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ENGAGE -Think of a time where you go to a certain place for the first time?
How where you able to locate the place? Did you have any
difficulty looking for that place? What have you noticed about the
time spent in going there and returning to your place of origin?
Which way is easier to navigate?
-Think back to your childhood years. Do you remember learning
to ride a bike, how to play checkers, or do simple addition
problems? How were you able to learn these?
-Observe different logos of brands or companies around you.
What can you say about it?
Tolman (1932) proposed five types of learning: (1) approach learning, (2) escape learning, (3) avoidance
learning, (4) choice-point learning, and (5) latent learning. All forms of learning depend upon means-end readiness,
i.e., goal-oriented behavior, mediated by expectations, perceptions, representations, and other internal or
environmental variables.
According to Tolman, a new stimulus (the sign) becomes associated with already meaningful stimuli (the
significate) through a series of pairings; there was no need for reinforcement in order to establish learning. For this
reason, Tolman’s theory was closer to the connectionist framework of Thorndike than the drive reduction theory
of drive reduction theory of Hull or other behaviorists.
Application
Although Tolman intended his theory to apply to human learning, almost all of his research was done with
rats and mazes. Tolman (1942) examines motivation towards war, but this work is not directly related to his
learning theory.
Example
Much of Tolman’s research was done in the context of place learning. In the most famous experiments,
one group of rats was placed at random starting locations in a maze but the food was always in the same location.
Another group of rats had the food placed in different locations which always required exactly the same pattern of
turns from their starting location. The group that had the food in the same location performed much better than
the other group, supposedly demonstrating that they had learned the location rather than a specific sequence of
turns.
Principles
1. Learning is always purposive and goal-directed.
2. Learning often involves the use of environmental factors to achieve a goal (e.g., means-ends-analysis)
3. Organisms will select the shortest or easiest path to achieve a goal.
References
Tolman, E.C. (1922). A new formula for behaviorism. Psychological Review, 29, 44-53. [available
at http://psychclassics.yorku.ca/Tolman/formula.htm ]
Tolman, E.C. (1932). Purposive Behavior in Animals and Men. New York: Appleton-Century-Crofts.
Tolman, E.C. (1942). Drives Towards War. New York: Appleton-Century-Crofts.
Tolman, E.C. (1948). Cognitive maps in rats and men. Psychological Review, 55, 189-208.
Tolman’s theory of learning is known by several names such as “sign significance theory”, “expectancy theory”,
“purposive behaviourism” or simple “sign theory”.
The main features of this theory are as follows:
1. It accepts behaviourism as basis:
Main characteristics of behaviour are:
(a) Behaviour is goal-directed i.e. it is purposive.
(b) Behaviour makes use of environmental factors as means for getting at the goal.
(c) Behaviour consists of the formation of cognitive maps.
(d) The organism has a selective preference for the “principle of least effort”, for arriving at the goal.
(e) Molar behaviour is docile.
2. According to Tolman, the behaviour depends upon:
(a) The need system,
(b) The belief value matrix, and
EDUCATIONAL IMPLICATIONS
LAWS OF LEARNING
Albert Bandura’s “Social Learning Theory” and Its Impact on Teachers and Learning
Think back to your childhood. Do you remember learning to ride a bike, how to play checkers, and do
simple addition problems? I bet you learned these skills by watching someone else ride their bike, play a game of
checkers, and solve addition problems. That is what Albert Bandura, a social cognitive psychologist, believed.
Let’s look more closely at Bandura’s Social Learning Theory and the implications of this theory on
teaching and student learning.
But Bandura took the meaning of “observation” even further. In addition to a “live” model, he explored a
“verbal” instructional model, whereby if certain explanations and descriptions were presented, then learning was
enhanced. I am sure you can think of an example of when someone patiently explained something to you in a way
that helped you to learn it. That’s the perfect example of a verbal instructional model.
He also studied “symbolic” models, where characters (fiction/non-fiction) in movies, television programs,
online media, and books could lead to learning. This means that students could learn from watching a movie or
television program, listening to any number of online media sources (e.g., podcasts), or from reading a book. They
envisioned how the characters reacted and how they felt, etc. This, in turn, taught them how to react and feel in
similar life situations.
What are the implications for Social Learning Theory on teachers and student learning?
