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Rule 1: Each activity is represented by one and only one arrow in Network.
This implies that no single activity can be represented twice in the network.
Dummy Activity: An activity which does not consume any kind of resource but merely depicts
the technological dependence is called a dummy activity.
It is represented by dotted line.
Dummy activities can be used to maintain precedence relationships only when actually required.
Their use should be minimized in the network diagram.
GH _ Class notes
Rule 4: No dangling is permitted in a network.
Dangling: To disconnect an
activity before the
completion of all activities
in a network diagram is
known as dangling.
GH _ Class notes
Critical Path:
The critical path is the longest sequence of activities in a project plan which must be
completed on time for the project to complete on due date.
It is the longest path, consumes maximum resources. It is the minimum time required to
complete the project. It consists of critical activities which are no o be delayed. It also gives the
information about non critical activities which can be delayed.
A - 2
B - 2
C A 7
D A 12
E B 10
F D,E 3
G C,F 4
GH _ Class notes
2: A project consists of seven activities. The precedence relationships and activity durations
are presented in the following table.
Activity Immediately Duration
Preceding activities (days)
A - 3
B - 5
C A,B 5
D A 4
E C,D 4
F A 4
G A,B 6
(i) Draw the network for the above project capturing the precedence relationships.
(ii) Find the critical path and its duration.
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GH _ Class notes