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Portrait Identity Miscellaneous 400 Points

Name "Moonlight" Created Mar 17, 2024, 8:11 PM 0 Unspent


Title Enchanter Modified Apr 3, 2024, 8:04 PM 0 Ancestry
Organization Player Atomic Fox 260 Attributes
Description 104 Advantages
Gender Female Height 188 cm Hair Black -50 Disadvantages
Age 22 Weight 71 kg Eyes Yellow -5 Quirks
Birthday April 29 Size +0 Skin Black Fur 17 Skills
Religion TL 8 Hand Right 74 Spells

Primary Attributes Secondary Attributes Humanoid Encumbrance, Move & Dodge


[20] 12 Strength (ST) [0] 16 Will Roll Location DR Level Max Load Move Dodge
[80] 14 Dexterity (DX) [0] 18 Fright Check Eyes -9 0 0 None 14.5 kg 7 11
[120] 16 Intelligence (IQ)[0] 16 Perception (Per) 3-4 Skull -7 2 1 Light 29 kg 5 10
[40] 14 Health (HT) [0] 16 Vision 5 Face -5 0 2 Medium 43.5 kg 4 9
[0] 16 Hearing 6-7 Right Leg -2 0 3 Heavy 87 kg 2 8
Basic Damage
[0] 16 Taste & Smell 8 Right Arm -2 0 4 X-Heavy 145 kg 1 7
1d-1 Basic Thrust
[0] 16 Touch 9-10 Torso +0 0 Lifting & Moving Things
1d+2 Basic Swing
[0] 7 Basic Speed 11 Groin -3 0 14.5 kg Basic Lift
[0] 7 Basic Move 12 Left Arm -2 0 29 kg One-Handed Lift
13-14 Left Leg -2 0 116 kg Two-Handed Lift
Point Pools
15 Hand -4 0 174 kg Shove & Knock Over
[0] 14 of 14 FP [Rested]
16 Foot -4 0 348 kg Running Shove & Knock Over
[0] 12 of 12 HP [Healthy]
17-18 Neck -5 0 217.5 kg Carry On Back
Vitals -3 0 725 kg Shift Slightly
± Reaction ± Condition
+1 from others +6 on all IQ rolls to wake up or to recover from surprise or
-2 from others when Loner is triggered mental stun
-1 from past victims and anyone with Empathy +4 on any task that utilizes sense of smell
-1 to orders, insults, or social slights -5 to all IQ and IQ-based skill rolls, save those for the task you
are currently concentrating on
+1 to initiative rolls for your side (+2 if you are the leader)
+1 to Interrogation and Intimidation rolls when you use threats
or torture
Melee Weapon Usage SL Parry Block Damage Reach ST
Natural Attacks Kick 12 No 1d-1 cr C,1
Natural Attacks Punch 14 11 1d-2 cr C
Quarterstaff Sword Swing 9 8 No 1d+4 cr 1,2 9†
Enchanted as a magical staff: 30 $
Quarterstaff Sword Thrust 9 8 No 1d cr 2 9†
Enchanted as a magical staff: 30 $
Quarterstaff Swung 14 13 No 1d+4 cr 1,2 7†
Enchanted as a magical staff: 30 $
Quarterstaff Thrust 14 13 No 1d+1 cr 1,2 7†
Enchanted as a magical staff: 30 $
Sharp Claws Kick 12 No No 1d-1 cut C,1
Sharp Claws Slash 14 11 No 1d-2 cut C
Sharp Teeth Bite 14 No No 1d-2 cut C
Sound Jet Jet 14 No Stuns 1/point
Utility Knife Cut 0 -1 No 1d-1 cut C,1 5
x2 cost for high TL
Ranged Weapon Usage SL Acc Damage Range RoF Shots Bulk Recoil ST
Izhmash AKMS, 7.62x39mm 14 4 5d+1 pi 500/3,100 10 30(3) -5* 2 9†
x4 cost for high TL.
Lightning 14 3 1d-1 burn/point 50/100
Throw Spell 10 1 Special 80
Transforms another spell into a Missile
spell
GCS is copyrighted ©1998-2023 by Richard A. Wilkes "Moonlight" Modified Apr 3, 2024, 8:04 PM
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Trait Pts Skill / Technique SL RSL Pts
Training 15 Acrobatics 12 DX-2 1 B174+
Combat Reflexes 15 B43 Guns/TL8 (Rifle) 14 DX 1 B198
Never freeze Alchemy/TL8 13 IQ-3 1 B174
Magic 35 Thaumatology 16 IQ 1 B225
Magery 3 35 B66 Armoury/TL8 (Small Arms) 15 IQ-1 1 B178
Background 28 Lockpicking/TL8 15 IQ-1 1 B206
Signature Gear (Underground Bomb 3 B85 Stealth 13 DX-1 1 B222
Shelter) 3 Computer Operation/TL8 16 IQ 1 B184
Status 0 appropriate hideout.
Research/TL8 15 IQ-1 1 B217
High TL 3 15 B23
Staff 14 DX 2 B208
Comfortable Wealth 10 B25
Starting wealth is twice normal Cooking 15 IQ-1 1 B185
Biological 26 Merchant 15 IQ-1 1 B209
Natural Attacks 0 B271 Fast-Talk 15 IQ-1 1 B195
Appearance 4 B21 Diplomacy 14 IQ-2 1 B187
Attractive Innate Attack (Beam) 14 DX 1 B201
Fur 1 B101 Tracking 19 Per+3 1 B226
Immune to sunburn.
Sharp Claws 5 B42
Sharp Teeth 1 B91
Discriminatory Smell 15 B49+
Languages 0
Language: English 0 B24
Native; Spoken (Native); Written (Native)
Disadvantages -50
Absent-Mindedness -15 B122
Once adrift in your own thoughts, you must roll
against Perception-5 in order to notice any event
short of personal physical injury
Callous -5 B125
Light Sleeper -5 B142
Whenever you must sleep in an uncomfortable
place, or whenever there is more than the slightest
noise, you must make a HT roll in order to fall
asleep. On a failure, you can try again after one
hour, but you will suffer all the usual effects of one
hour of missed sleep.
Loner -5 B142
CR: 12 (Resist quite often), -2 Reaction Penalty
Make a self-control roll whenever anyone lingers
nearby, watches over your shoulder, etc. If you fail,
you lash out at that person just as if you had Bad
Temper.
Squeamish -10 B156
CR: 12 (Resist quite often)
Sense of Duty -5 B153
Friends and Companions
Curious -5 B129
CR: 12 (Resist quite often)
Make a self-control roll when presented with an
interesting item or situation
Quirks -5
No Drugs Or Alcohol -1 B162
Avoids taking drugs and drinking alcohol over the
concerns of it being harmful for health.
Broad-Minded -1 B163
Determined -1 PU6:18
Favors independency -1 B162
Would rather not go into debt and prefers relying
on just self, refuses to worship deities.
Proud -1 B164

