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Sierra & Oddball 2 Kelon Elemental 2 Kelon Elemental

Axiom Hero 2 Character - Elemental 2 Character - Elemental

1 1
3 3
3 3

RESERVE PP LANDMARKS PP

When you play a Permanent with Hand Cost 3 or


more — You may exhaust me (T) to H Put a card from your hand in H Put a card from your hand in
create a Brassbug 2/2/2 Robot token in Reserve. Reserve.
target Expedition.

Altered Demo Deck Altered Demo Deck Altered Demo Deck

2 Kelon Elemental 1 Foundry Mechanic 1 Foundry Mechanic


2 Character - Elemental 1 Character - Engineer 1 Character - Engineer

1 0 0
3 1 1
3 1 1

H Put a card from your hand in


Reserve.
D : The next Permanent you play this turn D : The next Permanent you play this turn
costs 1 less. (Discard me from Reserve to costs 1 less. (Discard me from Reserve to
do this.) do this.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck

1 Foundry Mechanic 2 Jian, Assembly Overseer 2 Jian, Assembly Overseer


1 Character - Engineer 2 Character - Engineer 2 Character - Engineer

1 3 3
1 2 2
2 0 0

D : The next Permanent you play this turn


costs 1 less. (Discard me from Reserve to
do this.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck
2 Jian, Assembly Overseer 3 Amelia Earhart 3 Amelia Earhart
2 Character - Engineer 1 Character - Adventurer 1 Character - Adventurer

3 2 2
2 2 2
0 2 2

D : Activate the j triggers of target


Permanent you control. (Discard me from
Reserve to do this.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck

3 Amelia Earhart 3 Three Little Pigs 3 Three Little Pigs


1 Character - Adventurer 3 Character - Engineer 3 Character - Engineer

2 3 3
2 3 3
2 3 3

J If you control two or more Landmarks, I gain 1 J If you control two or more Landmarks, I gain 1
boost. (Cards in Reserve are not boost. (Cards in Reserve are not
controlled. A boost is a +1/+1/+1 counter. controlled. A boost is a +1/+1/+1 counter.
Remove it when it leaves the Expedition Remove it when it leaves the Expedition
zone.) zone.)

Altered Demo Deck Altered Demo Deck Altered Demo Deck

3 Three Little Pigs 3 Foundry Armorer 3 Foundry Armorer


3 Character - Engineer 3 Character - Engineer 3 Character - Engineer

3 2 2
3 2 2
3 2 2

J If you control two or more Landmarks, I gain 2


boosts. (Cards in Reserve are not
R Create a Brassbug 2/2/2 Robot R Create a Brassbug 2/2/2 Robot
controlled. A boost is a +1/+1/+1 counter.
token in target Expedition. token in target Expedition.
Remove it when it leaves the Expedition
zone.)

Altered Demo Deck Altered Demo Deck Altered Demo Deck


3 Foundry Armorer 3 Kelon Burst 3 Kelon Burst
3 Character - Engineer 3 Spell - Disruption 3 Spell - Disruption

2
2
2

Fleeting. (Send me to Discard instead of Reserve after Fleeting. (Send me to Discard instead of Reserve after
my effect resolves.) my effect resolves.)
Choose one: Choose one:
R Create a Brassbug 2/2/2 Robot
• Send to Reserve target Character with • Send to Reserve target Character with
token in target Expedition. Hand Cost 4 or less. Hand Cost 4 or less.
• Discard target Permanent with Hand • Discard target Permanent with Hand
Cost 4 or less. Cost 4 or less.
Altered Demo Deck Altered Demo Deck Altered Demo Deck

3 Kelon Burst 3 3
3 Spell - Disruption 3 3

Brassbug Hub Brassbug Hub


Permanent - Landmark Permanent - Landmark

Fleeting. (Send me to Discard instead of Reserve after


my effect resolves.) J I gain three Kelon counters. J I gain three Kelon counters.
Choose one: At Noon — You may pay 1 and spend At Noon — You may pay 1 and spend
• Send to Reserve target Character with one of my Kelon counters to create a one of my Kelon counters to create a
Hand Cost 4 or less. Brassbug 2/2/2 Robot token in target Brassbug 2/2/2 Robot token in target
• Discard target Permanent with Hand Expedition. Expedition.
Cost 4 or less.
Altered Demo Deck Altered Demo Deck Altered Demo Deck

3 4 4
3 4 4

Brassbug Hub Axiom Reprocessor Axiom Reprocessor


Permanent - Landmark Permanent - Landmark Permanent - Landmark

J I gain three Kelon counters.


At Noon — You may pay 1 and spend At Noon — Resupply. (Put the top card At Noon — Resupply. (Put the top card
one of my Kelon counters to create a of your deck in Reserve.) of your deck in Reserve.)
Brassbug 2/2/2 Robot token in target
Expedition.

Altered Demo Deck Altered Demo Deck Altered Demo Deck


4 Brassbug Brassbug
4 Token - Robot Token - Robot

2 2
2 2
2 2

Axiom Reprocessor
Permanent - Landmark

At Noon — Resupply. (Put the top card


of your deck in Reserve.)
(If I leave the Expedition zone, remove (If I leave the Expedition zone, remove
me from the game.) me from the game.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck

Brassbug 5 5
Token - Robot 5 5

2
2
2

Brassbug Hive Brassbug Hive


Permanent - Landmark Permanent - Landmark

J Create a Brassbug 2/2/2 Robot token in target J Create a Brassbug 2/2/2 Robot token in target
Expedition. Expedition.
At Noon — Create a Brassbug 2/2/2 At Noon — Create a Brassbug 2/2/2
(If I leave the Expedition zone, remove Robot token in target Expedition. Robot token in target Expedition.
me from the game.)
Altered Demo Deck Altered Demo Deck Altered Demo Deck

5
5

Brassbug Hive
Permanent - Landmark

J Create a Brassbug 2/2/2 Robot token in target


Expedition.
At Noon — Create a Brassbug 2/2/2
Robot token in target Expedition.

Altered Demo Deck

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