Cite this article as: Kurt, S. "Social Learning Theory: Albert Bandura," in Educational Technology, December 26,
2019. Retrieved from https://educationaltechnology.net/social-learning-theory-albert-bandura/
Core Concepts
There are three core concepts at the heart of social learning theory. First, is the idea that people can learn
through observation. Next, is the notion that internal mental states are an essential part of this process. Finally,
this theory recognizes that just because something has been learned, it does not mean that it will result in a
change in behavior.
"Learning would be exceedingly laborious, not to mention hazardous, if people had to rely solely on the
effects of their own actions to inform them what to do," Bandura explained in his 1977 book Social Learning
Theory.4
Bandura goes on to explain that "Fortunately, most human behavior is learned observationally through
modeling: from observing others one forms an idea of how new behaviors are performed, and on later occasions,
this coded information serves as a guide for action."
Who is Who
Max Wertheimer. He was born in Prague in 1880. After obtaining his Ph.D. in Psychology from the
University of Würzburg in 1904, he taught at several universities in Germany. He eventually ended up teaching at
the New School for Social Research in New York, where he remained until his death in 1943. He is one of the 3
founders of Gestalt Psychology and was known for his work in Productive Thinking, as well as for his concept
of Phi Phenomenon.
Wolfgang Köhler. He was born in Estonia in 1887 and was an eminent psychologist and phenomenologist.
He earned his Ph.D. from the University of Berlin in 1909. He met Wertheimer and Koffka at the University of
Frankfurt. In the 1930s he emigrated to the United States and became a professor at Swarthmore College in
Pennsylvania until his death in 1967.
Kurt Koffka. He was born in Berlin in 1886. He earned his Ph.D. from the University of Berlin in 1908. In
1927, after emigrating to the US, he became a professor at Smith College in Massachusetts. He had a great interest
in the laws that govern the human perception of the environment, as well as in interpretation and developmental
psychology. He died in 1941.
The Gestalt Theory (Gestaltism)
According to the Gestalt Theory, which is commonly known as the Law of Simplicity, every stimulus is
perceived by humans in its “most simple form”. The main focus of the theory is “grouping” and the entire theory
emphasizes on the fact that the whole of anything is greater than the sum of its parts. Besides, “gestalt” in
German means the “shape of an entity’s complete form”. Thus, the operational principle of the brain is holistic and
has a self-organizing inclination.
8 Gestalt Design Principles with Examples
According to the principle of continuity, elements arranged in a line or curve are generally
assumed to continue beyond their defined end point. In other words, once our eyes begin to follow a line
or curve, we believe that line will continue in the same direction until it encounters another object.
People tend to perceive objects as symmetrical shapes whenever possible. It’s simply human nature to
look for order among chaos. Therefore, designers should attempt to provide balance over disorder.
Symmetry doesn’t have to be taken literally to be effective, however. Balance can be created by use of a
harmonic color scheme or by a similar but inexact group of elements on each side of a page.
2. Law of Proximity: Elements close to each other are considered to be relevant or connected to one
another.
This is yet another law that ties into the fact that simplicity is key. Since learners tend to see
connections between items that are close in proximity to each other, you will want to be careful
about the placement of unrelated ideas or concepts. Leave plenty of white space between items that
you don't want to be grouped together, given that the learner's mind will automatically try to form
some kind of connection, which will typically lead to a misunderstanding of the core concepts. On the
other hand, if you want to strengthen the connection between ideas and want to emphasize them to
avoid any confusion, placing them close together is recommended. Also, if you want to test the
learners’ knowledge or understanding of the concept, you can place items in close proximity to one
another and examine which conclusions are drawn. For example, you can group four images together
on the page and then ask them how each of the items is related or what similarities they share. For
this law, there is yet another application. You can create a visual hierarchy by placing items close
together higher on the page, as the law also applies to the page layout itself. For example, if you are
trying to convey a sense of immediacy for a particular concept or idea, such as one that is a key part
of the learning goal or must be learned right away, then you can group these ideas near the top of
the screen and use a different font type or color to make it stand out from the others.
3. Law of Simplicity: Images that may be complex or vague are viewed in the simplest of terms.
The Law of Simplicity is also known as the Law of Pragnanz. To apply this law in your eLearning
course, you'll want to keep things simple and straightforward. Avoid adding images that are irrelevant
or creating pages that are chaotic and cluttered. It's important to remember that learners will be
viewing the entire page as a whole, rather than the sum of its parts. In essence, our minds crave
simplicity. They don't want to have to process more information than what is really necessary. This
also ties into cognitive overload, in that the brain can only accept certain amount of information
before it begins to forget the key ideas or concepts. When using graphics, keep things basic and
include only what is absolutely necessary. When creating text, make sentences concise and avoid
lengthy paragraphs.
