Professional Documents
Culture Documents
1. Linear Motion
a. Distance and Displacement
b. Speed and Velocity
c. Acceleration
2. Motion with Uniform Acceleration
3. Ticker Timer and Ticker Tape
a. Finding Velocity from Ticker Tape
b. Finding Acceleration from Ticker Tape
4. Graph of Motion
a. Displacement-Time Graph
b. Velocity-Time Graph
c. Graph of Free Falling Object
5. Mass and Inertia
a. Applications of Effect of Inertia
6. Momentum
a. Principle of Conservation of momentum
b. Elastic and Inelastic Collision
c. Application of Momentum
7. Effects of Force
8. Types of Forces and Newton’s Third Law of Motion
9. Impulse
10. Impulsive Force
11. Safety Features in Vehicles
12. Gravity
a. Free Falling
b. Lift
c. Pulley
13. Vector Quantities
a. Vector Addition
b. Vector Resolution
c. Inclined Plane
d. Forces in Equilibrium
14. Work
a. Work Done by/Against the Gravity
b. Finding Work Done from a Graph
15. Energy
a. Potential Energy
b. Kinetic Energy
c. Relationship between Energy and Work Done
16. Power
a. Efficiency
17. Elasticity
a. Hooke’s Law
b. Spring
Linear Motion
1. Kinematics is the research regarding the types of movement of an object without
referring to the forces that cause the movement of the object.
2. Movement along a straight line is called linear motion.
3. Under the linear motion, we study the
a. distance and displacement
b. speed and velocity
c. acceleration and the relationship between them.
Definition: The distance travelled by an object is the total length that is travelled by that
object.
SI unit: meter (m)
Quantity: Scalar
Displacement
Definition: Displacement of an object from a point of reference, O is the shortest
distance of the object from point O in a specific direction.
SI unit: meter (m)
Quantity: Vector
Example:
1. Adli goes to work by motorcycle every day as shown in the diagram above.
2. The distance that Adli travels from his house to the factory is 200m.
3. The displacement of Adli from his house after arriving at the factory is 120m.
Equation of Speed
Velocity
1. Velocity is define as the rate of displacement change. It is the measure of how
fast the displacement change of a moving object.
2. Velocity is a vector quantity.
3. The unit of velocity is m/s (metre per second)
Equation of velocity
Example:
A car travels from a stationary position and reaches a velocity of 36 ms-1 in 8 seconds.
What is the acceleration of the car?
Answer:
Initial velocity, u = 0
Final velocity, v = 36 ms-1
Time taken, t = 8s
Acceleration, a = ?
a. its direction
b. rate of change of the speed
2. If the speed of an object is increasing, the rate of change of the speed is positive,
and if the speed of an object is decreasing, the rate of change of the speed is
negative.
3. The table below shows the positive/negative sign of acceleration related to the
direction and rate of change of speed.
a. When both the direction and change of speed are positive, the
acceleration is positive.
b. When the direction is positive and the change of speed is negative
(speed decrease), then the acceleration is negative. This is equivalent to
deceleration.
c. When the direction is negative and the change of speed is positive
(speed increase), then the acceleration is also negative. Since the
speed increase, hence this is not deceleration.
d. When both the direction and change of speed are negative, the
acceleration is positive.
Additional Notes
Example 3
A cyclist riding at a speed of 40 ms-1 braked with uniform acceleration and stopped in 40m. How
long did he take to stop?
Answer:
It’s advisable to list down all the information that we have.
Acceleration, a = 4 ms-2
Initial velocity, u = 5
Time taken, t = 10s
Displacement, s = ?
The final velocity, v, is not involved, hence we select the equation to solve the problem.
Example 5
A car accelerates from 4 ms-1 reaches a velocity of 28 ms-1 after traveling for 64m. What is
the deceleration of the car?
Answer:
It’s advisable to list down all the information that we have.
Example 6
A car begins to move from rest. The velocity of the car increases at a rate of 4 ms -2. Find
the distance traveled by the car after 12 second.
Answer:
It’s advisable to list down all the information that we have.
Example 7
A body is accelerated uniformly from rest and in the first 6.0 s of its motion it travels 30 m.
Find
iii. The final velocity, v, is not involved, hence we select the equation
0s – 10s
Initial velocity, u = 0 (Because the car start from rest)
Acceleration, a = 3 ms-2
Time taken, t = 10s
Displacement, s = ?
10s – 15s
In this stage, the car moves with a constant velocity. The velocity is equal to the final velocity of
previous stage. We can use the equation (v = u + at) to determine the velocity.
