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Badminton started in India and became popular in

Exercise – Working out regularly is one of the best ways England. It came to the United States by way of Canada.
to relax your body and mind. Exercise can also improve one’s Supposedly the game originated from a game called
mood. “Poona” that was played in India. The first Poona Club
was established in Bath, England in 1873. The name
Sports is an activity that requires physical actions and Badminton comes from the country estate of Duke of
skills where individual or teams compete under a set of rules. It Beaufort in England. The estate called Badminton house
is classified into individual, dual or team sports. was near the village of Badminton in Gloucestershire. The
first real American impetus of the game came from the
Exercise It refers to 2 hours and 30 minutes of return of soldiers from WWI. Officers became acquainted
moderately intense activities like brisk walks or with the game in England and brought it home to Canada
75 minutes of a more vigorous activity like and the US. Badminton became an Olympic sport in 1992.
swimming laps, jogging or other physical It can be played indoors or outdoors, singles or doubles.
activities. The game requires quick reflexes, finesse and good
Relax It is a feeling after stretching enjoying a conditioned players.
massage, taking a hot bath or shower and getting a
good night’s sleep EQUIPMENT: Badminton requires a racquet, shuttlecock
Aerobic Fitness This exercise usually includes (birdie or bird), net and playing surface. The height of the
moderate to vigorous activity that makes you feel a net shall be 5’ at the center and 5’1” at the sides.
bit warm, causes your breathing to increase and your heart
rate to increase. FUNDAMENTAL SKILLS IN BADMINTON
Strength and Balance, it is a physical fitness
component that is often times forgotten in physical Basic grip – is a way of holding the racket in order to hit
activity, but it is an essential part and has many benefits shots during a match.
External Motivation It is a type of motivation that
comes from someone else or involves gaining a Two (2) types of badminton grips:
reward; • Forehand grip – is used to hit forehand shots.
This type of motivation involves coach yelling at • Backhand grip – is used to hit backhand shots.
you to do push ups, winning a medal, or a parent telling
you to clean your room. Stance - is the way you stand when retrieving certain shots
Intrinsic Motivation It is a type of motivation from your opponent.
that literally means that the desire comes from
within; Three (3) types of badminton stances:
This type of motivation involves personal trait th 1. Offensive Stance - You’ll need to use this stance
at an athlete possesses such as determination and the whenever you hit an overhead forehand stroke.
desired to win.
To get into the attacking stance:
TYPES OF SPORTS 1. Turn your body facing the side of the court.
2. Place your racket leg behind, your non-racket leg
• Individual sport – played by one participant on forward.
each competing side. 3. Both legs should be shoulder width apart.
• Dual sport – played by two competing pairs. 4. Raise your racket and non-racket arm.
• Team sport – played by three (3) or more players
on each opposing sides 2. Defensive Stance - The key to strong defense is to
retrieve your opponent’s smash via the defensive
How can sports help you manage your stress stance.
To get into the defensive stance:
1. Sports can improve your mood. 1. Face your body to the front of the court.
2. Sports can improve your concentration 2. Place your racket in front of you, around waist
3. Sports can reduce stress and depression height, and pointing slightly forward.
4. Sports can improve your sleep habit 3. Raise your non-racket arm for better balance.

BADMINTON Net Stance - The net stance enables you to take the
Badminton is a racket sport played by either two opposing shuttle at the highest point when you are at the net. This
players (singles) or two opposing pairs (doubles), who stance is also used when you make a drop shot.
take positions on opposite halves of a rectangular court
that is divided by a net. It is also a technical sport, Basic stroke – is the swing motion of your racket arm. It
requiring good motor coordination and the development is not a badminton shot. However, you will need to
of sophisticated racket movements perform some strokes to hit certain shots.

