I:
5. B
1. j
6. B
7. C 2. d
8. A 3. e
9. A 4. g
10. A 5. c
6. b Essay:
11. B
12. C 7. h Answer may vary
13. D 8. a
14. B 9. f
15. A 10. i
16. A
17. A Part II:
18. B 1. Hacking
19. A 2. Phishing
20. B 3. Visual literacy
21. A
4. Computer language
22. B
5. Digital literacy
23. B
24. A 6. Debugging
25. B 7. Copyleft
26. A 8. Remix
27. C 9. Revise
28. A 10. Malware
29. B
30. D