15s – 20s
In this stage, the car undergoes deceleration.
Initial velocity, u = 30 ms-1
Final velocity, v = 0 (The car stop at the end)
Time taken, t = 5s
Displacement, s = ?
Ticker Tape Timer
Example:
Find the number of ticks and the time interval between the first dot and the last dot on each
of the ticker tapes below. The frequency of the ticker timer is equal to 50Hz.
a.
b.
c.
Answer:
a. Number of ticks = 15, time interval = 15 x 0.02s = 0.3s
Ticker-tape charts
1. We can construct a ticker-tape chart by cutting the ticker-tape into length with an
equal number of dots on each length and sticking the length side by side on a
graph paper, in the same order that they were on the whole tape.
2. The diagram below shows an example of a ticker-tape chart. There are 10 ticks
on each length. This means that each length represents a time interval of 0.2s.
3. Ticker-tape charts are very useful in analyzing the motion of an object.
Uniform Acceleration
● The velocity of the object is increasing uniformly, i.e. the object is moving at a
constant acceleration.
Uniform Deceleration
The distance between the dots decreases uniformly.
Caution!:
t is the time taken from the first dot to the last dot of the distance measured.
Example:
The diagram above shows a strip of ticker tape that was pulled through a ticker tape timer
that vibrated at 50 times a second. What is the
a. time taken from the first dot to the last dot?
b. average velocity of the object that is represented by the ticker tape?
Answer:
a. There are 15 ticks from the first dot to the last dot, hence
Caution!:
t is the time taken from the initial velocity to the final velocity.
Example:
The ticker-tape in the figure above was produced by a toy car moving down a tilted
runway. If the ticker-tape timer produced 50 dots per second, find the acceleration of the
toy car.
Answer:
In order to find the acceleration, we need to determine the initial velocity, the final velocity
and the time taken for the velocity change.
Initial velocity,
u = s/t
u = 3cm/0.02s
u =150cms −1
Final velocity,
v = s/t
v = 0.5cm/0.02s
v =25cms−1
Acceleration,
Example:
A trolley is pushed up a slope. Diagram above shows ticker tape chart that show the
movement of the trolley. Every section of the tape contains 5 ticks. If the ticker-tape timer
produced 50 dots per second, determine the acceleration of the trolley.
Answer:
In order to find the acceleration, we need to determine the initial velocity, the final velocity
and the time taken for the velocity change.
Initial velocity,
u= s/t
= 5cm/0.1s
=50cms−1
Final velocity
v= s/t
= 1cm/0.1s
=10cms−1
Time taken for the velocity change,
t = (2.5 + 5 + 5 + 5 + 2.5) ticks = 20 ticks
t = 20 × 0.02s = 0.4s
Acceleration,
Graph of Motion
1. There are 3 types of motion graph, namely
a. the displacement-time graph
b. the velocity-time graph
c. the acceleration-time graph.
2. When analysing a graph, it’s important for us to know what’s the physical quantity
that’s represented by the gradient of the graph and the area below the graph.
3. For example, in a displacement-time graph, the gradient represent the velocity of
the moving object, whereas in a velocity-time graph, the gradient represent the
acceleration of the moving object.
4. It’s also important for you to know how to find the gradient of a straight line from a
graph.
5. Sometime, you will be asked to convert a displacement-time graph to a velocity-
time graph or convert a velocity-time graph to an acceleration-time graph.
In a Displacement-Time Graph, the gradient of the graph is equal to the velocity of motion.
Analysing Displacement – Time Graph
1. When analysing the displacement-time graph, always remember that the gradient
of the graph represents the velocity of the graph.
2. Therefore, if the gradient of the graph is positive, the velocity is positive, and if the
gradient of the graph is negative, the velocity is negative.
3. A negative velocity indicates that the object moves in the opposite direction.
4. The table below shows the displacement-time graph of various motion.
Velocity = 0
Uniform Velocity
The graph is a non-horizontal straight line, hence the gradient is not equal to 0. For a
straight line, the gradient is constant,
hence, the velocity of the moving object is uniform.
The graph is a non-horizontal straight line, with a negative gradient. For the straight line,
the gradient must be constant. The negative value of gradient indicates that the object
moves in the opposite direction.
Therefore, this graph represents a motion with uniform velocity in opposite direction.
Increasing Velocity
The graph is a curve, shows that the gradient is not constant. The gradient increases over
time, indicates that the velocity increases over time.
Decreasing Velocity
The gradient decreases over time shows that the velocity of the moving object decreases
over time.