Two (2) types of badminton strokes:


1. Underarm Strokes - These strokes are usually • Rally – occurs when the players hit the
performed when your opponent hits a badminton drop shuttlecock back and forth several times before
shot to your forehand and backhand area at the front of one side scores a point.
the court. • Service Court – an area into which the serve
2. Overhead Strokes must be delivered; different for singles and
Forehand - The overhead badminton forehand doubles play.
stroke is very common and is used most often in • Shuttlecock- the name for the object that
badminton. The key to generate power in any players hit, made of a ball of cork or rubber with
badminton shot is to make a complete swing in a crown of feathers in an open conical shape.
your strokes. This stroke is also used when you • Smash – the shot that can see you take control
do a smash. of the game in that particular point. It's a quick,
Backhand - Like the forehand, you make a powerful shot, hit from high up downwards and
complete backhand swing to generate the power aimed at the opponent's court.
to hit strong backhand shots. • Match - a series of games.
• Shadow Play - a practice of the badminton basic
Serve - is how you start the rally. There are two types of skills without hitting a shuttlecock
serve, the forehand and backhand serve.
• Forehand serve - The badminton forehand serve Faults - A fault by serving side—server loses serve. A
is typically executed in a singles game. Thus, you fault by receiving team—server earns a point.
should practice by standing in the position on the
court as shown below, at about 2 meters away Service Faults:
from the net. 1. Racquet head higher than server’s hand. The
• Backhand serve - The backhand low serve is the serve must be underhand.
main serve used in doubles 2. Shuttle contacted higher than server’s waist.
and men’s singles 3. Shuttle falls outside service court (on the line is
Toss - Before play begins, opponents toss to decide good).
order of service and choice of courts. The winner of the
toss has choice of service or choice of courts and the loser a. Servers or receivers feet not inside the proper court
has alternative choice. The side that wins a game serves line, both feet must remain stationery when racquet
first in the next game. Sides of court are also changed begins motion.
after each game and at 8 points in game 3. b. Before or during service, a player fakes or otherwise
balks his opponent
Scoring - Either team can score points, rally scoring c. If in service or play the shuttle touches anyone or
played to 21. The winner needs only a point advantage, anything other than the racquet head and face (except the
unless the score becomes 29-29 the team that scores the top of the net).
30th point shall win that game. A match is the best of 3 d. More than one person on a side hits the shuttle before
games. it crosses the net or one person hitting it twice before it
OTHER TERMINOLOGIES: crosses the net.
• Clear – a shot hit deep to the opponent’s back court. e. If the server hits the top of the net and lands in the
• Court - area of play, as defined by the outer correct service court it is legal and in play.
boundary lines. f. The server may not serve until the receiver is ready. If
• Drive - a fast and low shot that makes a the receiver returns it it is considered played. A receiver
horizontal flight over the net. who is not ready should let the shuttle fall to the court.
• Drop - a shot hit softly to fall rapidly and close to g. If the server, in attempting to serve, misses the shuttle,
the net on the opponent’s side. it is not a fault and service shall be taken again (unlimited
• Half-court Shot - a shot hit low and to midcourt, attempts).
used effectively in doubles against the up-and- h. If a player reaches over the net on the follow-through,
back formation. it is not a fault. It is a fault if the player reaches over or
• Kill - fast, downward shot that cannot be under the net to play the shuttle or if the player touches
returned; a "put away." the net or its supports with racket, person or clothes.
i. The shuttle may not rest momentarily on the racquet
• Net Shot – a shot hit from the forecourt that just
clears the net and drops sharply. during the execution of a stroke, this is called a carry.
j. A player hit with the shuttle (in or out of bounds) is at
• Push Shot – a gentle shot played by pushing
fault and the player who hit the shuttle receives point or
the shuttle with little wrist motion, usually from net
serve. A player may not crouch below the net and hold
or midcourt to the opponent’s midcourt.
his/her racquet above the net in a blocking fashion to hit
• Racket - instrument used by player to hit
a smash or other shot.
shuttlecock (Weight: About 3ounces. Length: 27
inches. Made of: Ceramic, graphite, or boron
frame; beef-gut string). ARNIS
• Arnis, also known as kali or eskrima, refers to a
category of Filipino martial arts that emphasizes
the use of weapons – whether it be fighting sticks, • Forearm and chin guards- a
blades, or improvised weapons. compulsory to also avoid severe
• In arnis, the weapons are used as an extension injuries while having a fight or
of the body. competition.
