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1. WHAT IF THE PCs ABANDON ELTUREL?

2. The goal of Descent Into Avernus is to save Elturel, but the Alexandrian Remix is flexible
and robust enough that it’s fully possible that the PCs might set a completely different goal for
themselves. Maybe they’ll conclude that saving Elturel is impossible; or that it’s not worth saving.
Or maybe they’ll never really think of Elturel as being their responsibility; or they’ll feel that their
responsibility ended once they delivered the crucial information about Bellandi’s pact to Ravengard.
3. Or maybe they’ll just find personal goals that they think are more important. It’s a campaign
set in Hell, after all. Amorality and cruel disregard for the suffering of others isn’t exactly outside of
the purview here.
4. If this is the direction your campaign goes, I’m afraid I’ll be of even less use to you in
shaping an ending. When the campaign concludes (if it ever does), the ending you’ll find will
obviously be focused on whatever the new goals of your group have become.
5. But even as the campaign shifts focus, don’t let everything that came before drop away.
6. For example, what happens when Elturel falls?
7. This should be the beginning of a significant shift of power. The ranks of Zariel’s army will
swell, and the front lines of Blood War will shift. (Either because of a massive, preemptive assault
by the demons; or the inevitable advance of Zariel’s legions with their new strength. Or both.)
8. Troop movements will begin altering your hex key.
9. What opportunities are created for the factions in your game? For example, warlords might
start running magical weapons stolen from the front lines. Or they might go on missions to
scavenge from bloody battlefields.
10. In addition to open war, espionage will also increase. Add demon spies and quisling devils.
11. What happens in the Purple City? Does it fall to a surprise attack? Become besieged? Swell
with the wealth of war profiteering?
12. And so forth.

13. A GUIDE TO MILESTONES


14. If you’re using level advancement milestones, I recommend the following milestones.
15. ACT I – BALDUR’S GATE:
16. Reaching Baldur’s Gate
17. Completing the Poisoned Poseidon OR Amrik Vanthampur (whichever they do first)
18. Completing the Dungeon of the Dead Three
19. Completing the Vanthampur Estate
20. PCs will be 5th level as they leave Baldur’s Gate and head to Candlekeep (and,
subsequently, Avernus).
21. Design Note: A number of DMs have found that the Dungeon of the Dead Three
is potentially very deadly for 2nd level characters. These milestones conveniently give
PCs an extra level before tackling the dungeon.

22. ACT II – HELLTUREL: The PCs will be 5th level when entering Avernus.

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