1. The gradient of the velocity-time gradient gives a value of the changing rate in
velocity, which is the acceleration of the object.
2. The area below the velocity-time graph gives a value of the object’s displacement.
Analysing Velocity-Time Graph
1. When analysing the velocity-time graph, always keep in mind that the gradient of
the graph is equal to the acceleration of the graph.
2. If the gradient is constant, then the acceleration is constant. If the gradient
increase, then the acceleration increase and etc.
3. The table below shows a few cases of velocity-time graph for different types of
motion.
Uniform velocity
Uniform acceleration
Increasing acceleration
Uniform deceleration
Decreasing acceleration
1. When you launch an object upward, its velocity decreases at a constant rate, hence it’s a
straight line with negative gradient in a velocity-time graph.
2. Since the velocity decreases at a constant rate, hence the acceleration is constant. Also, the
acceleration is negative because the speed decreases in positive direction. Therefore, the
acceleration graph is a horizontal line in the negative domain.
Motion
Velocity-Time Graph
Acceleration-Time Graph
Velocity-Time Graph
Acceleration-Time Graph
Inertia
Inertia is the property of a body that tends to maintain its state of motion.
Newton’s First Law
In the absence of external forces, an object at rest remains at rest and an object in motion
continues in motion with a constant velocity (that is, with a constant speed in a straight
line).
Jerking a Card
When the cardboard is jerked quickly, the coin will fall into the glass.
Explanation:
● The inertia of the coin resists the change of its initial state, which is stationary.
● As a result, the coin does not move with the cardboard and falls into the glass
because of gravity.
Pulling a Book
When the book is pulled out, the books on top will fall downwards.
Explanation:
● Inertia tries to oppose the change to the stationary situation, that is, when the
book is pulled out, the books on top do not follow suit.
Pulling a Thread
Explanation:
● The inertia of the load prevents the force from being transmitted to thread A,
hence causing thread B to snap.
Passengers in a Vehicle
Phenomenon 1
Explanation
When a car stops, the effect of inertia causing the passengers’ body to maintain their
motion forward. As a result, the passengers are thrown forward.
Phenomenon 2
Explanation
When a car accelerates and moves faster, the body of the passenger tends to maintain its
state of motion due to the effect of inertia. As a result, the passenger is thrown backwards
as he moves slower than the car.
A bucket filled with sand is more difficult to be moved. It’s also more difficult to be stopped
from swinging.
Explanation:
● Object with more mass offers greater resistance to change from its state of
motion.
● Object with larger mass has larger inertia to resist the attempt to change the state
of motion.
Explanation:
This is because, with more passenger, the mass increases, and hence increase the effect
of inertia. This makes the car more difficult to change its speed, more difficult to stop, and
more difficult to change direction.
When the handle of the hammer hit on the surface, the handle stop but the head of the
hammer keep on moving downward, owing to the effect of inertia. As a result, hammer
head will fit tighter into the hammer.
Japanese sumo wrestlers normally have great body mass. This is because the greater
mass can increases the effect of inertia and hence more difficult to be moved by their
opponents.
When a prey trying to run off from its predator, it will run in zig zag rather than a straight
path.
Explanation:
A predator usually has greater mass and hence greater effect of inertia. It is more difficult
for the predator to change direction compare to the prey.
Animals shake their body to dry their fur.
We can spin an umbrella to remove water on the umbrella.
Explanation:
When the direction (of the fur/ umbrella) change, the water droplets keep on moving
forward due to the effect of inertia, and hence leave the fur of the animals/umbrella.
Ways to Reduce the Negative Effect of Inertia
The tank in a tanker lorry is divided into smaller tanks. This may reduce the motion of the
liquid inside the tank and hence reduces the effect of inertia.
Momentum
Momentum
Example:
A student releases a ball with a mass of 2 kg from a height of 5 m from the ground. What
would be the momentum of the ball just before it hits the ground?
Answer:
In order to find the momentum, we need to know the mass and the velocity of the ball right
before it hits the ground.
The principle of conservation of momentum states that in a system make out of objects
that react (collide or explode), the total momentum is constant if no external force is acted
upon the system.
m1v1 + m2v2
0 = m1v1 + m2v2
m1v1 = – m2v2
(-ve sign means opposite direction)
Example:
A man fires a rifle which has mass of 2.5 kg. If the mass of the bullet is 10 g and it reaches
a velocity of 250 m/s after shooting, what is the recoil velocity of the pistol?
