Professional Documents
Culture Documents
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RESERVE PP LANDMARKS PP
At Noon, if you are the first player — R I gain 2 boosts. (A boost is a R I gain 2 boosts. (A boost is a
Create a Booda 2/2/2 Companion +1/+1/+1 counter. Remove it when it +1/+1/+1 counter. Remove it when it
token in your Companion Expedition. leaves the Expedition zone.) leaves the Expedition zone.)
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4 0 0
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R I gain 2 boosts. (A boost is a H Sabotage. (Discard up to one target H Sabotage. (Discard up to one target
+1/+1/+1 counter. Remove it when it card from a Reserve.) card from a Reserve.)
leaves the Expedition zone.) R I gain 1 boost. R I gain 1 boost.
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2 2 2
H Sabotage. (Discard up to one target R I gain 2 boosts. (A boost is a R I gain 2 boosts. (A boost is a
card from a Reserve.) +1/+1/+1 counter. Remove it when it +1/+1/+1 counter. Remove it when it
R I gain 1 boost. leaves the Expedition zone.) leaves the Expedition zone.)
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4 2 2
2 4 4
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Fleeting. (Send me to Discard instead of Reserve Fleeting. (Send me to Discard instead of Reserve
Target Character gains 3 boosts. (A after my effect resolves.) after my effect resolves.)
boost is a +1/+1/+1 counter. Remove it Return target Character or Permanent Return target Character or Permanent
when it leaves the Expedition zone.) with Hand Cost 4 or less to its owner's with Hand Cost 4 or less to its owner's
hand. hand.
2 Intimidation Booda
2 Spell - Disruption Token - Companion
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