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BACKGROUND NPCS
DIGITAL EXPANSION
WRITTEN BY
ROBIN FLANAGAN
BESM AND THE TRI-STAT SYSTEM CREATED BY
MARK MACKINNON
ARTWORK BY
NIKO GEYER
GRAPHIC PRODUCTION BY
MARK MACKINNON
DYSKAMI
Publishing Company
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
HATSUO SASADA PETILOS TELEN
ARCANE HUNTER FAIRY PRINCE
Imago’s gatekeeper maintains a titanium grip on This eager Aradian envoy is the youngest son of
paranormal abilities throughout Imago. When psychics, New Arcadia’s current queen. Petilos grew up hearing
wizards, or supernatural creatures threaten that grip, legends of fairy adventurers. While as noble in heart as
Carrel sends her arcane hunters. Hatsuo Sasada is a he is in title, the youngest Telen is unprepared for the
typical example of her slayer corps. Armed with Imago’s realities of travelling through the Multiverse. This has
best equipment and trained in combat and investigation, not stopped him from flitting through a World Gate in
Sasada tracks and kills anyone who refuses to flee in the search of wrongs to right. Adventuring groups will find
face of Monad’s supremacy over their World’s reality. that Prince Petilos is in constant need of protection or
Hatsuo’s primary indulgence is caring for his neomorph rescue, though his innate fairy magic and charismatic
teammate Slickfire. The human and salamandra are nature can provide assistance at times.
devoted partners and friends who are fiercely protective
of each other. Sasada’s only other weakness is his
conscience, which still haunts him. PETILOS TELEN
Size Rank -3: Diminutive
VALUE POINTS STAT
HATSUO SASADA 4 8 Body Stat
Size Rank 0: Medium 5 10 Mind Stat
6 12 Soul Stat
VALUE POINTS STAT
VALUE DERIVED VALUE
6 12 Body Stat
5 Attack Combat Value (Ranged 11)
7 14 Mind Stat
5 Defence Combat Value (Ranged 11)
8 16 Soul Stat
30 Health Points
VALUE DERIVED VALUE 55 Energy Points
9 Attack Combat Value (Long Gun 13) 5 Damage Multiplier
12 Defence Combat Value
LEVEL POINTS ATTRIBUTE
90 Health Points
1 1 Control Environment (Lights)
75 Energy Points
3 3 Connected (New Arcadia)
5 Damage Multiplier
Features (Appearance: Cute,
Direction Sense, Foreign
LEVEL POINTS ATTRIBUTE 2 2 Languages – Fairy native: Asrai,
2 2 Attack Mastery select one other; Scentless)
Companion (Salamandra – BESM 2 6 Flight (30 kph)
5 20 Multiverse, page 192; 50 Points) 2 2 Heightened Senses (Smell, Touch)
4 4 Connected (Monad) Inspire (Allies gain +1 Stat and Skill
5 5 Defence Mastery 1 1 roll bonus for one scene)
Features (Ambidexterity, Direction 1 3 Projection (10 cm)
Sense, Foreign Languages – Neo 3 3 Ranged Attack (All)
2 2 Edo [Japanese] native: Kwalur
[Swahili], Newport [English]) 3 3 Ranged Defence (All)
3 3 Gear (Various; up to 10 pieces) 2 4 Skill Group (Social)
Heightened Awareness Unique Attribute
2 2 3 6
(+4 roll bonus to awareness) (Small, light, and unobtrusive)
Item (Anti-Psi Field – BESM
RANK POINTS DEFECT
MULTIV
90 TOTAL 20 TOTAL
S
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
TIRI DEATH-HAND TIRI DEATH-HAND
Size Rank -1: Small
GOBLIN PRINCE
Most Bazaroth hellspawn look down on goblins. VALUE POINTS STAT
They see the fecund little creatures as the Demon Sun’s 6 12 Body Stat
cannon fodder. One Crusade prince intends to prove 11 22 Mind Stat
them all wrong. Tiri Death-Hand clawed her way up 10 20 Soul Stat
the ranks with ruthless ferocity and determination. She VALUE DERIVED VALUE
learned chaos magic to enhance her body and slay her 14 Attack Combat Value (Ranged 16)
foes. Tiri has ingratiated herself to the Infernal King, 14 Defence Combat Value (Ranged 16)
earning an enemy in the Faceless Queen. Every plan 80 Health Points
moves according to her design, from Tiri’s incursions 105 Energy Points
into other Worlds to her insistence on the title “prince” 5 Damage Multiplier
in the Crusade. In merely three centuries, a rival World LEVEL POINTS ATTRIBUTE
