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MULTIVERSE

BACKGROUND NPCS
DIGITAL EXPANSION

WRITTEN BY
ROBIN FLANAGAN
BESM AND THE TRI-STAT SYSTEM CREATED BY
MARK MACKINNON
ARTWORK BY
NIKO GEYER
GRAPHIC PRODUCTION BY
MARK MACKINNON

DYSKAMI
Publishing Company

© 2023 | BESM and Tri-Stat System are


trademarks of Paradox Interactive Group
All rights reserved under international law. No part of this book
may be reproduced in part or in whole, in any form or by any
means, without permission from the publisher, except for personal
copies of the character sheet, or brief quotes for use in reviews.
info@dyskami.ca http://BESM4.life TRI-STAT
SYSTEM
MULTIVERSE NPCS
BASTION BLUE BASTION BLUE
Size Rank 0: Medium
ANDROID BODYGUARD
Enid’s Global Alliance Armed Forces (GAAF) VALUE POINTS STAT
engineers were overjoyed by prototype android Bastion 7 14 Body Stat
Blue. His powers needed no psychic fuel, and Bastion 7 14 Mind Stat
was a devoted, loyal protector. Alliance brass was 7 14 Soul Stat
appalled. They demanded that engineers limit Bastion’s VALUE DERIVED VALUE
psychic powers with energy drain and remove his 10 Attack Combat Value
empathy. The team obeyed and left only his flight and 11 Defence Combat Value
force field systems enhanced. When leadership ordered 70 Health Points
them to erase his kind nature as well, the chief engineer 70 Energy Points
contacted a Skeleton Key to smuggle Bastion Blue off 5 Damage Multiplier
Enid. The android has been shipped to another World LEVEL POINTS ATTRIBUTE
where he will imprint on the first person to open his 1 1 Alternate Identity (Human Disguise)
crate as his principal commander. 2 4 Armour (Armour Rating 10)
3 3 Attack Mastery
Combat Technique (Blind
Shooting, Deflection, Extended
6 6 Range, Judge Opponent, Lightning
Reflexes, Reflection)
1 2 Data Access (10 cm)
4 4 Defence Mastery
Features (Appearance, Comms,
Data Recording and Backup,
Eidetic Memory, Foreign
4 4 Languages: many, GPS, Highly
Manoeuvrable, Lightning
Calculator)
Flight (100 kph; Detectable:
1 (3) 3 Hearing, Psychic, Sight +2)
Force Field (Armour Rating 40;
Area: 3 metres -1, Regenerating -1;
4 16 Detectable: Hearing, Psychic,
Sight +2)
Healing (20 Health Points;
Deplete: 10 Energy Points/use +1,
1 (4) 1 Detectable: Hearing, Psychic,
Sight +2)
2 2 Heightened Senses (Hearing, Sight)
Mind Shield (+6 roll bonus to
3 3 resist mental intrusion)
Resilient (Ageing, Airborne
Toxins, Disease, Lack of Air, Lack
of Sustenance, Pain, Poison:
19 (12) 38 Complete -7; High Pressure,
Intense Cold, Intense Heat, Lack
RANK POINTS DEFECT of Sleep, Low Pressure)
1 1 Sixth Sense (Psychic)
Involuntary Change (Principal
1 -1 1 1 Skill Group (Academic)
commander endangered)
Marked (Obvious android; 1 3 Skill Group (Military)
MULTIV

1 -1 may be adjusted based on World) 2 4 Skill Group (Technical)


Skeleton in the Closet (Black ops Superstrength
2 -4 2 8
psychic android) (500 kg; +10 unarmed damage)
1 -1 Significant Other (Principal) Telekinesis
1 -1 Social Fault (Shy) (1 tonne; Deplete: 10 Energy
Special Requirement 1 (4) 4
1 -3 Points/minute +1, Detectable:
ER

(Recharge and maintenance) Hearing, Psychic, Sight +2)


1 -2 Wanted (Global Alliance) Telepathy (Deplete: 10 Energy
SE N

1 (4) 3 Points/minute +1, Detectable:


