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1.

0
- Release

1.1
- Fixed shotgun and Taurus bullet fire issue from server (behavior) side, it should
sync with the client (resource) now
- Fixed M3 Shotgun bullet, now they spread and deals equal damage
- Reduced the lag by recreating the item textures, now they are 32x32 instead of
256x
- Fixed taurus random animation bug that would cause the gun to resize in the same
size as the player
- Added new function commands to get guns and mag/ammo

1.2
- Reduced the lag by recreating the mag/ammo item textures, now they are 32x32
instead of 256x
- Modified the render controllers, now it won't show the damage overlay on guns but
only the player
- Added draw animations for Taurus (pistol)
- Redid the mag animations for both first and third person
- Redid the bullet models and textures, now all guns share same model for the
bullet
- Fixed P90 and Taurus bullet fire rate
- Taurus mag model was recreated
- Added walking/sprinting animations for all guns
- Added a way to enable/disable the recoil, you can enable it by using "/function
recoil/enable" and disable by "/function recoil/disable" command in-game
- Added new AR gun, AKM with all animations and sounds
- Added new LMG (Light Machine Gun), M249 with all animations and sounds
- Added new AR gun, mk18 with all animations and sounds
- Fixed bullet power/range for all guns

1.2.2
- Modified the bullet projectile behavior, now you get better accuracy when aiming
with any gun
- Fixed watermark version error
- Fixed M3 Shotgun bullet not spreading bug

1.2.5
- Modified mk18 Damage, now AKM have higher damage than mk18
- Updated item format to work with Minecraft Bedrock v1.16.100
- Fixed render controllers and shortnames errors that was introduced in 1.16.100
- The red cursor while playing addon was removed, bug caused because of 1.16.100
- Synced item cooldown with the client animations
- Fixed invisible magazine bug
- Now you can get guns or magazines from your creative inventory

1.2.6 - Multiplayer Update


- Added support for multiplayer mode, now you can play with full auto guns even in
multiplayer mode!
- Empty items were removed from creative inventory, however, you can still get them
using commands
- Recreated the reload/ammo system, now it's even more accurate and lag free than
before!
- You can now stop the reloading if you quickly change the slot before reloading
ends
- Removed gun recoil
- Reformatted addon to work better with 1.16.100 (such as some client files)
- Recreated client animation controllers, added blend transition for aiming,
reloading, and sprinting states
- M4A1 was renamed MK18, including the bullet damage
- Added night vision goggles
- Updated credits.txt file with correct information
- Compressed sound files
- Improved textures for 2D items
- Fixed chaingrenade not exploding bug

1.3 - Redux Update


- Fixed M3 range
- Fixed M3 going into machinegun rof when sneaking and unseaking
- M3 Rof is now a little slower
- Weapons can now be reloaded at any time
- Accuracy has been adjusted for all weapons, this also means your guns are no
longer lazer beams like before
- Sounds are no longer scuffed
- Sounds are now server side, which means players in multiplayer can also hear you
shoot or reload
- Sounds will no longer play twice (only exception for AWP)
- Lowered the volume of sounds
- Moved watermark to bottom right
- Fixed night vision item lagging the player
- Fixed night vision being on the player by just holding it
- Night vision renamed to "Night Vision Goggles"
- Night vision is now 3D in hand
- Night vision can now be broken (has duration like helmet) and now can not be
enchanted like before
- Added recoil
- Added weight
- MK18 sounds are now back to the old ones
- Added notifications on screen if you used functions to get guns or ammo, similar
to classic Actual Guns
- Taurus rof is now in sync with the fire animation
- Taurus slide sound will no longer be heard when shooting
- Taurus is now auto instead of semi to help mobile players
- Lowered the damage of Taurus
- AWP rof is now in sync with the fire animation
- Changed AWP reloading sounds
- Barrett damage when sneaking is now the same as unseaking (from 30 to 45)
- Barrett rof is now in sync with the sound (1.7 seconds)
- Barrett is now more inaccurate than AWP by a little bit
- P90 boltback sound will no longer be heard when shooting
- Lowered the damage of M249
- Increased scope range
- Added support for GB language
- Added MP5

1.3.1
- Items can now be bought from the cleric villager (wears pink)
- Lowered the recoil of guns again
- Fixed a bug where guns except the MP5 will not clear their other copies when
reloading
- Added support for 1.17
- Guns will now break tinted glass

1.3.2
- Fixed M3 explosion bug
1.3.3
- Fixed content log erros related to night vision
- Updated pack description

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