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T T T T

Forest
4 12 10 20 6 18 8 20
Hilly and Dense Marsh Dense Forest stony Terrain
Forest
-4 -14 -3 -12 -2 -12 -2 -10
-12 -4 -8 -2 -8 0 -6 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 8 16 T 6 18 T 8 16 T 10 20

Uphill Slope Hilly Terrain Downhill Slope Forest

-2 -6 -2 -6 -1 -4 0 -2
-4 -8 -4 -4 -4 0 0 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 20 20 T 20 20 H acrobatics
30 H acrobatics/ride
30/25
Burnt Forest Glade Rock Wall Gorge

0 +2 +2 +6 Mount/Wagon cannot pass.


They must choose another way.
Wagons cannot pass.
A: Succeed/Fail -4/-16
A: Succeed/Fail -20/-40 R: Succeed/Fail -4/-12
+2 0 +6 +2
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H acrobatics
30 H swim/ride
varies H Acr./ride/Drive
varies H Acr./ride/Drive
15
Cliff Deep River Shallow River Stream

Mount/Wagon cannot pass. 1D6: 1-2=Rapids (35) -16/-32 1D6: 1-2=Rapids (30) -12/-24 Succeed -2
They must choose another way. 3-4=Stream (30) -12/-24 3-4=Stream (25) -8/-16 Fail -10
A: Succeed/Fail -20/-40 5-6=Calm (25) -8/-16 5-6=Calm (20) -4/-8 Take a Detour -7

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H acrobatics/ride
25 H acrobatics/ride
20 H Acr./ride/Drive
25 H acr./ride/Drive

Low Hanging
20
FAllen Tree Boulder Roots Branches
Succeed/Fail -2/-10 Succeed/Fail -2/-10 Succeed -1 Succeed -1
Take a Detour -7 Take a Detour -7 Fail -8 Fail -8
Wagons must take a Detour. Wagons must take a Detour. Take a Detour -4 Take a Detour -4

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

P P P P
Cave tarn Beaver dam Log Cabin
(Size 1D20 yards2)

Natural Cave, 1D20 yards2. It covers the entire Marker, Eager beavers have The Log Cabin is deserted.
Each person takes up 1 yard2, you need not Swim to cross, built a dam here. A place to hide, perhaps?
each horse 2 and each wagon 3. just follow the shore around.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
t t t t

Mountain
8 20 10 20 8 20 7 14
Natural
Steep Uphill STeep Downhill Dense vegetation
Mountain Road
-3 -16 -3 -15 -3 -13 -3 -13
-15 -18 -14 -20 -12 0 -12 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

t 10 20 t 10 20 t 8 20 t 12 20

Uphill Downhill Canyon Mountain

-2 -11 -2 -9 -2 -8 -2 -8
-10 -12 -8 0 -6 -7 -6 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

t 15 20 t 20 20 h acrobatics
30 h acrobatics
30
Valley plateau Box Canyon Rock Wall

-1 -7 0 -6 Mount/Wagon cannot pass.


They must choose another way.
Mount/Wagon cannot pass.
They must choose another way.
A: Succeed/Fail -20/-40 A: Succeed/Fail -20/-40
-5 0 -4 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

h
acrobatics/ride
30/25 h
acrobatics
30 h swim/ride
varies h Acr./ride/Drive
varies
Gorge Cliff Deep River Shallow River
Wagons cannot pass. Mount/Wagon cannot pass. 1D6: 1-2=Rapids (35) -16/-32 1D6: 1-2=Rapids (30) -12/-24
A: Succeed/Fail -4/-16 They must choose another way. 3-4=Stream (30) -12/-24 3-4=Stream (25) -8/-16
R: Succeed/Fail -4/-12 A: Succeed/Fail -20/-40 5-6=Calm (25) -8/-16 5-6=Calm (20) -4/-8

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

h Acr./ride/Drive
15 h acrobatics/ride
25 h acrobatics/ride
20 h acrobatics/ride
25
Stream Landslide Boulder Fallen Tree
Succeed/Fail -2/-10 Succeed/Fail -2/-10 Succeed/Fail -2/-10 Succeed/Fail -2/-10
Take a Detour -7 Take a Detour -7 Take a Detour -7 Take a Detour -7
Wagons must take a Detour. Wagons must take a Detour. Wagons must take a Detour.
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

p p p p
Cave Mountain Lake Mine Ghost Town
(Size 1d20 Yards2) (1d20 Buildings)

