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INFORMATION COMMUNICATION TECHNOLOGY

- ICT is an umbrella term referring to communication hardware or software that allows


the access, storage, transmission and manipulation of information. In terms of
Hardware, ICT specifically encompasses radio, television, communication devices
(smart and non-smart phones), desktops computers, laptops and network hardware
and technologies. ICT is also comprised of software, applications and platforms that
allows information to be accessed, stored, transmitted and manipulated.

- ICT is used across by many industries and disciplines and in some, it is a crucial
element for them. ICT is now a part of many people’s lives, for better or for worst.
Ultimately, this technology depends on your behavior as an end user, thus learning
how to use ICT properly and responsibly is a must.

CURRENT STATE OF ICT


- ICT is following certain trends as it is developing in this time and age. This trend
dictates the idea and design of how ICT delivers information to people. The following
are emerging technologies, principles or concepts in ICT.

1. Convergent Technologies
- This is when multiple different devices combine into a single gadget because of
technological advancement.

2. Social Media
- These are software, applications or platforms that allow users to communicate in an online
social communities or network. Social media allows people to communicate faster through a
larger number of people.

3. Mobile Technologies
- This is a term for devices that are easily carried and allows fast means of communication.
These devices from the past were originally big and bulk, but due to the technological
advancement, they become smaller and more compact.
WORLD WIDE WEB VS. INTERNET
- The Internet by definition is the actual interconnection of computers and other networks,
while the web refers to
- The internet is the hardware aspect because it relates to computer networks, connections
and infrastructures. The web on the other hand, refers to the software aspect as it relates to
the Protocols or HTTP (Hyper Text Transfer Protocol. HTTP are the system or procedures that
enables the transfer of information in the internet) web services, applications and platforms.

WEB VERSIONS
1. WEB 1.0
- According to the inventor of the world wide web, Tim Berner Lee, web 1.0 is “Read only
web” which means the user can only read whatever online content the creator has made.

2. WEB 2.0
- Web 2.0 is “Read-Write”, which refers for the ability of the user to add content thru
posting, sharing, commenting or rating. Web 2.0 allows interaction not only in between the
user and the creator but also to other users. Examples are sites like Facebook, YouTube,
Twitter and Reddit.

3. WEB 3.0
- Web 3.0 is a concept of how the web will evolve. The keyword for Web 3.0 is “Executable”,
which refers to the capability of accepting a request from the user will execute a solution or
suggestion considering the behavioral data of the user. For example in the diagram the user
would request a suggestion for a restaurant in his phone. Base on the current time, previous
preference of restaurants of the user and seat availability from various restaurant
reservation apps in the internet the user’s device will suggest results from, if requested it
will also reserve a table for the user. Web 3.0 is not yet fully realized and is still developing,
the full concept can still change.

DIFFERENT TYPES OF ONLINE PLATFORMS

1. WEB SEARCH ENGINES


- It is a software system designed to search for information on the World Wide Web (WWW).
The search results are generally presented in a line of results referred to as Search Engine
Results Pages (SERPs).

2. COMMUNICATION SERVICES
- These are outsourced enterprise communications solutions that can be leased from a
single vendor or provider. A Communications Service Provider (CSP) is a provider that
transports information electronically and can encompass public and private companies in
telecom, internet, cable, satellite, and managed services business.
3. PAYMENT SYSTEM
- It is any system used to settle financial transactions through the transfer of monetary value
and includes the institutions, instruments, people, rules, procedures, standards, and
technologies.
4. SOCIAL MEDIA
- are forms of electronic communication (as Websites for social networking and
microblogging) through which users create online communities to share information, ideas,
personal messages, and other content.

DIFFERENCE BETWEEN SOCIAL MEDIA AND SOCIAL NETWORKING

Social Media – is a platform for broadcasting information.


Social Networking – is a platform for communicating with one another.

Social Media – is a communication channel


Social Networking – communication has a two-way nature

 As an example of how they differ and yet somewhat overlap, Facebook is a social
networking site. You register and post your profile, connect with friends, and
comment on topics in a generally interactive way. On that same social networking
site, companies set up a presence and use Facebook as a way to promote their brand
and gain followers.

TYPES OF SOCIAL MEDIA


1. SOCIAL NETWORKING SITES
- online platforms that allow individuals to create profiles, connect with others, and share
information, interests, and media. These platforms facilitate communication and interaction
between users, enabling them to build and maintain relationships with friends, family,
colleagues, and even strangers around the world.

2. IMAGE-BASED SITES - refer to websites that primarily focus on the presentation and
sharing of images rather than text-based content. These sites leverage visual elements to
convey information, entertain, or engage users.

3. VIDEO SHARING/STREAMING SITES


- online platforms that allow users to upload, share, and view videos over the internet.
These platforms have become increasingly popular as they provide a convenient way for
people to access and share a wide variety of video content.

4. DISCUSSION FORUM SITES


- also known as online forums or message boards, are online platforms where users can
engage in discussions, share information, ask questions, and interact with each other
through posted messages. These platforms are structured to facilitate conversations on
specific topics, and users can create new discussion threads or participate in existing ones.

NETIQUETTE
- Netiquette, or network etiquette, is concerned with the “proper” manner of
communication in the online environment. Whenever you communicate in the
virtual world, consider the following “rules,” adapted from Virginia Shea’s Core Rules
of Netiquette.

CORE RULES OF NETIQUETTE

RULE 1: REMEMBER THE HUMAN


RULE 2: BE ETHICAL
RULE 3: KNOW WHERE YOU ARE
RULE 4: RESPECT OTHER PEOPLE’S TIME AND DATA LIMITS
RULE 5: MAKE YOURSELF LOOK GOOD ONLINE
RULE 6: SHARE EXPERT KNOWLEDGE
RULE 7: HELP KEEP FLAME WARS UNDER CONTROL
RULE 8: RESPECT OTHER PEOPLE’S PRIVACY
RULE 9: DONT ABUSE YOUR POWER
RULE 10: BE FORGIVING OF OTHER PEOPLE’S MISTAKES

- Your actions and conduct on the internet contribute to shaping your identity as a
“digital citizen.” Unlike simple binary choices, being a responsible digital citizen
involves making numerous nuanced decisions. You need to be mindful of your online
behavior, consider the implications of your actions, and think critically about choices
that might be instinctive in other contexts.

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