You are on page 1of 5

Ring-a-

Ding
Donut
Dash
Ring-a-
Ding How to
Donut
Dash play?
Instructions:
Choose your fighter. The players will choose their player/character on the set. The game
can hold 3 players. The characters are bubbles, buttercup and blossom.
Roll the dice. The players need to roll the dice to determine who will answer the questions
first. If the Player 1 got 6 in the dice, then automatically he/she will have the first turn.
Egg of Questions. Pick one of the eggs to have your question. Answer the question within
the given time. If the problem is in word problem format, the allotted time will be 45 secs
each problem. The given time will be based on the grade level of the player. Players that
are in their grades 4-6 will have a longer time to answer than grades 7-12.
Add or Demerit? Every question answered, the player will have a chance to move their own
player or the opponent’s player. At the bottom of the questions, there is a move that tells
whether it is an add or a backward step.
Ink of Fortune. If one of the players has stepped on the “ink of fortune” they will have a
chance to pick one on the powerp-up cards. If the card that the player has picked is
forward move, he/she will move and if he/she has picked the backward move, then the
consequence will be applied on his/herself (vice versa).
Keep It or Lose it? Every player that has been given a chance to pick a card from the
powerp-up card, he/she has the choice if he/she will keep it or lose it. If the player chose to
keep the card, then he/she has the authority when to use the powerp-up card. Yet, he/she
can only hoard 2 powerp-up cards. If he/she already has a 2 powerp-up card and is given a
chance to get a powerp-up card again, he/she needs to use the cards. On the other hand, if
the player chose to lose tha card, he/she will apply the given consequence on their
player/character. It is either a forward step or a backward step.
Ring-A-Ding-Donut-Dash Spell. Every player has a power in which they will be given a
special paper. The special paper will consist of the Ring-A-Ding Donut Dash Spell
Teleporter where in the player 1 who used the spell can swap places with the player 2. E.g
If player 1 is 10 steps behind player 2, player 1 can use the spell to swap places with player
2. It is only a 1 special spell so the players should decide wisely on using the special spell.
Ring-A-Ding Donut Dash Yell. The first player who will finish the trail will need to shout
the “Ring-A-Ding Donut Dash” to finally announce that they won the game.
Chest Surprise. The player who won the game will now have the ability to open the “chest
surprise” in which it contains the prize on winning the game.
Ring-a- Documentation
Ding
Donut and Narrative
Dash Report
Lay-outing:

Laminating:

Finalizing:
Ring-a-
Ding
Materials
Donut
Dash Used
Printed
Carton/cardboard Cartolina Donuts

Ribbon Stickers Glue Stick

Glue Gun LED Lights Tape

Laminating Film Easter Eggs Chest


portfolio
in
statistics
and
probability

Submitted T0:
Ms. Jossel lumba
Submitted By:
Macapagal,uma katie
ebo, victor liam
pecson, thirdie
jul, eliza mariE
mutuc, anikah zeah
pangilinan, ana kim
Garde and Section:
11- St. john paul ii

You might also like