140 TOTAL Psychic +1, Unpredictable +1)
S PC

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
HATSUO SASADA PETILOS TELEN
ARCANE HUNTER FAIRY PRINCE
Imago’s gatekeeper maintains a titanium grip on This eager Aradian envoy is the youngest son of
paranormal abilities throughout Imago. When psychics, New Arcadia’s current queen. Petilos grew up hearing
wizards, or supernatural creatures threaten that grip, legends of fairy adventurers. While as noble in heart as
Carrel sends her arcane hunters. Hatsuo Sasada is a he is in title, the youngest Telen is unprepared for the
typical example of her slayer corps. Armed with Imago’s realities of travelling through the Multiverse. This has
best equipment and trained in combat and investigation, not stopped him from flitting through a World Gate in
Sasada tracks and kills anyone who refuses to flee in the search of wrongs to right. Adventuring groups will find
face of Monad’s supremacy over their World’s reality. that Prince Petilos is in constant need of protection or
Hatsuo’s primary indulgence is caring for his neomorph rescue, though his innate fairy magic and charismatic
teammate Slickfire. The human and salamandra are nature can provide assistance at times.
devoted partners and friends who are fiercely protective
of each other. Sasada’s only other weakness is his
conscience, which still haunts him. PETILOS TELEN
Size Rank -3: Diminutive
VALUE POINTS STAT
HATSUO SASADA 4 8 Body Stat
Size Rank 0: Medium 5 10 Mind Stat
6 12 Soul Stat
VALUE POINTS STAT
VALUE DERIVED VALUE
6 12 Body Stat
5 Attack Combat Value (Ranged 11)
7 14 Mind Stat
5 Defence Combat Value (Ranged 11)
8 16 Soul Stat
30 Health Points
VALUE DERIVED VALUE 55 Energy Points
9 Attack Combat Value (Long Gun 13) 5 Damage Multiplier
12 Defence Combat Value
LEVEL POINTS ATTRIBUTE
90 Health Points
1 1 Control Environment (Lights)
75 Energy Points
3 3 Connected (New Arcadia)
5 Damage Multiplier
Features (Appearance: Cute,
Direction Sense, Foreign
LEVEL POINTS ATTRIBUTE 2 2 Languages – Fairy native: Asrai,
2 2 Attack Mastery select one other; Scentless)
Companion (Salamandra – BESM 2 6 Flight (30 kph)
5 20 Multiverse, page 192; 50 Points) 2 2 Heightened Senses (Smell, Touch)
4 4 Connected (Monad) Inspire (Allies gain +1 Stat and Skill
5 5 Defence Mastery 1 1 roll bonus for one scene)
Features (Ambidexterity, Direction 1 3 Projection (10 cm)
Sense, Foreign Languages – Neo 3 3 Ranged Attack (All)
2 2 Edo [Japanese] native: Kwalur
[Swahili], Newport [English]) 3 3 Ranged Defence (All)
3 3 Gear (Various; up to 10 pieces) 2 4 Skill Group (Social)
Heightened Awareness Unique Attribute
2 2 3 6
(+4 roll bonus to awareness) (Small, light, and unobtrusive)
Item (Anti-Psi Field – BESM
RANK POINTS DEFECT
MULTIV

2 Multiverse, page 134; 4 Points)


2 2 Ranged Attack (Long Gun) 2 -2 Fragile
3 9 Skill Group (Detective) Unique Defect
3 -6 (-30 strength damage)
2 2 Tough
Unique Defect
3 -18
RANK POINTS DEFECT (÷100 lifting capacity)
ER

3 -3 Unique Defect (÷8 running speed)


1 -1 Marked (Bar code on shoulder)
Unique Defect (Suffers 30 extra
SE N

1 -1 Nightmares (Assassinations) 3 -12 damage from all attacks)


1 -2 Obligated (Monad) Unique Defect
1 -1 Red Tape (Post-mission reports) 3 -3 (÷8 thrown weapon distance)
PC