4. Law of Closure: The mind will fill in missing pieces of information based upon past experiences and
already acquired knowledge.
This law also stipulates that items close together may be part of a larger entity, because our mind
craves completion. So, our brain, rather than leave an image or concept incomplete, will naturally fill
in the blanks in order to develop the whole picture. You'll want to exercise caution when using this
law, however, as there is always a chance that the mind may become confused or misconstrue by
incomplete images or concepts. For example, if you are utilizing an image that some may not be
The primary goal of the Gestalt Theory is to encourage the brain to view not just the whole, but also the
parts that make up that whole. For example, when someone is looking at a tree, is he just staring at this tree, or
does he also see the leaves, the branches, and the trunk? The whole and the sum of its parts are two entirely
different things, and learning can be achieved if learners are able to cognitively process how parts can make up this
whole.
The main principles of the Gestalt Theory
The main principles of the Gestalt Theory in Learning are:
Teachers should encourage their students to discover the relationship of the elements that make up a problem
1. Incongruities, gaps, or disturbances are essential stimuli in the learning process
2. Educational instruction should be based on the Laws of Organization
In a learning environment, the Gestalt Theory applies to problem solving and perception. However, it can
be used in all aspects of education. A perfect example was provided by Wertheimer himself, when he asked
children to find the area of a parallelogram. He suggested that, as long as parallelograms had a normal shape, the
children could apply the standard procedure in order to determine the area. However, if the parallelogram had an
irregular shape, children could not apply the same logic or principles, but had to solve the problem by
understanding the actual structure of the shape.
Ausubel’s theory is concerned with how individuals learn large amounts of meaningful material from
verbal/textual presentations in a school setting (in contrast to theories developed in the context of laboratory
experiments). According to Ausubel, learning is based upon the kinds of superordinate, representational, and
combinatorial processes that occur during the reception of information. A primary process in learning is
subsumption in which new material is related to relevant ideas in the existing cognitive structure on a substantive,
non-verbatim basis. Cognitive structures represent the residue of all learning experiences; forgetting occurs
because certain details get integrated and lose their individual identity.
“These organizers are introduced in advance of learning itself, and are also presented at a higher level of
abstraction, generality, and inclusiveness; and since the substantive content of a given organizer or series of
organizers is selected on the basis of its suitability for explaining, integrating, and interrelating the material they
precede, this strategy simultaneously satisfies the substantive as well as the programming criteria for enhancing
the organization strength of cognitive structure.” (1963 , p. 81).
Ausubel emphasizes that advance organizers are different from overviews and summaries which simply
emphasize key ideas and are presented at the same level of abstraction and generality as the rest of the material.
Organizers act as a subsuming bridge between new learning material and existing related ideas.
Ausubel’s theory has commonalities with Gestalt theories and those that involve schema (e.g., Bartlett< )
as a central principle. There are also similarities with Bruner’s “spiral learning” model , although Ausubel
emphasizes that subsumption involves reorganization of existing cognitive structures not the development of new
structures as constructivist theories suggest. Ausubel was apparently influenced by the work of Piaget on cognitive
development.
Application
Ausubel clearly indicates that his theory applies only to reception (expository) learning in school settings. He
distinguishes reception learning from rote and discovery learning; the former because it doesn’t involve
subsumption (i.e., meaningful materials) and the latter because the learner must discover information through
13 MED 1 Module 4 Mary Ann Nava Inodeo, MAT
Instructor
problem solving. A large number of studies have been conducted on the effects of advance organizers in learning
(see Ausubel, 1968, 1978).
Example
Ausubel (1963, p. 80) cites Boyd’s textbook of pathology as an example of progressive differentiation because the
book presents information according to general processes (e.g., inflammation, degeneration) rather than by
describing organ systems in isolation. He also cites the Physical Science Study Committee curriculum which
organizes material according to the major ideas of physics instead of piece-meal discussion of principle or
phenomenon (p. 78).
Principles
The most general ideas of a subject should be presented first and then progressively differentiated in
terms of detail and specificity.
Instructional materials should attempt to integrate new material with previously presented information
through comparisons and cross-referencing of new and old ideas.
References
Ausubel, D. (1963). The Psychology of Meaningful Verbal Learning. New York: Grune & Stratton.
Ausubel, D. (1978). In defense of advance organizers: A reply to the critics. Review of Educational Research, 48,
251-257.