Natural Cave, 1D20 yards2. There is a beach you can This abandoned Mine Abandoned mining camp,
Each person takes up 1 yard2, follow around the lake. is a good hide out. 1D20 buildings.
each horse 2 and each wagon 3.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

Desert
20 20 8 16 10 20 15 20

Sand Desert Rock formation Hilly terrain Low vegetation

-3 -12 -2 -12 -2 -6 -1 -6
-8 -6 -6 -4 -4 -4 -4 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 15 20 T 15 20 T 10 20 T 15 20

Uphill Slope Downhill Slope Canyon Dry Riverbed

-1 -5 0 -3 0 -3 0 -2
-3 -6 -2 0 -1 -4 -1 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 20 20 T 20 20 H acrobatics
30 H acrobatics/ride
30/25
Desert plateau Box Canyon Gorge

0 -2 0 +4 Mounts/wagons cannot pass.


They must find another way.
Wagons cannot pass.
A: Succeed/Fail -4/-16
A: Succeed/Fail -20/-40 R: Succeed/Fail -4/-12
-1 0 +4 +4
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H acrobatics
30 H vigilance
25 H vigilance

Dust Devil
15 H Acr./ride/Drive
20
Cliff Sandstorm Dence Cacti
(Sight 1 in all terrains) (Whirlwind) vegetation
Mount/Wagon cannot pass. Succeed (Viglance) -4 Succeed (Vigilance) -4 Succeed -2
They must choose another way. Fail (Vigilance) -12 Fail (Vigilance) -12 Fail -10
A: Succeed/Fail -20/-40 The Storm spans 1D6 Markers. Sight 1 if you Fail. Take a Detour -7

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H acrobatics/ride
20 H vigilance
20 H vigilance
20 H vigilance
20
Boulder Rattlesnake Tumbleweed Skeleton
(1d6: 1=Human, 2-6=Animal)

Succeed/Fail -2/-10 Succeed (detect and avoid) -4 Succeed (Vigilance) -2 Succeed (Vigilance) -1
Take a Detour -7 Fail and the Rattlesnake Fail (Vigilance) -6 Fail (Vigilance) -4
Wagons must take a Detour. will attack. -8

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

p p p p
Cave SALT Lake Mine WATErhole
(Size 1d20 Yards2) (1d6: 1=Poisoned, 2-6=Drinkable)

Natural Cave, 1D20 yards2. You can follow This abandoned Mine A dream for the thirsty,
Each person takes up 1 yard2, the shoreline around it. is a good hide out. but beware. Roll 1D6.
each horse 2 and each wagon 3. 1= The Waterhole is poisoned.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

prairie
20 20 10 20 12 20 16 20

Marsh Rock Formation Grove Uphill Slope

-3 -12 -2 -12 0 -6 0 -4
-8 -2 -4 -4 -4 0 -2 -6
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 12 20 T 16 20 T 14 20 T 18 20

Hilly Terrain Downhill Slope Dry Riverbed Tall prairie grass

0 -4 0 0 0 +2 +1 +4
-2 -2 0 0 +4 0 +6 +6
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T T H H
acrobatics/ride vigilance
20 20 20 20 30/25 20
Prairie Flower Field Gorge Prairie Fire
(1d6: 1-2=Left, 3-4=Front, 5-6=Right)

+2 +8 +2 +8 Wagons cannot pass.


A: Succeed/Fail -4/-16
Succeed/Fail 0/-4
The Fire has Movement 10 until
R: Succeed/Fail -4/-12 it reaches water and dies down.
+8 +8 +8 +8
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
vigilance Acr./ride/Drive Acr./ride/Drive Acr./ride/Drive
20 varierar 15 20
NAtive Warriors Shallow River Stream Thorn Bushes
(1d20 Native Warriors)

Succeed 20 steps away 1D6: 1-2=Rapids (30) -12/-24 Succeed/Fail -2/-10 Succeed -2
Fail 15 steps away 3-4=Stream (25) -8/-16 Take a Detour -7 Fail -10
They have Movement 28 & Ride 15 5-6=Calm (20) -4/-8 Take a Detour -7

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
vigilance vigilance vigilance vigilance
20 20 20 20
Rattlesnake Burrow Tumbleweed Skeleton
(prairie Dogs) (1d6: 1=Human, 2-6=Animal)