90 TOTAL 20 TOTAL
S

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
TIRI DEATH-HAND TIRI DEATH-HAND
Size Rank -1: Small
GOBLIN PRINCE
Most Bazaroth hellspawn look down on goblins. VALUE POINTS STAT
They see the fecund little creatures as the Demon Sun’s 6 12 Body Stat
cannon fodder. One Crusade prince intends to prove 11 22 Mind Stat
them all wrong. Tiri Death-Hand clawed her way up 10 20 Soul Stat
the ranks with ruthless ferocity and determination. She VALUE DERIVED VALUE
learned chaos magic to enhance her body and slay her 14 Attack Combat Value (Ranged 16)
foes. Tiri has ingratiated herself to the Infernal King, 14 Defence Combat Value (Ranged 16)
earning an enemy in the Faceless Queen. Every plan 80 Health Points
moves according to her design, from Tiri’s incursions 105 Energy Points
into other Worlds to her insistence on the title “prince” 5 Damage Multiplier
in the Crusade. In merely three centuries, a rival World LEVEL POINTS ATTRIBUTE
will be hers! 5 5 Attack Mastery
Combat Technique (Deflection,
Extended Range, Judge
7 7 Opponent, Lightning Reflexes x2,
Portable Armoury, Reflection)
9 9 Connected (Moloch Crusade)
5 5 Defence Mastery
Dynamic Powers (Primal: Chaos -2;
6 60 Detectable: Magic +1,
Unpredictable +1)
Features (Eidetic Memory, Foreign
4 4 Languages – Moloch native: many,
Longevity, Low-Light Vision)
1 (2) 3 Flight (30 kph; Spread +1)
3 3 Gear (Various; up to 10 pieces)
Heightened Awareness
2 2 (+4 roll bonus to awareness)
Immutable (+10 roll bonus to
5 5 resist bodily effects)
Inspire (Allies gain +1 Stat and Skill
1 1 roll bonus for one scene)
Item (Symbiotic Suit – BESM
15 Multiverse, page 67; 30 Points)
Mind Shield (+6 roll bonus to
3 3 resist mental intrusion)
1 1 Ranged Attack (All)
1 1 Ranged Defence (All)
Regeneration
1 5 (5 Health Points/round)
3 9 Skill Group (Military)
4 8 Skill Group (Social)
Unique Attribute
1 2 (Small, light, and unobtrusive)

RANK POINTS DEFECT


MULTIV

1 -1 Nemesis (Faceless Queen)


1 -2 Obligated (Moloch Crusade)
Unique Defect
1 -2 (-10 strength damage)
1 -6 Unique Defect (÷5 lifting capacity)
Unique Defect
1 -1
ER

(÷2 thrown weapon distance)


SE N

190 TOTAL
S PC

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
KERED HEARTSHIELD JIM WILLIAMS
NEKOJIN THIEF PAC SPECIAL FORCES
Ikaris’s small nekojin society thrives on the Anvil of The Psychic Action Corps needs all manner of
God. Some of their people migrate to other civilisations experts to defend Prime Earth from the dregs of the
looking for profit or adventure. Kered seeks both. Multiverse. Sometimes, that means highly trained
He discovered the “gentleman thief ” concept while soldiers to blow monsters to ash. James “Big Jim”
spending his teens causing trouble in Bonturis and has Williams served in US special forces until an encounter
embraced it ever since. Escape to the Triad Alliance with Moloch Crusade invaders while on tour. Director
made him loyal to the hobgoblins there. An encounter Matsuda rushed to get the officer into PAC. After years
with a water sorceress from lost Tophet gave Kered a of fighting for questionable policies on other people’s
fear of drowning he cannot shake. Through it all, wealth land, Big Jim was eager to accept Kijuro’s offer. The job
and romance have flowed into and out of his life. After has been rough, bloody, and terrifying – and the most
recovering in the Heartshield Freehold, Kered travels rewarding years of Jim’s life. Adventurers would be wise
Ikaris once more. to heed the experienced soldier.

KERED HEARTSHIELD
Size Rank 0: Medium JIM WILLIAMS
VALUE POINTS STAT Size Rank 0: Medium
6 12 Body Stat VALUE POINTS STAT
5 10 Mind Stat
7 14 Body Stat
5 10 Soul Stat
5 10 Mind Stat
VALUE DERIVED VALUE 6 12 Soul Stat
7 Attack Combat Value VALUE DERIVED VALUE
7 Defence Combat Value
10 Attack Combat Value
55 Health Points
10 Defence Combat Value
50 Energy Points
65 Health Points
5 Damage Multiplier
55 Energy Points
LEVEL POINTS ATTRIBUTE 5 Damage Multiplier
2 2 Attack Mastery LEVEL POINTS ATTRIBUTE
Combat Technique
2 2 4 4 Attack Mastery
(Lightning Reflexes x2)
2 2 Defence Mastery Combat Technique
3 3 (Lethal Blow, Portable Armoury,
Features (Appearance, Low- Weapons Encyclopaedia)
Light Vision, Foreign Languages
2 2 3 3 Connected (Psychic Action Corps)
– Nekojin native: Goblin;
Retractable Claws) 4 4 Defence Mastery
1 1 Heightened Senses (Hearing) Features
1 1
2 2 Mulligan (4 re-rolls/session) Foreign Languages: Asrai, Moloch)
Special Movement Gear (Combat equipment;
2 2 2 2
(Cat-Like, Wall-Bouncing) up to 5 pieces)
Weapon: Claws Heightened Awareness
1 (2) 2 2 2
(Non-Penetrating +1) (+4 roll bonus to awareness)
MULTIV

