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Sorcerer 5 JMMDM

CLASS & LEVEL PLAYER NAME


Lemith Yorgenson
Half-Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity

+1
• +6

+3
Constitution
Intelligence
+2 13 45 45 --
CLASS
+2 Wisdom INITIATIVE HIT POINTS
12
• +7 Charisma
Immunities - Lightning*, Total SUCCESSES
Saving Throw Modifiers
DEXTERITY
Advantage against being charmed,
Thunder* FAILURES
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +2 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
+4 P
+2

+5
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Celestial, Common, Draconic, Elvish, Giant,
Primordial
18 +1 Athletics STR
ABILITY SAVE DC
+5 Deception CHA
P +5 History INT
INTELLIGENCE
P +4 Insight WIS
30 ft. (Walking)
+3 P +7 Intimidation CHA
+3 Investigation INT
16 +2 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


+5 Performance CHA === ACTIONS === sorcery points as a bonus action.
+2 P +7 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, .MAGIA POTENCIALIZADA
Help, Hide, Ready, Search, Use an Object, Quando você rola o dano de uma magia, você pode
+3 Religion INT gastar
15 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object 1 ponto de feitiçaria para jogar novamente um número
de
+2 Stealth DEX Sorcery Points • 3 / Long Rest dados de dano, até seu modificador de Carisma
You have limiteduse - No limited use data available (mínimo
CHARISMA +2 Survival WIS de um). Você deve usar a nova rolagem.
sorcery points that you regain when you finish a long
Você pode usar Magia Potencializada mesmo que
+5 rest.

=== BONUS ACTIONS ===


você
já tenha usado uma opção diferente de Metamágica
durante a conjuração da magia.
Convert Sorcery Points
20 You can use your sorcery points to gain additional
spell slots or sacrifice spell slots to gain additional
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


3xDagger +4 1d4+2 Piercing Simple, Finesse, Light, Thrown, Range (20/60)

Fireball +7 8d6/fire
14 PASSIVE WISDOM (INSIGHT)

Fire Bolt +7
13 PASSIVE INTELLIGENCE (INVESTIGATION)
Shocking Grasp +7 2d8 Lightning V/S

Darkvision 60 ft. Unarmed Strike +3 2 Bludgeoning

Quarterstaff +4 1d6/d8+2+4

SENSES WEAPON ATTACKS & CANTRIPS

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Sorcerer 5 JMMDM
CLASS & LEVEL PLAYER NAME
Lemith Yorgenson
Half-Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== SORCERER FEATURES === MAGIA ACELERADA


Quando você conjurar uma magia que tenha um
* Hit Points ? PHB 100 tempo de
conjuração de 1 ação, você pode gastar 2 pontos de
* Proficiencies ? PHB 100 feitiçaria para mudar o tempo de conjuração para 1
ação
bônus para essa magia.
* Spellcasting ? PHB 101
You can cast known sorcerer spells using CHA as your | Metamagic - Empowered Spell: Special
spellcasting modifier (Spell DC 15, Spell Attack +7).
You can use an arcane focus as a spellcasting focus. MAGIA SUTIL
Quando você conjurar uma magia, você pode gastar 1
* Sorcerous Origin ? PHB 101 ponto de feitiçaria para fazê-lo sem qualquer
componente
Sorcerer: Phoenix Sorcery somático ou verbal.
Ignite
At 1st level, you gain the ability to start fires with a MAGIA DUPLICADA
touch. As an action, you can magically ignite a Quando você conjurar uma magia que seja incapaz de
flammable object you touch with your hand—an object ter
such as a torch, a piece of tinder, or the hem of drapes. mais de uma criatura como alvo no nível atual dela e
não
Mantle of Flame possua alcance pessoal, você pode gastar um número
Starting at 1st level, you can unleash the phoenix fire de
that blazes within you. pontos de feitiçaria igual ao nível da magia para ter
uma
As a bonus action, you magically wreathe yourself in segunda criatura, no alcance da magia, como alvo (1
swirling fire, as your eyes glow like hot coals. For 1 ponto de feitiçaria se a magia for um truque).
minute, you gain the following benefits:

You shed bright light in a 30-foot radius and dim light === HALF-ELF RACIAL TRAITS ===
for an additional 30 feet.
Any creature takes fire damage equal to your * Darkvision ? BR 39
Charisma modifier if it hits you with a melee attack You can see in darkness (shades of gray) up to 60 ft.
from within 5 feet of you or if it touches you.
Whenever you roll fire damage on your turn, the roll * Fey Ancestry ? BR 39
gains a bonus equal to your Charisma modifier. You have advantage on saving throws against being
Once you use this feature, you can’t use it again until charmed, and magic can’t put you to sleep.
you finish a long rest.
* Skill Versatility ? BR 39
| Sorcery Points: 3 / Long Rest ? 1 Action You gain proficiency in two skills of your choice.
| Convert Sorcery Points: 1 Bonus Action

* Metamagic ? PHB 101


FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb. Hammer 1 3 lb.

