Professional Documents
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Gamers of
Mobile Legends at Legazpi City National High School
INTRODUCTION:
In recent years, the prevalence of online gaming has undergone a paradigm shift,
significantly influencing the lives of adolescents and reshaping their interactions with
entertainment. Among the diverse array of online games, Mobile Legends has emerged
as a prominent multiplayer online battle arena (MOBA) game, captivating the attention
of Grade 11 students at Legazpi City National High School. This study aims to explore
the distinct gaming experiences of these students, delving into the psychological, social,
and academic dimensions impacted by their engagement with Mobile Legends. Through
an in-depth investigation, we aspire to offer valuable insights that can inform educators,
parents, and policymakers about the multifaceted effects of online gaming on the
adolescent experience.
The choice to focus on Grade 11 students at Legazpi City National High School
is grounded in the recognition of this pivotal stage in adolescent development. Grade 11
represents a crucial juncture in academic pursuits, and the impact of online gaming on
students during this period warrants closer scrutiny. By undertaking this research, we
aspire to contribute nuanced insights into the intricate interplay between online gaming
and the multifaceted aspects of the Grade 11 experience. The findings are anticipated
to not only broaden our understanding of the effects of Mobile Legends but also provide
practical recommendations for educators, parents, and policymakers navigating the
evolving landscape of adolescent leisure activities.
This study holds significance within the realms of education, psychology, and
social policy. Understanding the experiences of Grade 11 students in the context of
Mobile Legends contributes to a more comprehensive comprehension of the
implications of online gaming on adolescent development. The insights gained will not
only inform academic discourse but also guide practical interventions, fostering a
balanced approach that acknowledges the importance of online gaming while ensuring
the well-being and academic success of students.
SCOPE OF DELIMITION:
This qualitative research focuses on exploring the Grade 11 students' Mobile
Legends gaming at Legazpi City National High School. The study gathers data on the
resources utilized by students during online gaming, emphasizing a personalized
approach rooted in individual perspectives. Participants are exclusively Grade 11
students from Legazpi City National High School, and the research is delimited to their
subjective encounters with playing online games. The scope is confined to the unique
context of this specific high school, providing in-depth insights into the students'
perspectives on Mobile Legends gaming.
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