Professional Documents
Culture Documents
School of Management
In Partial Fulfillment
of the Requirement for the Course
Extensive Competency Program 1 (EXCOMP1)
Submitted by:
Djonn Lorenz Dadivo
Bryne Louis Rabajante
Presented to:
Marie Endrita P. Celeste
EXCOMP1 Instructor
FEBRUARY 2023
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CHAPTER I
Introduction
In the current digital age, technology has become a vital tool for enhancing the learning
experience of students. With the advent of various educational software and tools, teachers and
students are continuously searching for new ways to improve the classroom environment.
Among these tools, Grammarly and Canva stand out as two of the most popular. Grammarly is a
grammar checking software that helps improve writing skills, while Canva is a graphic design
platform that assists students in creating professional looking presentations and projects. The
purpose of this study is to evaluate the impact of these tools on the class activities of students.
The main objective is to determine the effect of using Grammarly and Canva on students’
writing and presentation skills and to examine the ways in which they can contribute to the
overall success of the class. This research will be of great significance to instructors, students,
and researchers as it will provide valuable insights into the effectiveness of these tools and
Grammarly & Canva are educational software programs that assist students improve their
writing abilities and participation in class activities. They are used in education to help students
create high-quality writing assignments and aesthetically appealing designs. This assessment will
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look at their efficacy, usability, and impact on students' writing and design skills. The goal is to
evaluate how these technologies might help instructors create interactive classes that promote
The integration of technology into education has led to the widespread use of software
like Grammarly and Canva in the classroom. However, there is limited research on the actual
impact of these tools on class activities and student learning outcomes. This study evaluates the
effects of using Grammarly and Canva in a classroom setting and understands how they affect
student writing skills and the overall quality of class activities. This research is needed to supply
insights into the effectiveness of these tools and inform educators about their potential benefits
and limitations.
1. What are the factors that influence the students of APC to use Grammarly and
2. Does Grammarly and Canva have an impact on the writing skills and creativity of
APC students?
3. What are the positive and negative effects of using these softwares?
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C. Objectives
This study's goal is to examine the effects of using Grammarly and Canva on student
writing skills and class activities in a classroom. Specifically, the research aims to:
2. Assess the effectiveness of Canva in improving the visual appeal and overall
The importance of this study comes in its ability to contribute to the realm
of education by offering useful insights regarding the influence of Grammarly and Canva on
APC students. The findings of this study have the potential to guide technology integration
The findings of this study can assist APC students understand the possible benefits and
drawbacks of utilizing Grammarly and Canva in the classroom, as well as how these tools can
help improve their writing abilities and enrich their learning experiences.
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The findings of this study can give educators with information regarding the impact of
for their use. This data may be utilized to improve teaching and learning processes, as well as to
The findings of this study can add to the current body of research on the influence of
technology on APC Student learning outcomes, as well as serve as a foundation for future
Finally, the study's findings have the potential to help a wide variety of stakeholders,
including students, educators, and academics, by giving useful insights on the influence of
This study aims to investigate the impact of using two digital tools, Grammarly and
Canva, on the writing and design skills of students at Asia Pacific College (APC). Specifically,
the study will focus on how these tools affect students' participation in class activities, with
The study will assess key features of Grammarly and Canva, such as their ease of use and
user friendliness, and how these features contribute to students' effective utilization of the tools
for writing and design projects. By shedding light on the benefits and drawbacks of these tools in
the classroom, the research seeks to enhance our understanding of their potential impact on
students' learning.
Limitations:
While the goal of this research is to give insight about the influence of Grammarly and
Canva on APC students, it is vital to recognize its limitations. The study's sample size is small,
which may limit the findings' applicability to all students and teachers. Additionally, the study's
findings may just provide a preliminary look at the effects of these technologies, and further
research may be required to properly understand their influence across diverse educational
contexts.
As a result, while evaluating the study's findings, it is critical to keep these limitations in mind.
The findings should be seen as an addition to the body of information on the use of educational
software tools in the classroom, rather than a final solution. Further study is needed to fully
evaluate the impact of Grammarly and Canva on students and to determine best practices for
F. Definition of Terms
Grammarly
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help people improve the quality of their written work. It delivers real-time feedback on grammar,
spelling, and punctuation, making it an invaluable tool for students wishing to improve their
writing abilities.
Canva
Canva is a graphic design program that allows users to generate a variety of visual
material such as posters, flyers, and presentations. The program has an easy-to-use interface and
a large library of templates, making it accessible and simple to use for anyone with little to no
design knowledge.
Class Activity
referred to as a class activity. These activities, which can range from writing assignments to
group projects, are intended to help students improve their abilities and knowledge in a certain
subject area.
This section's definitions are intended to offer a thorough knowledge of the important topics and
phrases used throughout the study. A precise description of words is critical for establishing
CHAPTER II
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In recent years, the use of technology in education has been the subject of numerous
studies (1). The integration of educational tools and software into the classroom has been shown
to have a positive impact on students' learning and overall academic performance (2). One such
tool that has gained popularity in recent years is Grammarly. Grammarly is a grammar checking
software that provides suggestions to improve writing skills (3). Several studies have
Similarly, Canva is a graphic design platform that helps students to create professional-
looking presentations and projects (6). A number of studies have investigated the impact of
graphic design tools on students' learning and creativity (7). These studies have shown that the
use of graphic design tools such as Canva can enhance students' presentation skills, encourage
In this study, we aim to evaluate the effects of Grammarly and Canva on students' class
activities. This review of related literature highlights the positive impact that these tools have had
on students' writing and presentation skills, and provides a foundation for the proposed research
(10).
It is important to note that while a number of studies have investigated the use of
technology in education, few have specifically focused on the impact of Grammarly and Canva
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on students' class activities (11). This study aims to fill this gap in the literature and provide
mentioned. Mention at least three authors who defined this key term. Mention how their
definitions of the key term are similar with each other, or how they are different from each other.
The next paragraph could be examples or other supporting information about the main idea that
Sources:
1. Anderson, L. W., & Krathwohl, D. R. (2001). A taxonomy for learning, teaching, and
2. Zhao, Y. (2003). The study of technology and its impact on student motivation and learning.
https://www.grammarly.com/
4. Chang, M. L. (2019). The impact of grammar feedback on the writing development of EFL
5. Lee, J. (2020). The effectiveness of grammar-checking software on the writing skills of EFL
6. Canva (n.d.). Canva: Graphic Design & Video Creation. Retrieved from
https://www.canva.com/
7.Kvasny, L. (2017). Designing for creativity and learning in digital media: A review of the
8. Kim, J. (2019). The impact of graphic design tools on the creative thinking skills of students.
9. Wang, Q. (2020). The role of graphic design in enhancing the academic performance of
10. Stone, R. (2021). The impact of technology on student learning and academic performance.
11. Lee, J., & Kim, J. (2022). The effectiveness of educational software on students' academic