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Trung Pn - WDU202c GD 1301 - Question bank

Programming Fundamentals with Python (Trường Đại học FPT)

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lOMoARcPSD|19030970

UI/UX Specialisation course - WDU202c / GD 1301 - Question bank

No. of questions : 50

QN = 1 Which of following interface design


principles is about comfort

a. Simplify Usage

b. Forgive Errors

c. Be appealing

d. Provide feedback

ANSWER a

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 2 In the earliest stage of interface design, the


best strategy for the use of color is

a. Avoid bright colors

b. Avoid saturated red and blues

c. Use as many colors as possible

d. Use no colors at all

ANSWER D

MARK 1

UNIT 5

LO LO4

MIX CHOICES Yes

QN = 3 What is the right UCD cycle

a. Design -> Analyze -> Plan -> Test

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b. Design -> Analyze -> Test -> Plan

c. Analyze -> Design -> Plan -> Test

d. Plan -> Analyze -> Design -> Test

ANSWER D

MARK 1

UNIT 1

LO LO3

MIX CHOICES Yes

QN = 4 What is the process of organizing


information in an app?

a. Information architecture.

b. Prototyping

c. User analysis

d. Usability testing.

ANSWER a

MARK 1

UNIT 4

LO LO3

MIX CHOICES Yes

QN = 5 Which of the following are the two best


ways of prioritizing usability problems?

a. Frist encountered and last encountered

b. Problem frequency and problem severity

c. Most confusing and least confusing

d. Problem severity and problem length

ANSWER B

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MARK 1

UNIT 7

LO LO4

MIX CHOICES Yes

QN = 6 The very best kind of “Help” is

a. Reference manuals

b. A “Help” desk

c. Online tutorials

d. Needing none at all

ANSWER D

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 7 Guidelines fpr good color usage include all


of these points except

a. Use colors as codes (e.g, green=go)

b. Use up to 5 colors for highlighting object

c. Use colors to draw attention

d. Use colors to show relationships

ANSWER B

MARK 1

UNIT 6

LO LO4

MIX CHOICES Yes

QN = 8 Why should we think about usability?

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a. None of the above

b. Because everybody is doing it

c. Increase productivity and customer


satisfaction

d. To make the product beautiful

ANSWER C

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 9 How many websites fail at UX

a. 97%

b. 25%

c. 56%

d. 12%

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 10 When should a developer apply usability


principles:

a. Early in the SDLC

b. None of the above

c. After selling the product

d. We don’t need usability

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ANSWER A

MARK 1

UNIT 4

LO LO3

MIX CHOICES Yes

QN = 11 Which of the following define the


characteristic of a good user interface?

a. Speed of learning

b. Support for multiple skill levels

c. Error recovery, feedback and consistency

d. All of the above

ANSWER D

MARK 1

UNIT 2

LO LO1

MIX CHOICES Yes

QN = 12 Which of the following make up a


product’s UX. There are more than 1
correct answers

a. Aesthetics

b. Availablity

c. price

d. Functionality

e. Ease of use

ANSWER A–d-e

MARK 1

UNIT 5

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lOMoARcPSD|19030970

LO LO3

MIX CHOICES Yes

QN = 13 Which of the following objectives are


not the one that the user interface
offers?

1. Help user interact with the


software.
2. Give commands and input through
the instructions that are displayed
via user interface.
3. To improve the coding skills of the
users.

a. All 1, 2 and 3 are correct

b. Only 1 and 2 are correct

c. Only 1 and 3 are correct

d. None of the given options is correct

ANSWER b

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 14 Which of the following devices are mainly


responsible for the user interface?

a. Input and output devices

b. Memory devices

c. Processor

d. None of the above

ANSWER a

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MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 15 Concerning software design principles, a


UI stands for User Integration

a. True

b. False

ANSWER b

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 16 You have to addresss a usability issue


pertaining to a software interface. You will
provide solutions after understanding

a. How you use the software?

b. How your friends use the software?

c. How the user use the software?

d. How the developer uses the software?