• It is a Filipino Martial art that can be performed FACILITY
individually or with a partner. Playing Area- A square measuring 8.0 meters by 8.0
• Using a single stick or a pair of sticks for striking meters with a two (2) meters minimum free zone around
and blocking. it, and a clear space without any obstruction up to a height
• Indios used sticks to practice wielding their of not less than 5 meters from the playing surface.
swords and bolos which they disguised as a folk
dance. This is one possible reference as to how BENEFITS OF ARNIS TO A PERSON
arnis developed into actual martial art. • Effective self-defense.
• However, because of the new culture brought by • Contributes to the development of physical
our colonizers, Arnis was overshadowed and fitness. Develops mental qualities such as
almost went out of the spotlight. alertness and precision.
• Luckily, with the rise of martial arts as a popular • Cultivates desirable character traits such as
sport during the 1980s, arnis was able to alertness and precision.
recapture the interest of the Filipinos and the • Develops mental strength and courage that
whole world in general. allows someone to face danger and pain.
• Modern Arnis is the system of Filipino fighting arts • Develop the virtue of perseverance to the highest
founded by Remy Presas as a self-defense degree.
system. His goal was to create an injury-free
training method as well as an effective self- TERMINOLOGIES:
defense system to preserve the older Arnis • Arnisador- practitioners of Arnis
systems. • Butt- punyo of the stick closer to the handle
• It is a combination of pre-arranged or • Dagger – Daga
choreographed striking, blocking, and body
• Distance (Long Range) – Largo
shifting techniques. Different styles of arnis are
• Distance (Medium Range) – Medio
now being practiced all over the world.
• Distance (Short Range) – Corto
• Although not as popular as other oriental martial
arts, it is highly respected for its practicality and • Goodbye – Paalam
effectiveness in terms of self-defense and • Grappling or Wrestling – Dumog
combat. • Grip- the way on how to hold the stick
• Arnis was declared as the national sport of the • Handle/grip of weapon – Puño
country. It was approved and signed by President • Hello – Mabuhay (or) Kumusta
Gloria Macapagal Arroyo into law. • How are you? – Kumusta?
• Today, the governing body of Arnis in the • Instructor – Guro
Philippines is the PEKAF Philippine Eskrima Kali • Machete – Bolo
Arnis Federation • Poke – Tusok
• Ready position- Handa
EQUIPMENT • Respect – Pugay (form of salutation/greeting
1. Wooden Stick- made of rattan and between practitioners)
measures not less than 60 cm and not more • Stab or Thrust – Saksak
than 90 cm in length with a diameter of not • Stick (Single) – Solo Baston
less than 1.3 cm and not more than 3.8 cm. It • Stick (Double) – Doble Baston
must not have sharp edges or pointed ends. • Stick Weapon – Yantok
2. Foam- cushion material- should be foaming • Sword – Espada
the padded sticks and shall have a maximum • Sword and Dagger – Espada y Daga
grip diameter not greater than 3.81 cm. for • Thank You – Salamat
competition use. • Unarmed Combat – Mano Y Mano
3. Head Protector -refers to a pair of protective • You Are Welcome – Walang Anuman
head gear to include an impact-worthy face • Weaving (Weapon Movement) – Sinawali
mask.
4. Body protector - refers to a pair of body
FUNDAMENTALS OF ARNIS
protector, properly cushioned to avoid injuries
and the specifications shall be according to
the i-ARNIS. Grip: Proper hold of the stick Hold the stick one fist
• Groin and Body Protector- to avoid away from the punyo (butt) of the stick. Close the grip with
injuries and the specification shall be the thumb.
according to the i-ARNIS. Basic Stance and Salutations Starting with the ready
stance, move one foot about two feet (2') to the left or the
right direction until both lower legs are almost
perpendicular to the ground. Both toes are pointing in • The first basket used for the first game was a
front, the waist, and the body is facing forward. The body peach basket and a soccer ball was used for the
should not be too low or extended otherwise it will be hard first two years of playing basketball.
to maneuver.
