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Through your weapons and your words, you incite fervor in others. Whether attraction or lust,
rapture or enthusiasm, in battle you use a combination of grace, dance, and the subtleties of
romantic magic to beguile and bewilder.
Bard
FLAWLESS
When you join the College of Passion at 3rd level, your
skill and grace make you difficult to strike. When you
are not wearing armor or wielding a shield, your Armor
Class equals 13 + your Charisma modifier.
LOVESTRUCK
Also at 3rd level, you choose one style of combat that
exploits attraction and desire. Regardless of style, you
can use the weapons required to use your feature as a
spellcasting focus.
Cupid. You gain proficiency in longbows and recurve
bows. When you damage a creature with one of those
weapons (or a shortbow), you can expend a use of your
Bardic Inspiration and force the target to make a
Charisma saving throw against your spell save DC.
On a failed save, the target is charmed by one creature of
your choice (other than you) that both you and it can see
for 1 minute, or until it takes damage. While charmed in
this way, the target is also stunned. The target repeats
the saving throw at the end of each of its turns, ending
the effect on itself on a success. If love drives you, let passion
Pole Dancer. You gain proficiency in battle staff, take the reins.
glaives, halberds, kusarigamis,long spear, naginata,
pikes. If you grant a Bardic Inspiration die to a creature
while wielding one of those weapons (or a shortspear or
any simple quarterstaff), the target gains temporary hit
points equal to twice your Charisma modifier + your bard
level.
Seven Veils. You gain proficiency in katars, khopeshes,
scimitars. When wielding a melee weapon in each hand,
you can use an action and expend one use of your Bardic
Inspiration to dazzle a hostile creature that can see you.
The target must make a Wisdom saving throw against
your bard spell save DC. On a failed save, the target is
charmed by you for 1 minute, or until you damage it.
Whether the target succeeds or fails on the save, you can
use a bonus action to make one melee weapon attack
against it. In addition, when you hit a creature that you
have charmed with an attack, the hit is a critical hit.
Regardless of your choice, you can use a clothing
accessory on your person such as a ribbon, veil, or scarf
as a spellcasting focus for your bard spells.
EXTRA ATTACK
Beginning at 6th level, you can attack twice, instead of once, when you take the Attack action on your
Bard
turn.