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GROUP 5

PRESENTED TOPICS
I. A Quantitative Study on Fruit Peels as Paper: A Practical and Beneficial Idea

Fruit Peels can be useful to us, Peelings have the potential to go from being waste to useful, sustainable byproducts, which many
people aren't aware of. We must remember that the skins and ends of fruits and vegetables are actually rich in nutrients such as
Antioxidants, phytochemicals, fiber, and a long list of vitamins are all common ingredients as well.

“Generally, fruit peels are thrown in garbage and it goes to solid waste dumping site. That causes odor problem due to degradation
of peel content in dumping site. These fruit peels have nutrients like potash, iron, zinc, calcium, citrate content etc. Fruit peel
powders are used as natural fertilizer in the present study.” (Hiral J.Jariwala1 , Huma S.Syed2)

Instead of wasting fruit peels, we can turn them into usable products and help the environment become more eco-friendly. Peels
also can be used as fertilizer to our plants. 2

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A Quantitative Study on Fruit Peels as Paper: A Practical and Beneficial Idea

QUESTIONS:

▪ How much will it contribute to the reduction of organic waste?

▪ How many students are likely to replace regular paper for fruit peel paper

▪ What are the benefits and drawbacks of using fruit peels as paper?

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II. Students at TNCHS Acceptance Study of Augmented Reality Adoption in
Education

Augmented Reality is a use of visual elements and it is a growing trend among companies involved in mobile computing and
business applications in particular. Augmented reality is a technology that uses computer vision-based recognizer to augment
sound, video, graphics, and other sensor-based inputs on real-world objects using your device's camera. It is an effective method for
rendering real-world information and presenting it in an interactive manner, so that virtual elements become a part of the real
world.

“Augmented reality has the potential to revolutionize learning in primary and secondary schools more than any other technology
has done in the recent past,” reports NJIT. “Several studies published in the last four years have shown that it enhances learning
and classroom interactions.”

We can adopt new learning tools by the help of technology. As technology applied in learning it can attract the attention of students
and it can help them to enhance their productivity and learning.
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Students at TNCHS Acceptance Study of Augmented Reality Adoption in
Education

QUESTIONS:

▪ What is the difference of Virtual Reality and Augmented Reality?

▪ What are the potential issues and challenges to its implementation?

▪ How frequently will augmented reality help students' academic performance?

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III. TNCHS Senior High Students' Negative Behavioral Impacts on Online Games

Numerous studies indicate that heavy internet game play causes physical harm and increases anxiety and depression in players.
Many studies show that most adolescent computer game addicts have high heart rates and blood pressure as a result of too much
excitement and stress.

“Students' learning takes place unexpectedly, but the inappropriate usage of playing online games also leads in some problems such
as being distracted in school. Further, it is where the attention of the child was divided that even their health and social life is
unknowingly affected.” (Dennis O. Dumrique & Jennifer G. Castillo)

Time management is needed in using online to not cause negative effect to our behavior. Online games can be stress reliver and
help us to enjoy but don’t abuse because there are consequences.

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THCHS Senior High Students' Negative Behavioral Impacts on Online Games

QUESTIONS:

▪ How much time do students spend playing mobile games?

▪ What is the impact of mobile games on students?

▪ What is the solution to this issue?

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THANKS YOU FOR
YOUR TIME

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