• Ready Stance/ Handa BASIC SKILLS IN BASKETBALL
• Attention Stance Dribbling It is an important skill for all basketball players.
• Forward Stance This skill will allow you to move around the court,
• Oblique Stance maneuver past defenders and execute plays. This
• Straddle Stance involves bouncing the ball off the floor with your hands.
• Side Stance Shooting The act of attempting to score points by
• Back Stance throwing the ball through the basket. It requires the ability
to properly hold and throw the ball into the air toward the
basket while avoiding defenders.
Passing Another skill that when mastered can help you
become a complete basketball player. A pass happens
when one player throws the ball to another player with a
purpose of setting up a play or taking a shot.
• Chest Pass. The pass originates from the chest.
It is thrown by gripping the ball on the sides with
the thumbs directly behind the ball. When the
pass is thrown, the fingers are rotated behind the
ball and the thumbs are turned down.
TYPES OF ARNIS COMPETITION
• Bounce Pass. Is thrown with the same motion
• Anyo or Form A combination of pre-arranged or however it is aimed at the floor. It should be
choreographed striking, blocking, and body thrown far enough out that the ball bounces waist
shifting techniques and blocking techniques to high to the receiver.
create a three minute single stick anyo. • Overhead Pass. Is often used as an outlet pass.
• Laban or Full combat - players are required to Bring the ball directly above your forehead with
strike their opponents' different body parts with both hands on the side of the ball and follow
one baton. Unlike other combative sports, arnis through. Do not bring the ball behind your head,
does not usually require any body contact because it can get stolen, and it takes a split-
between each player aside from the batons that second longer throw the pass.
they are holding. Rebounding The objective of this is to successfully gain
BASKETBALL possession of the basketball after a missed field goal or
• Basketball is a game played between two teams free throw, as it rebounds from the hoop or backboard
of five players on a rectangular court, usually Running This is an important skill in basketball.
indoors.
• The objective of the game is to shoot a ball EQUIPMENT IN BASKETBALL
through a basket. It is one of the most popular and 1. Ball – a ball of basketball is most of the time made
widely viewed team sport in the world. of leather with the official size of 29.5 to 30 inches
• Shooting, passing, dribbling, rebounding, and in circumference for men’s game and 28.5 inches
running are the commonly used skills used in the in circumference for women’s game. It should
game, as well as different positions (player weigh 18 to 22 ounces. When bounced off 6 feet
positioning) defensive and offensive structure from the floor, a well inflated ball should bounce
and techniques; the “center,” “power forward” or 49 to 54 inches in height.
“small forward are the tallest players of the team, 2. Uniform
while “point guard” or “shooting guard” are the 3. Basketball sneakers
shorter players of the team that possess the best 4. Water Bottle
ball handling skills and speed play. 5. Scoreboard
• It was invented by the Canadian clergyman, 6. Whistle
educator, and physician James Naismith on or 7. Timer
about December 1891, at the International Young To avoid/prevent dehydration:
Men’s Christian Association (YMCA) Training • Drink a cup of water 4 hours before the game and
School (now Springfield College) in Springfield another half-cup of water for every 10 to 15
Massachusetts. minutes while playing basketball.
• It was Luther Halsey Gulick, Naismith’s • Replenish electrolytes like sodium and potassium
supervisor and the College’s first physical which are lost through perspiration with sports
education director, who challenged Naismith to drinks or enhanced water.
invent a new indoor game for the school’s • To lower your body temperature and reduce
students to play during the long New England sweating use wet towels or a water mist on the
winter. skin.
• When you’re working out or exerting yourself, the net or is not controlled and goes out of bounds. A
alcoholic and caffeinated beverages, such as serve should score points and not just to get the ball over
coffee, tea and soda, are not recommended for the net
optimal hydration. o Floater - is a shot by tossing and hitting
the ball with your palm through the center
FACILITIES IN BASKETBALL of the ball.