Ausubel, D., Novak, J., & Hanesian, H. (1978). Educational Psychology: A Cognitive View (2nd Ed.). New York:
Holt, Rinehart & Winston
Meaningful Learning and its Implications in the Classroom
Learning is a term that has been studied in the field of education and psychology over the years. Following
these studies, different theories related to human learning and the various ways in which the brain learns have
emerged.
Still, before continuing, we must define the meaning of the learning concept. We can define learning as
the lasting acquisition of knowledge, behaviors, skills, or abilities through practice, study, or experience. In the
same way, learning is a natural and continuous process that we carry out daily throughout our lives.
There are several types of learning, including meaningful learning based on the theory of meaningful
learning by American psychologist David Ausubel.
https://www.learningbp.com/meaningful-learning-ausubel-theory/
What makes an effective design? Part of the answer can be found within the tenets of Gestalt psychology.
Also known as gestaltism, the philosophy dictates that the human mind perceives a whole composition as
something different than its individual elements. According to Kurt Koffka, one of the earliest Gestalt psychologists,
“The whole is other than the sum of the parts.”
Early 20th-century psychologist Max Wertheimer was one of the first to discuss the concept after he
observed flashing lights at a railroad crossing. He noticed that while it appeared a single light was moving, in reality
a series of bulbs were lighting up in succession.
The idea that a whole is perceived as different or more than the sum of its parts is commonly employed in
design, even if the artist is consciously unaware of its use. The following eight design principles are derived from
Gestalt theory:
The learning theory of Thorndike represents the original S-R framework of behavioral psychology:
Learning is the result of associations forming between stimuli and responses. Such associations or “habits” become
strengthened or weakened by the nature and frequency of the S-R pairings. The paradigm for S-R theory was trial
and error learning in which certain responses come to dominate others due to rewards. The hallmark of
connectionism (like all behavioral theory) was that learning could be adequately explained without referring to any
unobservable internal states.
The theory suggests that transfer of learning depends upon the presence of identical elements in the
original and new learning situations; i.e., transfer is always specific, never general. In later versions of the theory,
the concept of “belongingness” was introduced; connections are more readily established if the person perceives
that stimuli or responses go together (c.f. Gestalt principles). Another concept introduced was “polarity” which
specifies that connections occur more easily in the direction in which they were originally formed than the
opposite. Thorndike also introduced the “spread of effect” idea, i.e., rewards affect not only the connection that
produced them but temporally adjacent connections as well.
Application
Connectionism was meant to be a general theory of learning for animals and humans. Thorndike was
especially interested in the application of his theory to education including mathematics (Thorndike, 1922),
spelling and reading (Thorndike, 1921), measurement of intelligence (Thorndike et al., 1927) and adult learning
(Thorndike at al., 1928).
Example
The classic example of Thorndike’s S-R theory was a cat learning to escape from a “puzzle box” by pressing
a lever inside the box. After much trial and error behavior, the cat learns to associate pressing the lever (S) with
opening the door (R). This S-R connection is established because it results in a satisfying state of affairs (escape
from the box). The law of exercise specifies that the connection was established because the S-R pairing occurred
many times (the law of effect) and was rewarded (law of effect) as well as forming a single sequence (law of
readiness).
Principles
1. Learning requires both practice and rewards (laws of effect /exercise)
2. A series of S-R connections can be chained together if they belong to the same action sequence
(law of readiness).
3. Transfer of learning occurs because of previously encountered situations.
4. Intelligence is a function of the number of connections learned.
References:
Thorndike, E. (1913). Educational Psychology: The Psychology of Learning. New York: Teachers College Press.
Thorndike, E. (1921). The Teacher’s Word Book. New York: Teachers College.
Thorndike, E. (1922). The Psychology of Arithmetic. New York: Macmillan.
Thorndike, E. (1932). The Fundamentals of Learning. New York: Teachers College Press.
Thorndike, E. at al. (1927). The Measurement of Intelligence. New York: Teachers College Press.
Thorndike, E. et al. (1928). Adult Learning. New York: Macmillan
1. Behaviourism
2. Cognitive maps
3. Latent Learning
4. Social Learning
5. Meaningful learning
6. Rote learning
7. Cognitive Constructivist
8. Social constructivist
9. Concept Learning
10. Representation Learning
B. Discuss the implications of Bandura’s Social Learning Theory in education. How can this
theory help in the child’s acquisition of learning? You may give example/s to illustrate
your point? (15 points)
C. REFLECTION