You are on page 1of 3

Barbarian Totem Warrior Lvl.

7 Outlander Lena
CLASS & LEVEL BACKGROUND PLAYER NAME
Boromil Aranduir
Mountain Dwarf Chaotic Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
18 1 35ft I feel far more comfortable
20 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
around animals than people.

+5 PERSONALITY TRAITS

Hit Point Maximum 73


● +8 Strength
DEXTERITY Nature. The natural world is more important

13 ●
+1

+8
Dexterity
Constitution
73 than all the constructs of civilazation.

CURRENT HIT POINTS IDEALS


-1 Intelligence
+1 +0 Wisdom
+2 Charisma It is my duty to provide
CONSTITUTION SAVING THROWS
children to sustain my tribe.
TEMPORARY HIT POINTS BONDS
20 7
+1 Acrobatics (Dex) Total SUCCESSES I remember every insult I've received and
+5 Animal Handling (Wis) nurse a silent resentment toward anyone
+0
7 FAILURES
who's ever wronged me.
-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● +8 Athletics (Str)

9 +2

-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Warhamm +9 1d8+6 Bld Rage: +2 damage , 4/Tag, 1


-1 +0 Insight (Wis)
min. BA, Advantage on Str.
● +5 Intimidation (Cha) L.Hammer +8 1d4+5 Bld checks/saving throws,
WISDOM -1 Investigation (Int)
Melee +8 1+5 Bld Resistance bludgoning,
+0 Medicine (Wis)
10 ● +2 Nature (Int)
piercing, slashing damage
Rage (4/4): Unarmoured Defense
● +3 Perception (Wis)
+0 +2 to dmg while raging Reckless Attack: Advantage
+2 Performance (Cha)
+2 Persuasion (Cha)
on attacks
CHARISMA
-1 Religion (Int)
Danger Sense: Advantage on
14 +1 Sleight of Hand (Dex)
Dex saving throws
● +4 Stealth (Dex)
Spirit Seeker
+2 ● +3 Survival (Wis) - Totem Spirit: Wolf: friends
have advantage on melee
SKILLS ATTACKS & SPELLCASTING
attacks
- Aspect of the Beast: Wolf:
13 PASSIVE WISDOM (PERCEPTION)
Staff
CP
Hunting Trap
track beasts/people while fast,
Sabertooth tooth move stealthily while normal
Languages: Dwarven,
SP Travelers Clothes movement
Brewers Kit
Common, Elven A bit of folded Cloth, that Extra Attack: another attack
EP
Brewer's Tool Proficiency when unfolded, turns into a Fast Movement: Speed +10
stylish cap Feral Instinct: Advantage on
Light Armour, Medium Armor+ GP 50 Bagpipes
Shields Braces of Defense (attuned ) Initative, when surprised not
Simple Weapons, Martial PP
+2 AC incapacitated, only when
Belt of Dwarvenkind entering rage
Weapons, Backpipes (Attuned) +2 to Con,

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
125 4'5 ft. 120 lbs.
AGE HEIGHT WEIGHT
Boromil Aranduir
blue tanned black and curly
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Darkvision 60ft.
Adv. on Posion Saving throws
Poison Resistance
Stonecunning: Whenever you make an Intelligence (History)
check related to the origin of stonework, you are considered
proficient in the History skill and add double your proficiency
bonus to the check, instead of your normal proficiency bonus.

ADDITIONAL FEATURES & TRAITS

Belt of Dwarvenkind, Bracers of Defense

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

Speak with Animals (Ritual)

4
SPELLS KNOWN

2
Beast Sense (Ritual)

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like