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{"name":"Werewolf","size":"medium","type":"humanoid","tag":"any

race","alignment":"chaotic
evil","hitDice":"9","armorName":"other","shieldBonus":0,"natArmorBonus":3,"otherArm
orDesc":"11 in humanoid form, 13 (natural armor) in wolf or hybrid
form","speed":"30","burrowSpeed":"0","climbSpeed":"0","flySpeed":"0","hover":false,
"swimSpeed":"0","customHP":false,"customSpeed":true,"hpText":"58 (9d8 +
18)","speedDesc":"30 ft. (40 ft. in wolf
form)","strPoints":"15","dexPoints":"13","conPoints":"14","intPoints":"10","wisPoin
ts":"12","chaPoints":"10","blindsight":"0","blind":false,"darkvision":"60","tremors
ense":"0","truesight":"0","telepathy":0,"cr":"4","customCr":"3 (700
XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The werewolf can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The werewolf regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the
werewolf can invoke the ambient magic to take lair actions. On initiative count 20
(losing initiative ties), the werewolf can take one lair action to cause one of the
following effects:","lairDescriptionEnd":"The werewolf can't repeat an effect until
they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the werewolf's mythic trait is
active, it can use the options below as legendary actions for 1 hour after using
{Some Ability}.","isRegional":false,"regionalDescription":"The region containing
the werewolf's lair is warped by the creature's presence, which creates one or more
of the following effects:","regionalDescriptionEnd":"If the werewolf dies, the
first two effects fade over the course of 3d10 days.","properties":[],"abilities":
[{"name":"Keen Hearing and Smell","desc":"The [MON] has advantage on Wisdom
(Perception) checks that rely on hearing or smell."},{"name":"Lunar
Rage","desc":"On the night of a full moon, the [MON] has advantage on all attack
rolls, ability checks and saving throws, its Therianthropic Regeneration gives it
20 hit points at the start of each of its turns, and it becomes immune to
bludgeoning, piercing and slashing damage from non-magical weapons that aren’t
silvered. However, it cannot use its shapechanger trait to assume its true form. In
addition, it must succeed on a DC 15 Wisdom save on such a night or have its
Intelligence and Charisma scores reduced to 3 and 6 respectively, treating all non-
[MON] creatures as hostile until the following dawn."},{"name":"Magic
Weapons","desc":"The [MON]'s weapon attacks are magical."},{"name":"Pack
Tactics","desc":"The [MON] has advantage on an attack roll against a creature if at
least one of the [MON]'s allies is within 5 ft. of the creature and the ally isn't
incapacitated."},{"name":"Therianthropic Regeneration","desc":"The [MON] regains 10
hit points at the start of its turn. If the [MON] takes damage from a silvered
weapon, this trait doesn't function at the start of its next turn. The [MON] dies
only if it takes at least 10 damage from a silvered weapon within 1 hour of being
reduced to 0 hit points, otherwise it returns to 1 hit point after that
hour."}],"actions":[{"name":"Multiattack","desc":"The [MON] makes two attacks, only
one of which can be with its bite."},{"name":"Bite (Wolf or Hybrid Form
Only)","desc":"_Melee Weapon Attack:_ [STR ATK] to hit, reach 5 ft., one target.
_Hit:_ [STR 1D8] piercing damage. If the target is a creature it must succeed on a
DC [STR SAVE] Strength saving throw or be knocked prone. If the target is a
humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with
werewolf lycanthropy."},{"name":"Claws (Hybrid Form Only)","desc":"_Melee Weapon
Attack:_ [STR ATK] to hit, reach 5 ft., one creature. _Hit:_ [STR 2D4] slashing
damage."},{"name":"Shapechanger","desc":"The [MON] can use its action to polymorph
into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is
humanoid. Its statistics, other than its AC, are the same in each form. Any
equipment it is wearing or carrying isn't transformed. It reverts to its true form
if it dies."}],"bonusActions":[],"reactions":[],"legendaries":[],"mythics":
[],"lairs":[],"regionals":[],"sthrows":[],"skills":
[{"name":"perception","stat":"wis"},
{"name":"survival","stat":"wis"}],"damagetypes":[],"specialdamage":
[{"name":"bludgeoning, piercing, and slashing from nonmagical attacks that aren't
silvered","note":" (Resistant)","type":"r"}],"conditions":[],"languages":
[{"name":"Common (can't speak in wolf
form)","speaks":true}],"understandsBut":"","shortName":"werwolf","pluralName":"","d
oubleColumns":true,"separationPoint":2,"damage":[]}

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