Succeed (detect & avoid) -4 Succeed (Vigilance) -2 Succeed (Vigilance) -2 Succeed (Vigilance) -1
Fail and the Rattlesnake Fail (Vigilance) -6 Fail (Vigilance) -6 Fail (Vigilance) -4
will attack. -8

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

p p p p
Wagon Furniture WATErhole turf House
(1d6: 1=Poisoned, 2-6=Drinkable)

A broken Wagon is Settlers carrying too heavy a Thirsty may drink, The dusty house is abandoned.
abandoned on the Prairie. load had to leave some things but beware. Roll 1D6.
behind in order to continue. 1= The Waterhole is poisoned.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

Swamp
6 12 6 12 7 14 8 16
deep Water Water, Water, Waist Deep Water, knee deep
(Swim replaces acr./ride) Shoulder Deep
-5 - -4 - -3 -14 -2 -12
-18 0 -15 0 -12 0 -10 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 2 8 T 4 10 T 6 12 T 8 16
Extremely Dense Dense vegetation vegetation Swamp
Growth
-4 -18 -3 -16 -2 -12 -1 -10
-16 0 -14 0 -10 0 -8 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T T H H
vigilance vigilance
8 16 8 16 25 20
Wetland Solid Ground Mud/Quicksand Alligator
(attacks in Water)

0 -8 0 0 Succeed (Vigilance)
Fail; you start to sink
-4 Succeed 15 steps away
Fail 10 steps away
and need help to get up. -20
-6 0 0 0 The Alligator has Movement 20.
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
vigilance vigilance acrobatics/Ride Acrobatics/ride
25 25 25 20
Cottonmouth Fog
(Sight 1 in all terrains)
Fallen tree Boulder
(1d6 Snakes)

Succeed (detect & avoid) -4 Succeed (Vigilance) -4 Succeed/Fail -2/-10 Succeed/Fail -2/-10
Fail and the Cottounmouth Fail (Vigilance) -12 Take a Detour -7 Take a Detour -7
will attack. -8 The Fog spans 1D6 Markers. Wagons must take a Detour. Wagons must take a Detour.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
vigilance Acr./ride/Drive Acr./ride/Drive vigilance
30/20 25 25 20
Pothole Roots Low hanging lianas Mosquitos
(Harder to spot in Water)

Succeed -2 Succeed -1 Succeed -1 Succeed (Vigilance) -1


Fail, sink one step, for instance Fail -8 Fail -8 Fail (Vigilance) and
from Waist to Shoulder Deep. -8 Take a Detour -4 Take a Detour -4 suffer 1 Blood Loss -4

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

P P P P Giant Hollow
Skiff Riverboat House Tree Trunk
Abandoned but intact. Abandoned and stranded boat. Abandoned House The Giant Hollow Tree Trunk
Movement 15 in water. It is overgrown and only good built on piles by the shore. is big enough for 2 people
to use as a hideout. to hide, but no horses.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

River
20 20 20 20 20 20 20 20
More Shallow River Bottleneck More Narrow River More Turbulent
(-5 on Hurdles below the surface) (-10 on Floating Hurdles) (-5 on Floating Hurdles) River
0 0 0 0 0 0 +3 +2
0 0 0 0 0 0 +6 +2
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 20 20 T 15 20 T 20 20 T 20 20

River Branching Calmer River Wider River


(+5 on Floating Hurdles)

0 0 0 0 -3 -2 0 0
0 0 0 0 -6 -2 0 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T T H H
seamanship seamanship
20 20 20 20 25 25
Much Wider River Deeper River River bank shipwreck
(+10 on Floating Hurdles) (+5 on Hurdles below the surface) (Below the Surface)

0 0 0 0 Succeed
Fail
-6
-40
Succeed
Fail
-4
-20
Damage Group 12 Damage Group 19
0 0 0 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
seamanship seamanship seamanship seamanship
25 30 30 25
Rocks Fog Undercurrent Tree Trunk
(Below the Surface) (Sight 1 in all Terrains) (Below the surface)

Succeed -4 Succeed/Fail -4/-16 Succeed -4 Succeed -4


Fail -20 All other Hurdles -10 Fail -12 Fail -12
Damage Group 20 The Fog spans 1D6 Markers. Add the Ship’s Size to your Roll. Damage Group 17

