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102 course
PHYS Unit-1
102 Mechanics
CHAPTER :1
Units and Dimensions
Motion in One Dimension
PHYS
102
TOPICS
TO BE
1.Physics and Measurement: COVERE
Standards of Length, Mass, and Time.
Dimensional analysis
D
Conversion of units
Significant figures and scientific notation
PHYS
102
By the end of this lecture, you should be able to:
OBJECTI
•
•
Understand the difference between base and derived units.
when solving problems.
VES
• Add and subtract vectoCheck equations using dimensional
analysis.
• Give the results with the correct number of significant
figures rs graphically.
• Describe motion in terms of distance , displacement, speed,
velocity, acceleration and time.
• Describe motion using motion diagrams and graphs.
• Solve problems using kinematics equations
• Apply kinematic equations to free fall bodies.
PHYS
102
The basic laws of physics involve physical
quantities such as force, velocity, volume,
and acceleration, all of which can be
described in terms of more fundamental
quantities.
In mechanics, the three most fundamental INTRODUCTION
quantities are length (L), mass (M), and
time (T).
All other physical quantities can be
constructed from these three.
PHYS
102
The meter is defined as the length of the path
travelled by light in a vacuum during a time
interval of 1/299 792 458 of a second.
The time interval was chosen so that the speed THE
of light C is exactly c= 299 792 458 m/s INTERNATIO
One second is defined as the time taken by 9 NAL SYSTEM
192 631 770 oscillations of the light emitted
by the cesium atom.
OF UNITS
The SI standards of mass is a platinum-iridium
cylinder kept at the international Bureau of
Weights and Measures near Paris and assigned
a mass of kilogram.
https://www.thesun.co.uk/news/9108411/new-standard-kilogram-when-chang
e-effect-start/
Time Mass Length
Second(s) Kilogram(kg) Meter(m) SI units
PHYS
102
ALL OTHER
QUANTITIES CAN
BE DERIVED
FROM THE BASIC
UNITS.. GIVE
EXAMPLES??
PHYS
102
Changing units require a converging factor:
3 min=3(min) x 60 s/1 min=180 sec
CONVERSIO
A conversion factor is a ratio of units that is N FACTOR
equal to one. Multiplying any quantity by
unity leaves the quantity unchanged.
The table on the next slide shows examples
of conversion factors.
Table of Conversion
PHYS 102
Table of Convers
PHYS
102
Using the table of conversion, answer
these questions.
CONVERSIO
Q1 Convert 12 inches to centimeters.
N OF UNITS
Ans.1: From the table: 1 inch = 2.54 cm
PHYS
1 inch 2.54 cm
Form a ratio of value 1: 2.54 cm =1 , =1
1 inch
102
2.54 cm
(12 inches) x ( ) = 30.5 cm
1 inch
Some common derived quantities and their
units
Derived quantities
They depend on base quantities
They are many
Examples : force, velocity, acceleration etc
Their units are called as derived units they are
PHYS
derived from base units 102
This means that in any correct equation the
base units of each part must be the same
The base units on the right hand side of the
HOMOGEN
equation should be the same as left hand side EOUS
EQUATIONS
Example
Kinetic energy = 1/2 mv²
Joule =1/2 kg m²/s²
kg m²/s² = kg m²/s²
½ is a pure number and has no units.
PHYS
To check an equation we can make use of units.
102
The dimensional analysis is important in
checking the validity of any mathematical DIMENSION
expression. The dimension of any quantity
will be defined in brackets [ ]. The AL
dimension of velocity is [ ] = L/T ANALYSIS
Example:
x 1 2 at 2
The dimensional form of this equation can
be written as:
PHYS
L
102
L 2 T 2 L
T
For very large or small numbers, we can use
standard prefixes
PREFIXES/
SCIENTIFIC
prefix symbol multiplier
NOTATIONS
giga G 10⁹
mega M 10⁶
kilo k 10³
milli m 10-3
micro µ 10-6
nano n 10-9
pico p 10-12
femto f 10-15 PHYS
102
To find the number of significant figures you
must count up the total number of digits,
starting at the first non-zero digit , reading
from left to right
SIGNIFICAN
T FIGURES
PHYS
102
Vectors have both magnitude and direction.
