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INSPIRATION
STRENGTH I place no stock in wealth or well-mannered folk. Money
15 +3 35ft and manners won't save you from a hungry owlbear.
+2 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
I feel far more comfortable around animals than people.
14 PERSONALITY TRAITS
+3
●
+5
+1
Dexterity
Constitution
25 than all the constructs of civilization.
CURRENT HIT POINTS IDEALS
0
Intelligence
14+2 +2
Wisdom
An injury to the unspoiled wilderness
0
Charisma
of my home is an injury to me.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+1
+3
Acrobatics (Dex) Total 3 SUCCESSES Don't expect me to save those who can't
12 save themselves. It is nature's way that the
●
+4
Animal Handling (Wis) 1d10 FAILURES
strong thrive and the weak perish.
0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+4
Athletics (Str)
0 0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
0
History (Int) (1) Outlander Feature: Wanderer.
Longsword +4 1d8+2 You have an excellent memory for maps and
10 +2
Insight (Wis) geography, and you can always recall the general
layout of terrain, settlements, and other features
0
Intimidation (Cha) Longbow +7 1d8+3 around you. In addition, you can find food and fresh
WISDOM 0
Investigation (Int) water for yourself and up to five other people each
day, provided that the land offers berries, small
+2
Medicine (Wis) game, water and so forth.
+2 ●
+2
Nature (Int)
Armor: Studded Leather (1) Favored Enemy: Orcs, Goblins
13+1
●
+4
Perception (Wis) You have advantage on WIS checks to track your
favored enemies, as well as on INT checks to recall
0
Performance (Cha) information about them.
Shield: +2 to AC
CHARISMA 0
Persuasion (Cha) (1) Natural Explorer: Forest
0
Religion (Int) You aren't slowed in favored terrain. Cannot be lost
0 +3
Sleight of Hand (Dex)
except by magical means. Even when endangered,
you remain alert to danger. Alone, you can move
stealthily at normal pace. Find twice as much food
●
+5
Stealth (Dex) when foraging. While tracking, also learn their exact
10 number, sizes and how long ago they passed
●
+4
Survival (Wis)
through.
SKILLS ATTACKS & SPELLCASTING
(2) Fighting Style, Archery: You gain a +2 bonus to
attack rolls you make with a ranged weapon.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
SYMBOL
Mask of the Wild: You can attempt to hide even when you are
only lightly obscured by foliage, heavy rain, falling snow, mist and
other natural phenomena.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wisdom 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 3 7
EPAR
SPELL NAME
ED
PR
Cure Wounds
4
Hunter's Mark
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.