Modified Apr 3, 2024, 8:04 PM "Moonlight" GCS is copyrighted ©1998-2023 by Richard A. Wilkes
Page 2 of 6 gurpscharactersheet.com All rights reserved
Spell SL RSL Pts
Air 6
Purify Air 17 IQ+1 1 M23
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Area; Cast: 1; Time: 1 sec; Duration: Instant; College: Air
Stench 17 IQ+1 1 M24
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Area; Cast: 1; Time: 1 sec; Duration: 5 min; College: Air
Create Air 17 IQ+1 1 M23
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Area; Cast: 1; Time: 1 sec; Duration: 5 sec; College: Air
Shape Air 17 IQ+1 1 M24
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-10; Time: 1 sec; Duration: 1 min; College: Air
Body of Air 17 IQ+1 1 M24
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: HT; Class: Regular; Cast: 4; Maintain: 1; Time: 5 sec; Duration: 1 min; College: Air
Walk on Air 17 IQ+1 1 M25
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 2; Time: 1 sec; Duration: 1 min; College: Air
Air/Weather 4
Lightning 17 IQ+1 1 M196
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Missile; Cast: 1-Magery; Time: 1-3 sec; Duration: Instant; College: Air, Weather
Lightning Weapon 17 IQ+1 1 M198
+2 burn damage with melee weapon
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 4; Maintain: 1; Time: 2 sec; Duration: 1 min; College: Air, Weather
Lightning Missiles 17 IQ+1 1 M198
+2 points burn damage to missiles fired with weapon
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 4; Maintain: 2; Time: 3 sec; Duration: 1 min; College: Air, Weather
Resist Lightning 17 IQ+1 1 M196
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Air, Protection & Warning, Weather
Communication & Empathy 5
Sense Foes 17 IQ+1 1 M44
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Info/Area; Cast: 1/area, min 2; Time: 1 sec; Duration: Instant; College: Communication & Empathy
Sense Emotion 17 IQ+1 1 M45
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2; Time: 1 sec; Duration: Instant; College: Communication & Empathy
Truthsayer 17 IQ+1 1 M45
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: Will; Class: Info; Cast: 2; Time: 1 sec; Duration: Instant; College: Communication & Empathy
Lend Language 17 IQ+1 1 M46
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 1; Time: 3 sec; Duration: 1 min; College: Communication & Empathy
Borrow Language 17 IQ+1 1 M46
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 1; Time: 3 sec; Duration: 1 min; College: Communication & Empathy
Earth 6
Seek Earth 17 IQ+1 1 M50
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Info; Cast: 3; Time: 10 sec; Duration: Instant; College: Earth
Shape Earth 17 IQ+1 1 M50
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1 per 25 cu yard; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Earth
Earth to Stone 17 IQ+1 1 M51
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3/25 cu ft #; Time: 1 sec; Duration: Permanent; College: Earth
Create Earth 17 IQ+1 1 M51
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2/25 cu ft; Time: 1 sec; Duration: Permanent; College: Earth