will be hers! 5 5 Attack Mastery
Combat Technique (Deflection,
Extended Range, Judge
7 7 Opponent, Lightning Reflexes x2,
Portable Armoury, Reflection)
9 9 Connected (Moloch Crusade)
5 5 Defence Mastery
Dynamic Powers (Primal: Chaos -2;
6 60 Detectable: Magic +1,
Unpredictable +1)
Features (Eidetic Memory, Foreign
4 4 Languages – Moloch native: many,
Longevity, Low-Light Vision)
1 (2) 3 Flight (30 kph; Spread +1)
3 3 Gear (Various; up to 10 pieces)
Heightened Awareness
2 2 (+4 roll bonus to awareness)
Immutable (+10 roll bonus to
5 5 resist bodily effects)
Inspire (Allies gain +1 Stat and Skill
1 1 roll bonus for one scene)
Item (Symbiotic Suit – BESM
15 Multiverse, page 67; 30 Points)
Mind Shield (+6 roll bonus to
3 3 resist mental intrusion)
1 1 Ranged Attack (All)
1 1 Ranged Defence (All)
Regeneration
1 5 (5 Health Points/round)
3 9 Skill Group (Military)
4 8 Skill Group (Social)
Unique Attribute
1 2 (Small, light, and unobtrusive)
190 TOTAL
S PC
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
KERED HEARTSHIELD JIM WILLIAMS
NEKOJIN THIEF PAC SPECIAL FORCES
Ikaris’s small nekojin society thrives on the Anvil of The Psychic Action Corps needs all manner of
God. Some of their people migrate to other civilisations experts to defend Prime Earth from the dregs of the
looking for profit or adventure. Kered seeks both. Multiverse. Sometimes, that means highly trained
He discovered the “gentleman thief ” concept while soldiers to blow monsters to ash. James “Big Jim”
spending his teens causing trouble in Bonturis and has Williams served in US special forces until an encounter
embraced it ever since. Escape to the Triad Alliance with Moloch Crusade invaders while on tour. Director
made him loyal to the hobgoblins there. An encounter Matsuda rushed to get the officer into PAC. After years
with a water sorceress from lost Tophet gave Kered a of fighting for questionable policies on other people’s
fear of drowning he cannot shake. Through it all, wealth land, Big Jim was eager to accept Kijuro’s offer. The job
and romance have flowed into and out of his life. After has been rough, bloody, and terrifying – and the most
recovering in the Heartshield Freehold, Kered travels rewarding years of Jim’s life. Adventurers would be wise
Ikaris once more. to heed the experienced soldier.
KERED HEARTSHIELD
Size Rank 0: Medium JIM WILLIAMS
VALUE POINTS STAT Size Rank 0: Medium
6 12 Body Stat VALUE POINTS STAT
5 10 Mind Stat
7 14 Body Stat
5 10 Soul Stat
5 10 Mind Stat
VALUE DERIVED VALUE 6 12 Soul Stat
7 Attack Combat Value VALUE DERIVED VALUE
7 Defence Combat Value
10 Attack Combat Value
55 Health Points
10 Defence Combat Value
50 Energy Points
65 Health Points
5 Damage Multiplier
55 Energy Points
LEVEL POINTS ATTRIBUTE 5 Damage Multiplier
2 2 Attack Mastery LEVEL POINTS ATTRIBUTE
Combat Technique
2 2 4 4 Attack Mastery
(Lightning Reflexes x2)
2 2 Defence Mastery Combat Technique
3 3 (Lethal Blow, Portable Armoury,
Features (Appearance, Low- Weapons Encyclopaedia)
Light Vision, Foreign Languages
2 2 3 3 Connected (Psychic Action Corps)
– Nekojin native: Goblin;
Retractable Claws) 4 4 Defence Mastery
1 1 Heightened Senses (Hearing) Features
1 1
2 2 Mulligan (4 re-rolls/session) Foreign Languages: Asrai, Moloch)
Special Movement Gear (Combat equipment;
2 2 2 2
(Cat-Like, Wall-Bouncing) up to 5 pieces)
Weapon: Claws Heightened Awareness
1 (2) 2 2 2
(Non-Penetrating +1) (+4 roll bonus to awareness)
MULTIV
1 -1 Nightmares
deep water/drowning) 1 -1 (Memories of fighting horrors)
SE N
40 TOTAL 60 TOTAL
S
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
EMMA REINHOLD DIRONETHRA
PRIVATEER CAPTAIN REINCARNATED ELVEN HERO
Most privateers in the Orb Radiant lease their Elves, whether fair or dark, are sometimes reborn
starships. Emma Reinhold is one of Cathedral’s more to continue whatever causes they left undone in life.