Scalars have only magnitude but no direction
VECTORS
AND
SCALARS
Scalars Vectors
Distance Displacement
Speed Velocity
Mass Weight
Pressure Force
Energy Momentum
Temperature
Volume
Acceleration
Electric current
PHYS
Density Torque 102
A scalar quantity is one that can be described with a single
number (including any units) giving its size or magnitude.
PHYS
102
SCALARS
AND
VECTORS
PHYS
102
SCALARS
AND
VECTORS
PHYS
102
Vectors can be represented by arrows
REPRESENTI
NG VECTORS
A vertical force of 10N:
PHYS
102
+ =
SCALAR
AND
Scalars are simply added together VECTOR
Vectors acting along the same straight line: ADDITION
F1
F2
Resultant
F1+F2
PHYS
102
F1
F2 VECTORS
ACTING IN
F1-F2
THE OPPOSITE
DIRECTION
Resultant
The length of the arrow represents the
magnitude of the vector
The direction of the arrow represents the
direction of the vector.
PHYS
102
PERPENDICU
LAR
Y VECTORS
1.By Calculation
The magnitude of the Resultant vector R can be
Found using Pythagoras theorem: R2 = X2 + Y2
tanѲ = opposite/adjacent = Y/X
PHYS
102
TRIGONOME
TRY
Pythagorean Theorem
TRIGONOME
TRY
PHYS
102
EXAMPLE
TRIGONOME
TRY
PHYS
102
PHYS
102
Distance and Displacement are both ways of
measuring how far an object has moved.
Distance is a scalar quantity and Displacement is DISTANCE
a vector quantity. AND
Distance is the total length of the path travelled. DISPLACEM
Displacement is the length of the shortest straight ENT
path between the initial and final point in a
particular direction.
Both are measured in meters.
PHYS
102
The speed of an object is the distance moved per second.
(or the rate of change of distance is speed).
Average speed = distance/time m/s (1)
Speed is a scalar quantity but Velocity is a vector.
Velocity is the rate of change of displacement. SPEED AND
Average velocity = displacement/time m/s (2) VELOCITY
PHYS
102
Using equations 1&2 you can find the average speed
and average velocity for a car journey.
A speedometer shows the actual or instantaneous
speed of the car , which varies through out the INSTANTANE
journey.
OUS
To find the instantaneous speed or velocity you have
to find the distance moved or the displacement , over
VELOCITY
a very small interval of time
The smaller the time ,the closer we get to an
instantaneous value.
PHYS
102
Acceleration is the rate of change of velocity.
Acceleration = change in velocity/time m/s²
It is a vector quantity .
The change in velocity may be change in speed or ACCELERATI
direction or both.
ON
If an object is slowing down , its change in velocity is
negative ,this means a negative acceleration or
deceleration.
PHYS
102
MOTION
DIAGRAMS
https://youtu.be/PR1GfAape7o
What do you understand from the V-t
graph?
MOTION
GRAPHS
MOTION
GRAPHS
When an object moves with constant , uniform
acceleration in a straight line, we can use the following 4
equations :
1) v = u + at u = initial velocity EQUATIONS
2) s = ½ ( u + v ) t s = displacement OF MOTION
3) s = ut + ½ at² v = final velocity
4) v² = u² + 2as a =constant acceleration
t = time
PHYS
102
A free falling object is an object that is falling under the
sole influence of gravity. Any object that is being acted
upon only by the force of gravity is said to be in a state
of free fall. There are two important motion
characteristics that are true of free-falling objects:
Free-falling objects do not encounter air resistance.