ANSWER C

MARK 1

UNIT 9

LO LO3

MIX CHOICES Yes

QN = 17 Which of the following is a golden rule of

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interface design?

a. Make the interface consistent

b. Reduce the user's memory load

c. Place the user in control

d. All of these

ANSWER d

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 18 Human interface design focus on


________

a. Object-object interactions

b. Human-object separation

c. Human-human interactions

d. Human-object interactions

ANSWER d

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 19 A system analyst understand user


experience knowledge and skill levels.
Choose which the follwing principles that
describe that stament

a. Focus on usability

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lOMoARcPSD|19030970

b. Use models and prototype

c. Invite feeback

d. Think like a user

ANSWER d

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 20 Dark mode has been shown to:

a. Support glanceable reading in people with


normal vison

b. Make users with normal vision be less


fatigued

c. Decrease visual acuity in people with


normal vision

d. Decrease reading rates in people with


visual impairments such as cataract

ANSWER c

MARK 1

UNIT 7

LO LO4

MIX CHOICES Yes

QN = 21 Identify the correct design principle when


all components of a similar behavior have a
similar appearance

a. consistency

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lOMoARcPSD|19030970

b. learnability

c. feedback

d. predicttability

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 22 What do you mean by the User Experience


of a produt?

a. What the user experiences while using the


product

b. How much experiences a user has using


the product

c. What the user believes his experiences will


be when using the product

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 23 Which of the following is not a type of user


interface?

a. Command language based

b. Menu based

c. Efficiency based

d. Direct manipulation based

ANSWER C

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lOMoARcPSD|19030970

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 24 Is user feeback a part of the UX process

a. Yes

b. No

e. Ease of use

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 25 What is Usability

a. Usability is concerned with the appearance


of your sitr or product

b. Usability is concerned with how many


people can use your site at a time

c. Usability is concerned with the the ease of


use with which a user can interact with
your site

d. Usability is concerned with the length of


time it takes for a web page to load

ANSWER c

MARK 1

UNIT 5

LO LO3

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lOMoARcPSD|19030970

MIX CHOICES Yes

QN = 26 Red text should not be used on a blue


background because:

a. These are not browser safe colors

b. It has patriotic meaning for those in the


US

c. It will be fuzzy to read

d. All of the above

ANSWER C

MARK 1

UNIT 9

LO LO5

MIX CHOICES Yes

QN = 27 Which of the following is true of the


F-shaped web-reading pattern?

a. Scanning on the web does not always take


the shape of an F

b. The F-pattern is positive for users.

c. The F-pattern is positive for businesses.

d. Design cannot interfere with the F-shape


pattern.

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

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lOMoARcPSD|19030970

QN = 28 A ux design process is implemented

a. When wireframe are neededd

b. Only at the begingning of a project when


coming up with the initial plan

c. When graphic or photographs are required

d. Before, during ang after a project and the


repeated as many times as necessary

ANSWER d

MARK 1

UNIT 11

LO LO5

MIX CHOICES Yes

QN = 29 A user flow is

a. The physical movement a user makes to


navigative through a website: i.e, clicking a
mouse, scrolling a sidebar

b. The amount of time a user spends on a


page

c. A steady stream of customers moving


through a site

d. The user’s journey through a site when


trying to complate a task

ANSWER d

MARK 1

UNIT 3

LO LO3

MIX CHOICES Yes

QN = 30 Define user interface

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a. The physical device used in or with your


machine

b. Collection of code installed onto your


computer’s hard drive

c. Describes how users interact with a


computer system

d. The user’s journey through a site when


trying to complate a task

ANSWER c

MARK 1

UNIT 3

LO LO3

MIX CHOICES Yes

QN = 31 Select the user interface elements except

a. Input controls

b. containers

c. windows

d. Informational components

ANSWER c

MARK 1

UNIT 3

LO LO3

MIX CHOICES Yes

QN = 32 In web design, what is a “false bottom”

a. There is no end, just a continous page

b. The end is near, refer of page count

c. End of page can stop scrolling

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lOMoARcPSD|19030970

d. Seem like the end of page but there is more


content underneath

ANSWER d

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 33 Determine the layout zone that is usually


contains the company name or logo and
the number of the form

a. Heading zone

b. Body zone

c. Instruction zone

d. Control zone

ANSWER a

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 35 Which of the following is not a design


principle that allow the user to
maintain control?

a. Provide for flexible interaction

b. Allow user interaction to be interrupt-able


and undo-able

c. Show technical internals from the casual


user

d. Design for direct interaction with objects

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that appear on the screen

ANSWER c

MARK 1

UNIT 7

LO LO4

MIX CHOICES Yes

QN = 34 Which of the following is a characteristic of


a user interface?

