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Save ⚬ ⚬ ⚬ ⚬ ⚬ ⚬
Skills
⚬ Religion __ ⚬ Survival __
Climbing
Attack, Cast a Spell, Dash, Disengage, Dodge, (S) Somatic. Caster must be able to move a hand.
Help, Hide, Ready, Search, Use an Object, (M) Material. Caster must possess materials, or can use
Opportunity Attack, Grapple, Shove, Improvise, Two- Focus if components are 0 gp and not
Arcane Recovery • 1 / Long Rest effect. If the caster takes Damage during concentration,
Once per day when you finish a short rest, you can they must make a Saving Throw (DC 10 or half the damage,
choose expended spell slots to recover- up to a whichever is higher) in order to maintain the spell.
combined level of 1.
Tools: None
Passive
https://cardboardcleric.gumroad.com/l/charactersheet Long Jump High Jump Lift/Drag Dark Vision Perception Insight Investigation Rations Copper Silver Gold Platinum
20 40 10 45 45 10 45 45 10 45 45 10 45 45 10 45 45 10 45 45 10 45 15 300 10 1010 300 15 680
Quests
People