Answer:
This is a typical question of explosion.
m1 = 2.5 kg
m2 = 0.01 kg
u1 = 0 ms-1
u2 = 0 ms-1
v1 = ?
v2 = 250 ms-1
By using the equation of conservation of momentum principle
0 = m1v1 + m2v2
0 = (2.5)v1 + (0.01)(250)
(2.5)v1 = -2.5v1 = -1 ms-1
Elastic collision is the collision where the kinetic energy is conserved after the collision.
Total Kinetic Energy before Collision
= Total Kinetic Energy after Collision
Additional notes:
● In an elastic collision, the 2 objects separated right after the collision, and
Inelastic collision is the collision where the kinetic energy is not conserved after the
collision.
Additional notes:
● In a perfectly elastic collision, the 2 objects attach together after the collision,
and
● the momentum is also conserved after the collision.
● Total energy is conserved after the collision.
Effects of Force
Force
When the forces acting on an object are not balanced, there must be a net force acting on
it. The net force is known as the unbalanced force or the resultant force.
1. size,
2. shape,
3. stationary state,
4. speed and
5. direction of the object.
The rate of change of momentum of a body is directly proportional to the resultant force
acting on the body and is in the same direction.
Implication:
When there is the resultant force acting on an object, the object will accelerate (moving
faster, moving slower or change direction).
Answer:
F = ma
(300) = (150)a
a = 2 ms-2
Example:
A object of mass 50kg is placed on a horizontal floor with a smooth surface. If the velocity
of the object changes from stationary to 25.0 m/s in 5 seconds when is acted by a force,
find the magnitude of the force that is acting?
Answer:
We know that we can find the magnitude of a force by using the formula F = ma. The mass
m is already given in the question, but the acceleration is not given directly.
Friction
When a rope attached to an object is pulling on the object, the rope exerts a force T on the
object, and the magnitude T of that force is called the tension in the rope.
Newton’s third law of motion states that for every force, there is a reaction force with the
same magnitude but in the opposite direction.
Examples
1. When a man standing on the surface of the earth, his body is pulled by the
gravitational force from the earth.
2. According to Newton’s Third Law of Motion, his body will also have another
gravitational force that pull the earth towards him, with the same magnitude as the
gravitational force of the earth, but in opposite direction.
(The earth pull the man, the man pull the earth.)
(The man push the wall, the wall push the man.)
(The block press on the table, the table push the block upward.)
Impulse
Impulse
Impulse is defined as the product of the force (F) acting on an object and the time of action
(t).
1. Impulse is the product between the force, F with the time of impact, t.
2. Impulse is also defined as the change in momentum.
3. Impulse is a vector quantity.
4. An impulse will cause velocity change of an object.
Formula of impulse
Impulse=F×t
Impulse = momentum change
Impulse=mv−mu
Example:
A billiard ball weighing 0.25 kg is in a stationary state on a smooth billiard table. The ball is
then given an impulse as much as 3.0Ns horizontally. What is the velocity of the ball after
impact?
Answer:
Mass of the billiard ball, m = 0.25kg
Initial velocity of the billiard ball, u = 0
Impulse = 3.0Ns
Final velocity, v = ?
Impulse = momentum change = mv – mu
(3.0) = (0.25)v – (0.25)(0)
3 = 0.25v
v = 3/0.25 = 12 m/s
Impulsive Force
Impulsive Force
Answer:
m = 1000kg
u = 24 m/s
v=0
t = 0.05s
1. Playing football
2. Playing badminton
3. Playing tennis
4. Playing golf
5. Playing baseball
Long Jump
1. The long jump pit is filled with sand to increase the reaction time when athlete
land on it.
2. This is to reduce the impulsive force acts on the leg of the athlete because the
impulsive force is inversely proportional to the reaction time.
High Jump
(This image is licenced under the GNU Free Document Licence. The original file is from
the Wikipedia.org.)
● During a high jump, a high jumper will land on a thick, soft mattress after the
jump.
● This is to increase the reaction time and hence reduces the impulsive force acting
on the high jumper.
Jumping
A jumper bends his/her leg during landing. This is to increase the reaction time and hence
reduce the impact of impulsive force acting on the leg of the jumper.
The crumple zone increases the reaction time of collision during an accident.
This causes the impulsive force to be reduced and hence reduces the risk of injuries.
Seat Belt
Prevent the driver and passengers from being flung forward or thrown out of the car during
an emergency brake.
Airbag
The inflated airbag during an accident acts as a cushion to lessen the impact when the
driver flings forward hitting the steering wheel or dashboard.