Court dimensions. The court is a flat, hard surface free o Topspin - is a shot when you toss and hit
from obstructions, 28m long and 15m wide, measured the ball with your palm with contact just
from the inner edge of the boundary line. below the center of the ball making it
Backboard and Rim. The height above the ground for the spin.
rim is 10 feet, and the rim is 18 inches in diameter. 72
inches wide by 42 inches tall is the size of the backboard, Passing - Passing involves a sequence of 3 shots in
with the inner square of 24 inches wide by 18 inches tall. between you team without someone in the team doing 2
At the backcourt is the team’s own basket, inbounds part consecutive shots. It is a tactic to set up for a strike attack.
of the backboard and the part of the playing court limited Therefore, it is passing the ball by hitting it to set up to
by their own end line, side lines and center line. score points.
Dig - Usually, the passing sequences begins with a dig
(receive). A dig is the most common shot in volleyball. It
is an accurate shot that is controlled. The dig is usually
performed to keep the ball up and is the first shot when
the attacking team hits it over. It involves having your
hands together and arms straight and hitting the ball. The
ball is struck on the forearms.
Spike - Lastly the final shot of the 3 is to attack the
opposition. Once the setting shot is in the air a player from
the team would perform the spike shot. A spike shot is fast
direct shot to the opposition’s side of the net. It involves a
player to jump up for the ball once the ball is in the air from
the controlled set shot. A spike is a lethal attacking move
that usually scores the points. A spike involves using your
palm and angling your wrist downwards on the ball to
RULES FOR THE OFFENSE: The offensive basketball create topspin.
team is the one that has the ball. DEFENSIVE SKILLS
1. The ball must be bounced, or dribbled, with one Blocking - A well timed and effective block will diffuse an
hand while both feet are moving. If both hands attack. Players near the net when defending will jump up
touch the ball at the same moment or the player with their arms out and attempt to block the shot coming
stops dribbling, the player can only move one over the net. This is a defensive tactic that blocks a spike.
foot. The motionless foot is referred to as the pivot Blockers would jump up and just before the net because
foot. they cannot touch the net or cross it. Hands when
2. The basketball player is only allowed to dribble blocking should be positions downwards and open this is
once. In other words, once a player has stopped because it could be a great attacking tactic to. When the
dribbling, he or she cannot begin dribbling again. ball is blocked it may return in the opponent’s side of the
3. The ball must remain within the boundaries of the court and they might not be able to react quickly enough
field. If the offensive team loses the ball out of and score you a point. Therefore, a block is a great tactic
bounds, the ball is turned over to the opposing for both defense and attack.
team. Diving, rolling and sliding - Clearly instead of just letting
4. While dribbling, the player's hand must be on top the ball hit the ground (your side of the court) and let the
of the ball. Carrying the ball occurs when a player other team score the point be brave and dive, slide or roll
touches the bottom of the basketball while instead while reaching for the ball (dig or recieve). It’s a
dribbling and continues to dribble, and the player great tactic to defend a spike because the spike is coming
loses the ball to the opposing team. fast and is hard to defend. When you dive, slide or roll you
5. The offensive team is not allowed to return to the are getting low and are covering more area of defense
backcourt once they have crossed half court. A around the court better than just standing there.
backcourt violation is what this is known as. The Communication - Communication is a huge tactic in all
offensive team can lawfully reclaim the ball if the codes of sport. Communication plays an important role in
defensive team knocks it into the backcourt. volleyball. In volleyball communication is a great tactic for
BASIC SKILLS IN VOLLEYBALL attacking and defending. This is because your team is
TACTICAL SKILLS communicating to each other who are taking the shot and
Serve - Firstly, the serve is the first shot to start the game whose ball it is. Therefore, it makes the game much
and score a point. A good serve will score you a point or easier.
put the opposition (the other team) at a disadvantage
position. A poor serve is when the serve does not go over

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