Mind Shield (+4 roll bonus to


2 2
RANK POINTS DEFECT resist mental intrusion)
Easily Distracted 3 9 Skill Group (Military)
1 -1 (Things that distract cats)
1 -1 Magnet RANK POINTS DEFECT
Phobia (Thalassophobia: fear of 1 -1 Marked (Scars)
ER

1 -1 Nightmares
deep water/drowning) 1 -1 (Memories of fighting horrors)
SE N

Skeleton in the Closet


1 -2 1 -2 Obligated (Psychic Action Corps)
(Freelance thief)
Wanted Skeleton in the Closet (Knows
1 -2 1 -2
(Bonturis, Damnation Horde) truth about the Multiverse)
PC

40 TOTAL 60 TOTAL
S

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
EMMA REINHOLD DIRONETHRA
PRIVATEER CAPTAIN REINCARNATED ELVEN HERO
Most privateers in the Orb Radiant lease their Elves, whether fair or dark, are sometimes reborn
starships. Emma Reinhold is one of Cathedral’s more to continue whatever causes they left undone in life.
successful examples. Captain Reinhold’s ship, the Most peoples of the Triad Alliance would never have
Bounty Blues, is a refitted Rocket Racer that lacks the thought Selindia would fall into that category. With
Superstrength or Alternate Identities Attributes. To Azok still plotting against Ikaris, it would appear that
Emma and her crew, the Blues is their home and heart. her soul disagreed. Dironethra is young for a fair elf –
Captain Reinhold insists that her ship works for the just having reached her first century of life – yet she has
highest bidder. Somehow, that never turns out to be already made a name for herself in heroics. She rescued
poachers or pirates. She has a rival in the grey starhunter a fairy band from wicked humans, slew a rampaging
captain. See the credits page or BESM Multiverse, page manticore pack, and retrieved scrolls stolen from the
97, for Emma’s illustration. Falcon Clan. Dironethra is eager for her next adventure.

EMMA REINHOLD DIRONETHRA


Size Rank 0: Medium
Size Rank 0: Medium
VALUE POINTS STAT
VALUE POINTS STAT
7 14 Body Stat
7 14 Body Stat
6 12 Mind Stat
7 14 Mind Stat
6 12 Soul Stat
7 14 Soul Stat
VALUE DERIVED VALUE
VALUE DERIVED VALUE
9 Attack Combat Value (Long Gun 11)
10 Attack Combat Value
10 Defence Combat Value
10 Defence Combat Value
65 Health Points
70 Health Points
60 Energy Points
70 Energy Points
5 Damage Multiplier
5 Damage Multiplier
LEVEL POINTS ATTRIBUTE
LEVEL POINTS ATTRIBUTE
3 3 Attack Mastery
3 3 Attack Mastery
Combat Technique
3 3 (Blind Shooting, Concealment, Combat Technique
2 2
Portable Armoury) (Deflection, Judge Opponent)
4 4 Connected (The Bounty Blues) 1 1 Connected (Triad Alliance)
4 4 Defence Mastery 3 3 Defence Mastery
Expertise (Minor edge – Dynamic Powers (Major: Nature -1;
3 3 2 20
leadership-related Skill rolls) Detectable: Hearing, Magic +1)
Features (Appearance, Comms Features (Appearance, Foreign
2 2 Implant, Foreign Languages: 2 2 Languages – Elvish native: Azari,
Baniri, Xyd) Dwarvish, Longevity)
3 3 Gear (Various; up to 10 pieces) 2 2 Gear (Various; up to 5 pieces)
1 1 Heightened Senses (Hearing, Sight)
MULTIV

Heightened Awareness
1 1 Item (Falcon Ninja Cloak – BESM
(+2 roll bonus to awareness) 5
Item (Soul Chip – BESM Multiverse, page 162; 10 Points)
3 2 2 Mulligan (4 re-rolls/session)
Multiverse, page 97; 6 Points)
1 1 Ranged Attack (Long Gun) 1 1 Sixth Sense (Magic)
1 2 Skill Group (Business) 2 6 Skill Group (Adventuring)
ER