GCS is copyrighted ©1998-2023 by Richard A. Wilkes "Moonlight" Modified Apr 3, 2024, 8:04 PM
All rights reserved gurpscharactersheet.com Page 3 of 6
Spell SL RSL Pts
Walk Through Earth 17 IQ+1 1 M52
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3#; Maintain: Same; Time: 1 sec; Duration: 10 sec; College: Earth
Steelwraith 17 IQ+1 1 M54
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: HT; Class: Regular; Cast: 7; Maintain: 4; Time: 2 sec; Duration: 1 min; College: Earth
Enchantment 3
Scroll 17 IQ+1 1 M57
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Enchantment; Cast: Special; Time: days=cost; Duration: Varies; College: Enchantment
Enchant 16 IQ 1 M56
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Enchantment; Cast: Varies; Time: Varies; Duration: Permanent; College: Enchantment
Powerstone 17 IQ+1 1 M69
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Enchantment; Cast: 20; Time: Varies; Duration: Permanent; College: Enchantment
Healing 8
Lend Energy 17 IQ+1 1 M89
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1/pt; Time: 1 sec; Duration: Permanent; College: Healing
Recover Energy 17 IQ+1 1 M89
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Special; Cast: 0; Maintain: 0; Time: 1 sec; Duration: Special; College: Healing
Lend Vitality 17 IQ+1 1 M89
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1/pt; Time: 1 sec; Duration: 1 hour; College: Healing
Awaken 17 IQ+1 1 M90
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Area; Cast: 1; Time: 1 sec; Duration: Permanent; College: Healing
Stop Bleeding 17 IQ+1 1 M91
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1 or 10; Time: 1 sec; Duration: Permanent; College: Healing
Minor Healing 17 IQ+1 1 M91
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-3; Time: 1 sec; Duration: Permanent; College: Healing
Major Healing 16 IQ 1 M91
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-4; Time: 1 sec; Duration: Permanent; College: Healing
Great Healing 16 IQ 1 M91
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 20; Time: 1 min; Duration: Permanent; College: Healing
Light & Darkness 7
Light 17 IQ+1 1 M110
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Light & Darkness
Continual Light 17 IQ+1 1 M110
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2 moon, 4 torch, 6 day; Time: 1 sec; Duration: 2d days; College: Light & Darkness
Darkness 17 IQ+1 1 M111
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Area; Cast: 2; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Light & Darkness
Blur 17 IQ+1 1 M113
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-5; Maintain: Same; Time: 2 sec; Duration: 1 min; College: Light & Darkness
Hide 17 IQ+1 1 M113
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-5; Maintain: Same; Time: 5 secs; Duration: 1 hour; College: Light & Darkness
Infravision 17 IQ+1 1 M111
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Light & Darkness
Invisibility 17 IQ+1 1 M114
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 5; Maintain: 3; Time: 3 sec; Duration: 1 min; College: Light & Darkness
Meta 3