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H H H H
seamanship seamanship seamanship seamanship
25 20 20 20
Encounter Encounter
Sharp Bend Floating tree Trunk
Large Ship Small Boat
Succeed -4 Succeed -4 Succeed -2 Succeed -2
Fail -10 Fail -10 Fail -8 Fail -8
Damage Group 20 Sight 10 Damage Group 15 Damage Group 10

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

p p p p
Bridge Small Island house Town

You can moor your boat Possible hideout This House is built on piles This Town has a harbor,
and go ashore here. on solid ground. by the shore. bridges and a pier.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

City
10 15 14 18 12 20 16 20

Busy avenue Skid Row Alley Emplty Lot

-2 -12 -2 -10 -2 -10 -1 -6


-8 0 -8 0 -8 0 -4 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 14 20 T 14 20 T 16 20 T 20 20

Docklands Industrial Area Street Square

0 0 0 0 0 0 0 +4
0 0 0 0 0 0 +4 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

T 16 20 T 16 20 H acrobatics
30 H Acr./ride/Drive
25
Park PAved Street Dead End Crowd

0 +4 +1 +6 Mount/Wagon cannot pass.


They must choose another way.
Succeed
Fail
-5
-15
A: Succeed/Fail -10/-20 Decreased Sight/Earshot -5
+5 0 +4 0
200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H Acr./ride/Drive

Parade/
25 H vigilance
20 H Acr./ride/Drive

Fire And
25 H Acr./ride/Drive
25
Police Construction Site
Demonstration Fire Brigade
Succeed -5 Succeed 15 steps ahead Succeed -4 Succeed -4
Fail -15 Fail 10 steps ahead Fail -12 Fail -10
Decreased Sight/Earshot -5 All Police have Movement 12. Decreased Sight/Earshot -3 Decreased Sight/Earshot -3

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

H Acr./ride/Drive
20 H Acr./ride/Drive
20 H Acr./ride/Drive
20 H vigilance
15
Funeral Procession Wagon Vegetable stand/ Washing Lines/
Market banner
Succeed -3 Succeed -3 Succeed -2 Succeed -1
Fail -9 Fail -8 Fail -6 Fail -5
Decreased Sight/Earshot -2 Decreased Sight/Earshot -1

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)

P P P P
saloon Church Stable train station
(Roll 1d6)

A good hide out full of people. Ask for shelter and You can buy or steal Roll 1D6. 6 = A train is here.
the priest will help you. a horse here. It will leave in 1D20 steps
in Movement.

200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards) 200 yards (1 = 10 yards)
T T T T

Town
20 20 20 20 20 20 20 20

Graveyard Enmpty Lot Crossroad Red Light District

-1 -6 -1 -6 0 0 0 0
-4 0 -4 0 0 0 0 0
20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

T 20
Commercial
20 T 20 20 T 20 20 T 20
transports
20

Craftsmen Business District


Quarters & Lodging
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

T 20 20 T 20 20 H Acr./ride/Drive
25 H vigilance
20
Public Building Square Crowd Town Marshal

0 0 0 +4 Succeed
Fail
-5
-15
Succeed
Fail
20 steps ahead
10 steps ahead
Decreased Sight/Earshot -5 The Marshal has Movement 12.
0 0 +4 0
20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

H Acr./ride/Drive
20 H Acr./ride/Drive
20 H Acr./ride/Drive

Wagon & Goods/


20 H Acr./ride/Drive
25
Farm Animals Barrels and Crates Lousy Road
Luggage
Succeed -3 Succeed -2 Succeed -3 Succeed -4
Fail -8 Fail -6 Fail -8 Fail -8
Decreased Sight/Earshot -3 Decreased Sight/Earshot -2

20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

H acr./ride/Drive
20 H Acr./ride/Drive
20 H vigilance
15 H Acr./ride/Drive
20
Water Trough Vegetable Stand Washing Lines/ Water tower
banner (Scaling this costs 20 in Movement)

Succeed -1 Succeed -2 Succeed -1 Succeed -3


Fail -5 Fail -6 Fail -5 Fail -6
Decreased Sight/Earshot -2

20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

P P P P
Barrels Outhouse Shed Wagon
You can find barrels big enough A good place to hide, An abandoned shed, a good A derelict wagon
for a grown man to hide in here, except for the stench. place to seek refuge. provides shelter to hide in.
but some of them smell bad.

20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard) 20 yards (1 = 1 yard)

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