Dagger 1 1 lb. Holy Water (flask) 1 1 lb.

SP 0 Dagger 1 1 lb. Manacles 1 6 lb.

Backpack 1 5 lb. Mirror, Steel 1 0.5 lb.


EP 0 Chest 1 25 lb. Oil (flask) 1 1 lb.

Clothes, Common 1 3 lb. Tinderbox 1 1 lb.


GP 0 Component Pouch 1 2 lb. Torch 3 3 lb.

Bedroll 1 7 lb. Stake (Wooden) 9 --


PP 0 Mess Kit 1 1 lb. Holy Symbol 1 --

Rations (1 day) 10 20 lb.


WEIGHT CARRIED

112.5 lb. Rope, Hempen (50 feet) 1 10 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

180 lb. Torch 10 10 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

360 lb. Crowbar 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
male 24 Medium
GENDER AGE SIZE HEIGHT WEIGHT
Lemith Yorgenson Chaotic Good Merk branca azul azul
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

There’s nothing I like more than a


good mystery.
PERSONALITY TRAITS

Beauty. What is beautiful points us


beyond itself toward what is true.
(Good)
IDEALS

I’ve been searching my whole life for the


answer to a certain question.

BONDS

Most people scream and run when


they see a demon. I stop and take
notes on its anatomy.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Magias: Comprar staff e aramdura leve/Média


1 - Krugar - (magia capaz de curar mana e vida au
roubar a energia vital do solo)

2 - Jukare - Magia capaz de curar o


solo/plantas/ecosistema a partir de energia vital

3 - Forük - magia capaz de usar um selamente em


uma alma (assim que a pessoa morrer logo em
seguida vc usa um selamento na alma, a alma morre
mas a coisa ou alguém que vc quer que seja selado
será selado, conforme o tempo passa o selamente
vai ficando mais fraco)

4 - Banshe - Você conjura uma magia capaz de


almadiçoar aleatóriamente quem você quiser (pode
ser uma magia que amaldiçoado com a perca de
cabelo, até uma maldição de morte) custo: 1 ano de
vida

5 - Litch - o nome dessa magia deu origem aos


Litchs, magia capaz de absorver almas e energia
vital para seu próprio aumento de vida, mas no
momento em que você usa o Litch sua mente se
corrompe e sua alma se corrompe junto, vc tb é
obrigado usar esse feitiço pelo resto de sua vida, e
se vc parar vc vira um Demilitch

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA 15 +7
Sorcerer
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Fire bolt Sorcerer +7 1A 120 ft. S Instantaneous EE 168 S

O Shocking Grasp Sorcerer +7 1A Touch V,S Instantaneous PHB 275 V/S

O True Strike <C> Sorcerer -- 1A 30 ft. S Concentration, up to 1 round PHB 284 D: 1Rnd, S

O Minor Illusion Sorcerer -- 1A 30 ft./5 ft. Cube S,M 1 minute PHB 260 D: 1m, 5 ft. Cube, S/M

O Message
=== 1st LEVEL === 4 Slots OOOO

O Charm Person Sorcerer wis 17 1A 30ft V,S 1h Passa um Charme em alguém


O Mage Armor Sorcerer -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Chromatic Orb Sorcerer ... 1a 90ft V.S.M Instantaneous PHB 264 3d8
=== 2nd LEVEL === 3 Slots OO
O Mirror Image Sorcerer -- 1A Self V,S 1 minute PHB 260 D: 1m, V/S

O Misty step Sorcerer Ba 30ft V instant teleportation

===3rd LEVEL=== 2 Slots OO


O Haste 1a 18ft 1min 288 ação extra +2 ca 2x desloc vant dex
O Fireball 17dex 1a 150ft 8d6 Fire

===Phoenix Origin===
O Healing Wounds 1a Touch V.S Instantaneous heals 1d8+spellcasting ability
O Scorching ray 1a 120ft V.S Instantaneous 2 fires rays that deals 2d6 each
O Melf's minute meteors 17dex 1a 120ft V.S.M instantaneous 6x meteors 2d6 each if failed

SPELLS

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