successful examples. Captain Reinhold’s ship, the Most peoples of the Triad Alliance would never have
Bounty Blues, is a refitted Rocket Racer that lacks the thought Selindia would fall into that category. With
Superstrength or Alternate Identities Attributes. To Azok still plotting against Ikaris, it would appear that
Emma and her crew, the Blues is their home and heart. her soul disagreed. Dironethra is young for a fair elf –
Captain Reinhold insists that her ship works for the just having reached her first century of life – yet she has
highest bidder. Somehow, that never turns out to be already made a name for herself in heroics. She rescued
poachers or pirates. She has a rival in the grey starhunter a fairy band from wicked humans, slew a rampaging
captain. See the credits page or BESM Multiverse, page manticore pack, and retrieved scrolls stolen from the
97, for Emma’s illustration. Falcon Clan. Dironethra is eager for her next adventure.
Heightened Awareness
1 1 Item (Falcon Ninja Cloak – BESM
(+2 roll bonus to awareness) 5
Item (Soul Chip – BESM Multiverse, page 162; 10 Points)
3 2 2 Mulligan (4 re-rolls/session)
Multiverse, page 97; 6 Points)
1 1 Ranged Attack (Long Gun) 1 1 Sixth Sense (Magic)
1 2 Skill Group (Business) 2 6 Skill Group (Adventuring)
ER
70 TOTAL 80 TOTAL
S
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life
MULTIVERSE NPCS
Margot Labelle defies all of these expectations. A tall,
IRENE ASTURIA muscular soldier of fortune from Marseilles, France,
Labelle discovered her powers in her early 20s. She took
MERIDIAN REFUGEE the opportunity to go freelance, offering her services to
Irene is a ki engineer from the Inner World of any who can pay her rates. Margot has worked for and
Meridian. Her area of expertise lies in the design and against Absolute Dominion, fought for both sides of the
maintenance of humanity’s Elan Mecha. So why, she Accord/Crusade conflict, and served leaders on every
wonders, did agents from Imago kidnap her from her Prime World. An encounter with Bane horrors left her
reality? She was able to escape with the few tools her with a mystic scar that draws them towards Labelle.
captors brought with them, but now Asturia is stranded
on Prime-Earth. While that World has plenty of ki-
wielding combatants, most disdain her mechanistic MARGOT LABELLE
control of the life force. The Psychic Action Corps Size Rank 0: Medium
wants her to register and Monad wants to re-capture
VALUE POINTS STAT
her. Irene just wants to go home.
9 18 Body Stat
6 12 Mind Stat
MARGOT LABELLE
9 18 Soul Stat
Unique Attribute
1 (4) 10 (Major: Ki-Tech -1; Activation: 6 6 (Can destroy world gates)
1 hour +3, Equipment: Tool kit +1)
1 3 Wealth ($300K)
2 4 Skill Group (Technical)
RANK POINTS DEFECT
RANK POINTS DEFECT
2 -4 Cursed (Attracts Bane monsters)
Marked (Green hair,
ER
Physical Impairment
1 -3 1 -1 Shortcoming (Luck; -1 to rolls)
(Missing lower left leg)
Skeleton in the Closet 3 -6 Skeleton in the Closet (Skeleton Key)
1 -2 1 -1 Social Fault (Antisocial)
(Interdimensional refugee)
PC
For use with BESM Fourth Edition RPG and BESM Multiverse © 2023 Dyskami Publishing Company http://BESM4.life