a. Supplies Input

b. Receives Output

c. Interaction

d. All of these

ANSWER d

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 36 Select the basic principle of Ui design that


allows users to provide a keystroke
alternative for earch menu command (Ctrl
C, Ctrl V)

a. Minimize input data problems

b. Design a transparent interface

c. Use familiar terms and images

d. Enhance user productivity

ANSWER c

MARK 1

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lOMoARcPSD|19030970

UNIT 3

LO LO2

MIX CHOICES Yes

QN = 37 Which one is not a process of user


interface design?

a. Knowledgeable, frequent users

b. Interface design

c. User, task, modelling, environment analysis

d. To validate interface

ANSWER a

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 38 Which software platform does not have a


human interface guideline

a. MS-DOS

b. Microsoft windows

c. Mac OS X

d. IOS

ANSWER a

MARK 1

UNIT 3

LO LO2

MIX CHOICES Yes

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lOMoARcPSD|19030970

QN = 39 How many testers do you need to solve


85% of problems?

a. 25

b. 5

c. 100

d. Unknown number

ANSWER b

MARK 1

UNIT 11

LO LO5

MIX CHOICES Yes

QN = 40 What is “A/B testing?”

a. Conducting a test to understand the


responses of two users, user A and user B

b. Conducting a test to rate the success of


two types of design, design A and design
B

c. A test to easily identify the best route


from A to B

d. Conducting a test to establish the


responses of two types of groups, group
A and group B

ANSWER b

MARK 1

UNIT 11

LO LO5

MIX CHOICES Yes

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lOMoARcPSD|19030970

QN = 41 What combines the outward manifestation


of the computer-based system , coupled
with all supporting information that
describe system syntax and semantics?

a. mental image

b. interface design

c. system image

d. interface validation

ANSWER c

MARK 1

UNIT 7

LO LO4

MIX CHOICES Yes

QN = 42 Which of following human interface design


principles is about comfort?

a. Simplify Usage

b. Be Appealing

c. Forgive Errors

d. Provide Feedback

ANSWER a

MARK 1

UNIT 9

LO LO5

MIX CHOICES Yes

QN = 43 Which of the following CANNOT be used


as an input device for an applicattion
interface?

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lOMoARcPSD|19030970

a. Keyboard

b. Joystick

c. Mouse

d. Printer

ANSWER d

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 44 In UX, the critical-incident technique


is

a. A research method in which users are


asked to recall an event with significant
outcomes

b. A type of expert review in which a usability


expert focuses on the top task in a UI

c. An analytics method that tracks the


number of fatal failures that took place on a
site

d. A type of analysis which focuses on those


user errors where users did not realize they
got an incorrect answer for a task

ANSWER a

MARK 1

UNIT 5

LO LO3

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lOMoARcPSD|19030970

MIX CHOICES Yes

QN = 45 What is a difference between a


customer-journey map and an
experience map?

a. The customer-journey map is focused on


customers, while the experience map is
focused on employees.

b. The customer-journey map depicts events


in chronological order, but the experience
map is not chronological or sequential.

c. The experience map is agnostic of any


specific products, while the customer-
journey map is tied to a specific product or
service.

d. The customer-journey map offers a general


human perspective, not specific to a
particular user

ANSWER c

MARK 1

UNIT 4

LO LO3

MIX CHOICES Yes

QN = 46 Which of the following is NOT a


typical you-are-here navigation
mechanism?

a. Logo

b. Breadcrumbs

c. Footer

d. Window (page) title

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ANSWER c

MARK 1

UNIT 4

LO LO3

MIX CHOICES Yes

QN = 47 A ux designer is most likely to say

a. Let’s go straight to implementation

b. Better to have one person’s opinion that


many

c. Research doesn’t help with that

d. Let’s test it

ANSWER d

MARK 1

UNIT 11

LO LO5

MIX CHOICES Yes

QN = 48 What is one advantage of sliders for


application design?

a. They represent a more fun and engaging


input method compared with other UI
controls.

b. They allow users to explore the effect of


the control for the whole range of the
associated parameter.

c. They support precise selection of a specific


value within a range.

d. They allow both fine and coarse parameter


adjustment

ANSWER b

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lOMoARcPSD|19030970

MARK 1

UNIT 5

LO LO3

MIX CHOICES Yes

QN = 49 An effective user interface design is a


design of applying an iterative process
using predefined design principles.

a. True

b. False

ANSWER a

MARK 1

UNIT 2

LO LO2

MIX CHOICES Yes

QN = 50 Usability testing should be done after


project design phase only

a. True

b. False

ANSWER B

MARK 1

UNIT 8

LO LO4

MIX CHOICES Yes

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