2 6 Skill Group (Military)


RANK POINTS DEFECT
SE N

RANK POINTS DEFECT 1 -2 Achilles Heel (Blood Iron)


1 -1 Magnet 2 -4 Vulnerability (Blood Iron)
2 -2 Nemesis (Starhunter Captain Zelek) 2 -4 Wanted (Damnation Horde)
PC

70 TOTAL 80 TOTAL
S

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
Margot Labelle defies all of these expectations. A tall,
IRENE ASTURIA muscular soldier of fortune from Marseilles, France,
Labelle discovered her powers in her early 20s. She took
MERIDIAN REFUGEE the opportunity to go freelance, offering her services to
Irene is a ki engineer from the Inner World of any who can pay her rates. Margot has worked for and
Meridian. Her area of expertise lies in the design and against Absolute Dominion, fought for both sides of the
maintenance of humanity’s Elan Mecha. So why, she Accord/Crusade conflict, and served leaders on every
wonders, did agents from Imago kidnap her from her Prime World. An encounter with Bane horrors left her
reality? She was able to escape with the few tools her with a mystic scar that draws them towards Labelle.
captors brought with them, but now Asturia is stranded
on Prime-Earth. While that World has plenty of ki-
wielding combatants, most disdain her mechanistic MARGOT LABELLE
control of the life force. The Psychic Action Corps Size Rank 0: Medium
wants her to register and Monad wants to re-capture
VALUE POINTS STAT
her. Irene just wants to go home.
9 18 Body Stat
6 12 Mind Stat

MARGOT LABELLE
9 18 Soul Stat

VALUE DERIVED VALUE


SKELETON KEY MERCENARY 12 Attack Combat Value
12 Defence Combat Value
Most Skeleton Keys have reputations for versatile
90 Health Points
adventure. Their exploits often involve infiltration and 125 Energy Points
espionage, with some Skeleton Keys becoming leaders. 5 Damage Multiplier

LEVEL POINTS ATTRIBUTE


IRENE ASTURIA 4 4 Attack Mastery
Combat Technique (Blind Fighting,
Size Rank 0: Medium 5 5 Blind Shooting, Concealment,
Judge Opponent, Portable Armoury)
VALUE POINTS STAT 4 4 Defence Mastery
4 8 Body Stat 2 20 Dynamic Powers (Keys and Gates)
7 14 Mind Stat 5 5 Energised
4 8 Soul Stat Features (Ambidexterity, Direction
Sense, Foreign Languages – French
2 2
VALUE DERIVED VALUE native: Kwalur [Swahili], Neo Edo
[Japanese], Newport [English])
5 Attack Combat Value
3 3 Gear (Up to 10 pieces)
6 Defence Combat Value
Heightened Awareness
40 Health Points 1 1 (+2 roll bonus to awareness)
55 Energy Points 3 3 Mulligan (6 re-rolls/session)
5 Damage Multiplier 3 3 Pocket Dimension (10 metres)
Portal (7 World Linkages +
LEVEL POINTS ATTRIBUTE 8 16 Pocket Dimension)
1 1 Defence Mastery Reincarnation
Features (Foreign Languages – 4 (3) 8 (1 day; Difficult to Stop -1)
1 1 Meridian native: select one from Sixth Sense
Earth; Light Sleeper) 6 (1) 6 (World Gates; Area: 10 km -5)
1 1 Gear (Various; up to 2 pieces) 2 6 Skill Group (Adventuring)
Power Flux
MULTIV

Unique Attribute
1 (4) 10 (Major: Ki-Tech -1; Activation: 6 6 (Can destroy world gates)
1 hour +3, Equipment: Tool kit +1)
1 3 Wealth ($300K)
2 4 Skill Group (Technical)
RANK POINTS DEFECT
RANK POINTS DEFECT
2 -4 Cursed (Attracts Bane monsters)
Marked (Green hair,
ER

2 -2 Marked (Infinity symbol on


widespread mystical tattoos) 1 -1 forehead when using powers)
SE N

Physical Impairment
1 -3 1 -1 Shortcoming (Luck; -1 to rolls)
(Missing lower left leg)
Skeleton in the Closet 3 -6 Skeleton in the Closet (Skeleton Key)
1 -2 1 -1 Social Fault (Antisocial)
(Interdimensional refugee)
PC

40 TOTAL 130 TOTAL


S

For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life

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