Modified Apr 3, 2024, 8:04 PM "Moonlight" GCS is copyrighted ©1998-2023 by Richard A. Wilkes
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Spell SL RSL Pts
Delay 17 IQ+1 1 M130
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 3; Time: 10 sec; Duration: 2 hrs; College: Meta
Catch Spell 16 IQ 1 M123
Ritual: speak a word or two OR make a small gesture
Class: Blocking/Special; Cast: 3; Time: 1 sec; Duration: Instant; College: Meta
Throw Spell 17 IQ+1 1 M128
Transforms another spell into a Missile spell
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Missile/Special; Cast: 3; Time: 1 sec; Duration: Until thrown; College: Meta
Mind Control 3
Foolishness 17 IQ+1 1 M134
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: Will; Class: Regular; Cast: 1-5; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Mind Control
Daze 17 IQ+1 1 M134
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: HT; Class: Regular; Cast: 3; Maintain: 2; Time: 2 sec; Duration: 1 min; College: Mind Control
Sleep 17 IQ+1 1 M135
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: HT; Class: Regular; Cast: 4; Time: 3 sec; Duration: Until awakened; College: Mind Control
Movement 4
Apportation 17 IQ+1 1 M142
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: Will; Class: Regular; Cast: Varies; Time: 1 sec; Duration: 1 min; College: Movement
Levitation 17 IQ+1 1 M143
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: ST or Will; Class: Regular; Cast: 1 per 80 lbs; Maintain: Half; Time: 2 sec; Duration: 1 min; College:
Movement
Flight 16 IQ 1 M145
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 5; Maintain: 3; Time: 2 sec; Duration: 1 min; College: Movement
Hawk Flight 16 IQ 1 M146
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 8; Maintain: 4; Time: 3 sec; Duration: 1 min; College: Movement
Gate/Movement 3
Teleport 16 IQ 1 M147
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Special; Cast: Varies; Time: 1 sec; Duration: Instant; College: Gate, Movement
Teleport Other 16 IQ 1 M147
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: Will+1; Class: Regular; Cast: Varies; Maintain: _; Time: 1 sec; Duration: Instant; College: Gate, Movement
Blink 17 IQ+1 1 M148
Ritual: speak a word or two OR make a small gesture
Class: Blocking; Cast: 2; Time: 1 sec; Duration: Instant; College: Gate, Movement
Necromancy 5
Death Vision 17 IQ+1 1 M149
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2; Time: 3 sec; Duration: 1 sec; College: Necromancy
Summon Spirit 17 IQ+1 1 M150
Ritual: speak a word or two OR make a small gesture; Cost: -1
Resistance: Spirit's Will; Class: Info; Cast: 20; Maintain: 10; Time: 5 min; Duration: 1 min; College: Necromancy
Steal Energy 17 IQ+1 1 M150
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 0; Time: 1 min per 3 FP drained; Duration: Permanent; College: Necromancy
Steal Vitality 17 IQ+1 1 M150
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 0; Time: 1 min per 3 HP drained; Duration: Permanent; College: Necromancy
Zombie 17 IQ+1 1 M151
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 8; Time: 1 min; Duration: until destroyed; College: Necromancy
Protection & Warning 7
Deflect Missile 17 IQ+1 1 M143
Ritual: speak a word or two OR make a small gesture
Class: Blocking; Cast: 1; Time: 1 sec; Duration: Instant; College: Movement, Protection & Warning

