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Behavior Management Pla

Rules Rational Consequences


1: Enter class and take your 1: This rule helps save time, allowing
assigned seat. for the student to start the hook 1: Timeout strategy
2: Be polite to others and
activity. 2.
Being polite to others and their space
to go over contract.
their space. creates friendships and eliminates
3: Use hand signals chances for classroom disruptions.
when asking a simple question. 3. Using hand 2: Verbal
signals for asking simple questions is a
4: Listen to quiet way to ask a question and does warning.
others when they are talking. not distract others.
5. 4. This shows respect, and also 3: Parent contact
Follow the directions asked of may help you learn something extra.
5.
4:
you. This helps with saftey and is aligned
with the instruction to make sure you
Assistant Principal
are gathering the material. contact.
5: Dicipline
referral.
nagement Plan
Consequences Rewards
1: Timeout strategy 1. Bonus points for
to go over contract. great group
participation.
2: Verbal
2:
warning.
3: Parent contact. Homework pass.
4: 3:
Assistant Principal Movie party.
contact. 4:
5: Dicipline Cell phone use.
referral.

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