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GAME THEORY
LESSON STRUCTURE:
1. Introduction
2. Formulation of games, types, solution of games with saddle point
3. Dominance rule for solving mixed strategy games
4. Graphical method of solving mixed strategy games
1. INTRODUCTION
Game theory was developed for the purpose of analyzing competitive situations involving
conflicting interests. In other words, game theory is used for decision making under conflicting
situations where there are one or more opponents (i.e., players). For example, chess, poker, etc.,
are the games which have the characteristics of a competition and are played according to
definite rules. Game theory provides solutions to such games, assuming that each of the players
wants to maximize his / her profits and minimize his / her losses.
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The game theory models can be classified into several categories. Some important categories are
listed below
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g. The pay-offs must represent utilities.
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(minimax) principle for solving a game problem breaks down.
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A row player (Say A), will select the maximum out of the minimum gains (Maxi min). A
minimum value in each row represents the least gain (payoff) to him, if he selects this particular
strategy. These values are written in the matrix by row minima. He will then select the strategy
that maximizes his minimum gains. This choice of the player is called maxi min principle.
B Row minima
4 5 8 4 Maxi min
A
7 -8 6 -8
1 9 0 0
B
5 4 6
A 0 3 2
7 5 1
Column maxima 7 4 6
Mini max
Column maxima indicates his maximum losses for his different strategies. Mini max is the
minimum loss out of the maximum losses.
SADDLE POINT – If the maxi min value is equal to the Mini max value, then the game is
said to have a saddle point or equilibrium point.
1.8 DOMINANCE
The principle of dominance (also known as dominant strategy or dominance method) states
that if one strategy of a player dominates over the other strategy in all conditions then the later
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strategy can be ignored. A strategy dominates over the other only if it is preferable over other in
all conditions. The concept of dominance is especially useful for the evaluation of two-person
zero-sum games where a saddle point does not exist.
1.8.1 DOMINANT STRATEGY RULES (DOMINANCE PRINCIPLE)
a. If all the elements of a column (say ith column) are greater than or equal to the
corresponding elements of any other column (say jth column), then the ith column is
dominated by the jth column and can be deleted from the matrix.
b. If all the elements of a row (say ith row) are less than or equal to the corresponding
elements of any other row (say jth row), then the ith row is dominated by the jth row and
can be deleted from the matrix.
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3. All the competitive problems cannot be analyzed with the help of game theory.