GCS is copyrighted ©1998-2023 by Richard A. Wilkes "Moonlight" Modified Apr 3, 2024, 8:04 PM
All rights reserved gurpscharactersheet.com Page 5 of 6
Spell SL RSL Pts
Catch Missile 17 IQ+1 1 M168
Ritual: speak a word or two OR make a small gesture
Class: Blocking; Cast: 2; Time: 1 sec; Duration: Instant; College: Protection & Warning
Return Missile 17 IQ+1 1 M168
Ritual: speak a word or two OR make a small gesture
Class: Blocking; Cast: 2; Time: 1 sec; Duration: Instant; College: Protection & Warning
Shield 17 IQ+1 1 M167
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2 per DB; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Armor 17 IQ+1 1 M167
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2 per DR; Maintain: Half; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Missile Shield 17 IQ+1 1 M168
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 5; Maintain: 2; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Reverse Missiles 17 IQ+1 1 M168
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 7; Maintain: 3; Time: 1 sec; Duration: 1 min; College: Protection & Warning
Sound 5
Sound 17 IQ+1 1 M171
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: Varies; Maintain: 1/ min; Time: 1 sec; Duration: Varies; College: Sound
Voices 17 IQ+1 1 M172
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 2; Time: 1 sec; Duration: 1 min; College: Sound
Thunderclap 17 IQ+1 1 M171
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 2; Time: 1 sec; Duration: Instant; College: Sound
Great Voice 17 IQ+1 1 M173
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 3; Maintain: 1; Time: 2 sec; Duration: 1 min; College: Sound
Sound Jet 17 IQ+1 1 M173
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: 1-4; Maintain: 1-4; Time: 1 sec; Duration: 1 sec; College: Sound
Technological 5
Seek Power/TL8 17 IQ+1 1 M179
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Info; Cast: 3; Time: 10 sec; Duration: Instant; College: Technological
Lend Power/TL8 17 IQ+1 1 M180
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: Varies; Time: 1 sec; Duration: Indefinite; College: Technological
Conduct Power/TL8 16 IQ 1 M180
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Special; Cast: 0; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Technological
Steal Power/TL8 16 IQ 1 M180
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Regular; Cast: None; Time: 5 sec; Duration: Instant; College: Technological
Draw Power/TL8 16 IQ 1 M180
Ritual: speak a word or two OR make a small gesture; Cost: -1
Class: Special; Cast: 0; Maintain: 1; Time: 1 sec; Duration: 1 min; College: Technological
# Carried Equipment (7.995 kg; $2000) Uses TL LC
1 Izhmash AKMS, 7.62x39mm 7 2 1800 4.7 kg 1800 4.7 kg HT114
x4 cost for high TL.
1 Quarterstaff 0 40 2 kg 40 2 kg LT61
Enchanted as a magical staff: 30 $
65 7.62x39mm 2.4 0.018 kg 156 1.17 kg HT176
x4 cost for high TL
1 Utility Knife 6 4 0.125 kg 4 0.125 kg HT25
x2 cost for high TL
# Other Equipment ($8000) Uses TL LC
1 Non-Adventuring Assets 4 8000 0 kg 8000 0 kg

Modified Apr 3, 2024, 8:04 PM "Moonlight" GCS is copyrighted ©1998-2023 by Richard A. Wilkes
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