Head Rest
Reduce neck injury when a driver and passengers are thrown backwards when the car is
banged from backward.
Windscreen
Shatter-proof glass is used so that it will not break into small pieces when broken. This
may reduce injuries caused by shattered glass.
Padded Dashboard
Cover with soft material. This may increase the reaction time and hence reduce the
impulsive force when passenger knocking on it in an accident.
The steering will swing away from the driver’s chest during a collision. This may reduce the
impulsive force acting on the driver.
Bumper
Made of an elastic material so that it can increase the reaction time and hence reduces the
impulsive force caused by a collision.
The body of the car is made from the strong, rigid steel cage.
This may prevent the car from collapsing on the passengers during a car crash.
Free Falling
Free Falling
1. Free falling is a motion under force of gravity as the only force acting on the
moving object.
2. Practically, free-falling can only take place in a vacuum.
Gravitational Acceleration
1. The gravitational acceleration is the acceleration of an object due to the pull of the
gravitational force. It has the unit of ms-2
2. The symbol of gravitational acceleration is ” g “.
3. Gravitational acceleration does not depend on the mass of the moving object.
4. The magnitude of gravitational acceleration is taken to be 10ms-2.
Gravitational Field Strength vs. Gravitational Acceleration
1. Both the gravitational field strength and gravitational acceleration have the
symbol, g and the same value (10ms-2) on the surface of the earth.
2. When considering a body falling freely, the g is the gravitational acceleration.
3. When considering objects at rest, g is the Earth’s gravitational field strength acting
on it.
Case of Free Falling 1 – Falling from High Place
1. When a man standing inside an elevator, there are two forces acting on him.
a. His weight, (W) which acting downward.
b. Normal reaction (R), acting in the opposite direction of weight.
2. The reading of the balance is equal to the normal reaction (R).
3. Figure below shows the formula to calculate the reading of the balance at different
situation.
Example 1:
Subra is standing on a balance inside an elevator. If Subra’s mass is 63kg, find the reading
of the balance when the lift,
a. stationary
b. moving upward with a constant velocity, 15 ms-1.,
c. moving upward with a constant acceleration, 1 ms-2.
d. moving downward with a constant acceleration, 2 ms-2.
Answer:
a.
W = mg
W = (63)(10) = 630N
b.
W = mg
W = (63)(10) = 630N
c.
R = mg+ma
R = (63)(10)+(63)(1)
R = 693N
d.
R = mg−ma
R = (63)(10)−(63)(2)
R = 504N
Example 2:
A 54kg boy is standing in an elevator. Find the force on the boy’s feet when the elevator
a. stands still
b. moves downward at a constant velocity of 3 m/s
c. decelerates downward with at 4.0 m/s2,
d. decelerates upward withat 2.0 m/s2.
Answer:
a.
W = mg
W = (54)(10) = 540N
b.
W = mg
W = (54)(10) = 540N
c.
R=mg+ma
R=(54)(10)+(54)(4)
R=756N
d.
R=mg−ma
R=(54)(10)−(54)(2)
R=432N
Pulley
There are 2 types of pulley, the fixed pulley and the movable pulley.
2. In SPM, we will only discuss the fixed pulley.
3. The fixed pulley change the direction, without changing the magnitude of the
force.
4. In SPM, we assume all pulleys are smooth (no friction) unless it is stated
otherwise.
Vector Quantities
Vector and Scalar Quantity
Equal Vector
Two vectors A and B may be defined to be equal if they have the same magnitude and
point in the same direction.
Vector Addition
Vector Addition – Triangle Method
Join the tail of the 2nd vector to the head of the 1st vector. Normally the resultant vector is
marked with a double arrow.
Join the tail of the 2nd vector to the tail of the 1st vector. Normally the resultant vector is
marked with a double arrow.
Addition of 2 Perpendicular Vectors
If 2 vectors (a and b) are perpendicular to each other, the magnitude and direction of the
resultant vector can be determined by the following equation.
Example:
Two forces, P and Q of magnitude 10N and 12N are perpendicular to each other. What is
the magnitude of the resultant force if P and Q are acting on an object?
Answer:
Magnitude of the resultant force
Example:
The diagram above shows that four forces of magnitude 2N, 4N, 5N and 8N are acting on
point O. All the forces are perpendicular to each other. What is the magnitude of the
resultant force that acts on point O?
Answer:
The resultant force of the horizontal component = 5 – 2 = 3N to the right
The resultant force of the vertical component = 8 – 4 = 4N acting downward.
Therefore, the magtitude of these 2 force components,