Professional Documents
Culture Documents
1 1
3 3
3 3
RESERVE PP LANDMARKS PP
1 0 0
3 1 1
3 1 1
1 3 3
1 2 2
2 0 0
3 2 2
2 2 2
0 2 2
2 3 3
2 3 3
2 3 3
J If you control two or more Landmarks, I gain 1 J If you control two or more Landmarks, I gain 1
boost. (Cards in Reserve are not boost. (Cards in Reserve are not
controlled. A boost is a +1/+1/+1 counter. controlled. A boost is a +1/+1/+1 counter.
Remove it when it leaves the Expedition Remove it when it leaves the Expedition
zone.) zone.)
3 2 2
3 2 2
3 2 2
2
2
2
Fleeting. (Send me to Discard instead of Reserve after Fleeting. (Send me to Discard instead of Reserve after
my effect resolves.) my effect resolves.)
Choose one: Choose one:
R Create a Brassbug 2/2/2 Robot
• Send to Reserve target Character with • Send to Reserve target Character with
token in target Expedition. Hand Cost 4 or less. Hand Cost 4 or less.
• Discard target Permanent with Hand • Discard target Permanent with Hand
Cost 4 or less. Cost 4 or less.
Altered Demo Deck Altered Demo Deck Altered Demo Deck
3 Kelon Burst 3 3
3 Spell - Disruption 3 3
3 4 4
3 4 4
2 2
2 2
2 2
Axiom Reprocessor
Permanent - Landmark
Brassbug 5 5
Token - Robot 5 5
2
2
2
J Create a Brassbug 2/2/2 Robot token in target J Create a Brassbug 2/2/2 Robot token in target
Expedition. Expedition.
At Noon — Create a Brassbug 2/2/2 At Noon — Create a Brassbug 2/2/2
(If I leave the Expedition zone, remove Robot token in target Expedition. Robot token in target Expedition.
me from the game.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck
5
5
Brassbug Hive
Permanent - Landmark