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Player Early Life

Name Dotty Homeland Redania


Race Human Family Family became criminals
Gender Female Parents
Origin Redania Family Status Peasants (+1 Luck)
Age 42 Influential Friend A Witch Doctor
Profession Doctor
Life Events
Social Standing Equal Decade Event
Reputation Our family fell deep into debt, we had to sell our
10
farm and steal whatever we ate.
Racial Perks I was cursed that everyone I loved would fall ill by a
20
Trustworthy: +1 Charisma, Seduction, scorned ex.
Persuasion against humans I saved a lady witcher who had been knocked off a
30
Ingenuity: +1 Deduction cliff. We watch eachother's backs now
40 I made the mistake of falling in love. I had to run away
Blindly Stubborn: Can reroll resist before my curse killed them.
coercion or courage 3 time per session
50

Clothing Fancy Clothing 60

Personality Contemplative 70

Hair Style Long and tied 80

Affectations Tattoos of former 90


loved ones
Valued Person My former lover 100

Value Knowledge 110

Feelings on All life is valuable 120


People

130
Siblings, Rivals, Friends
Immature younger brother 140

My close friend, a female witcher 150

160

170

180

190
HP Ammo, Bombs, Potions, Traps
(Body+Will)/2*5 30 # Name Effect Weight
STA
(Bdy+Will)/2*5 30
Resolve
(Int+Will)/2*5 40
Wound Threshold

Reflex 6 Weapons
REF Lvl Base Name T WA DMG Rel. Hand RNG Effect Conc. EN Weight
Brawling 6 Dagger sp 0 1d6+2 10 1 S 0 .5
Dodge/Escape 5 11
Melee 6
Riding 6
Sailing 6 Bonus Melee 0 Armor
Small Blades 4 10 Punch 1d6 Location SP Dam Effects Weight
Staff/Spear 6 Kick 1d6+4 Head
Swordsmanship 6 Torso
LUCK 10 R. Arm
Empathy 7 L. Arm
EMP Lvl Base Dexterity 5 R. Leg
Charisma 5 12 DEX Lvl Base L. Leg
Deceit 4 11 Archery 5 Notes
Fine Arts 7 Athletics 5
Gambling 7 Crossbow 5
Grooming &St. 7 Sleight of Hand 5
Human Percep. 3 10 Stealth 4 9 Body 6 Profession Abilities
Leadership 7 BODY Lvl Base Name Stat Lvl Base

Persuasion 3 10 Will 7 Physique 6 Healing Hands CRA 4 14


Performance 7 WILL Lvl Base Endurance 6
Seduction 7 Courage 6 13
Hex Weaving* 7 Speed (SPD) 4
Intelligence 10 Intimidation 7
INT Lvl Base Spell Casting* 7 Adrenaline
Awareness 10 Resist Magic* 7
Business 2 12 Resist Coercion 4 11 RUN 12
Deduction 6 16 Ritual Crafting* 7 LEAP 2
Education 2 12
Nordling* 8 18 Craft 10 STUN 6
Elder Speech* 10 CRA Lvl Base REC 6 Wounds S/T Days
Dwarven* 10 Alchemy* 2 12
Monster Lore* 10 Crafting* 10 I.P
Social Etiquette 2 12 Disguise 10 Training I.P.
Streetwise 10 First Aid 10
Tactics* 10 Forgery 10 Status Effects
Teaching 10 Pick Lock 10
Wilderness Surv. 4 14 Trap Crafting* 10
Crowns Quest Items Weapon/Armor total
Tool Kits Surgeon's Kit Gear total
Components total
Ammo total
Total Weight

Backup Weapons
# Name WA DMG Rel. Hand RNG Effect Conc. EN Weight

Backup Ammo, Bombs, Potions, Traps Crafting Components


# Name Effect Weight Name # Weight

Other Gear
# Name Notes Weight
10 Clotting Powder Stops Bleeding for 2d10 rounds
10 Numbing Herbs Lessens crit effects by 2 for 2d10 rounds

25 Smelling Salts Wakes the stunned and unconscious

Alchemical Substances
Vitriol
Rebis
Aether
Quebrith
Hydragenum
Vermilion
Sol
Caelum
Fulgur

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