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Ultimate Frisbee

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History of the Game
Invention of the Frisbee Toy
The Frisbee's origins can be traced back to
the 1870s when William Frisbie founded the
Frisbie Pie Company in Connecticut, USA.
The pie company began selling pies in metal
tins with the Frisbie name stamped on them.
In the early 20th century, college students in
the Northeastern United States started tossing
around these empty pie tins for fun.
History of the Game
History of the Game
Transition to Plastic Discs
In the 1940s, Walter Morrison and his partner Warren
Franscioni began selling a plastic version of the flying disc toy
they called the "Pluto Platter." It was eventually sold to the
Wham-O toy company, which rebranded it as the Frisbee.

Rise in Popularity
The Frisbee gained popularity as a recreational activity in the
1960s and 1970s, particularly among college students. Its ease
of use, versatility, and low cost contributed to its widespread
adoption.
History of the Game
History of the Game
Development of Organized Frisbee Sports

 As the Frisbee became more popular, organized


sports based on the flying disc emerged.
 One notable example is Ultimate Frisbee, which
was invented in 1968 by a group of students at
Columbia High School in Maplewood, New
Jersey.
 Ultimate Frisbee combines elements of football,
soccer, and basketball and is played
competitively worldwide.
Rules of the game
Objective: The objective of Ultimate Frisbee is to
score points by catching the Frisbee in the opposing
team's end zone.
Teams: Ultimate Frisbee is typically played with two
teams, each consisting of seven players.
Starting Play: The game begins with a "pull," where
one team throws the Frisbee to the other team to
start play.
Movement of the Disc: Players move the Frisbee by
passing it to their teammates. They cannot run with
the Frisbee; they must establish a pivot foot and can
only move that foot.
Rules of the game
Scoring: Points are scored when a player catches the
Frisbee in the opposing team's end zone. Each score
is worth one point. The first team to score 15 points
and ahead by at least two points will be declared the
winner (20 point cap).
Turnovers: If the Frisbee is dropped, intercepted,
goes out of bounds, or if a pass is incomplete,
possession of the Frisbee changes to the opposing
team. In 10 seconds you need to pass the disc.
Fouls: Players cannot make physical contact with
each other. Fouls result in a turnover or a penalty,
depending on the severity of the infraction.
Frisbee Field
1. Field Size: A regulation Ultimate Frisbee field is rectangular
and measures 70 meters (230 feet) in length and 37 meters
(121 feet) in width, with end zones at each end. The end zones
are typically 18 meters (59 feet) deep.

2. End Zones: Each end zone is the scoring area where teams
aim to catch the Frisbee to score points. To score, a player
must catch the Frisbee with both feet in the end zone.

3. Line Markings: The field is typically marked with boundary


lines along the length and width. Additional markings may
include the midfield line, which divides the field into two
halves, and the end zone lines, which indicate the boundaries
of the scoring areas.
Frisbee Field
4.Cones or Flags: Cones or flags are often used to
mark the corners of the end zones and other key
points on the field.

5. Pull Line: At the beginning of each point, the


defensive team pulls (throws) the Frisbee from their
end zone to the offensive team. The pull line marks
the spot where the pull must be released.
Frisbee Field

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Throwing techniques in Frisbee
Throwing techniques in Frisbee
Backhand Throw
The backhand throw is one of the most
fundamental throws in Frisbee.
Throwing techniques in Frisbee
Forehand (or Flick) Throw
The forehand, also known as the flick, is
another common throwing technique.
Throwing techniques in Frisbee
Overhand (or Hammer) Throw
The overhand throw, also known as the
hammer, is used for throwing the Frisbee over
obstacles or for shorter, more precise throws.

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