Professional Documents
Culture Documents
01 Run Fast Screen 1
01 Run Fast Screen 1
• Unless instructed otherwise, detached receivers away from any constraint call run
Hitches (3 big steps + 2 little & plant).
• This is the QB’s ‘gift’ – his first pre-snap scan is an Alley Assessment to see if he has a
‘Free Access’ alley away from the Constraint call; if he does, he will throw the Hitch off
a rocker step on the snap of the ball.
EXAMPLE 1 EXAMPLE 2
*CONSTRAINT CALLED TO RIGHT *CONSTRAINT CALLED TO LEFT
*BS WR ON LEFT RUNS 3+2 HITCH *BOTH BS WR ON RIGHT RUN 3+2
*CB AT 7 WITH NO ALLEY HELP HITCHES
TELLS QB IT’S ‘FREE ACCESS’ *CB IS LESS THAN 5, BUT COMPLETE
*QB THROWS HITCH ON ROCKER LACK OF LB PRESENCE TO INS REC
RHYTHM COULD, BY GP, LEAD QB TO TREAT
44 Gore THIS LOOK AS ‘FREE ACCESS’
RELATED TO THE INS HITCH AND
7+ THROW TO HIM ON ROCKER RHYTHM
14
GINOBLI
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SPECIAL ALIGNMENTS: “Star” / “Stout” Base
Protectio
Star/Stou
nt
Summary
Table
• RB pre-aligned in the widest spots (“Star”- Right, “Stout,” wide left) when a run with a
constraint is called will be DUAL THREAT players….
• …threats to either catch the Backside Hitch if the QB decides it’s a gift
• …or to motion (“Sink”) to the backfield to potentially execute the run called
• Remind your QB as you break the huddle – “Dual threat.”
• Align in your Star or Stout position with a Wide Split (Halfway between the numbers and
the sideline), and assume that the ball is about to be snapped and you’re going to run a
HITCH (3 big steps plus 2), catch the ball, make a tight turn, and score.
• As you’re looking in at the ball, if you see the QB wave his hand to you, “Sink” in motion
to the backfield, and execute the run called on the correct cadence
• QB: If you have a Star-Stout RB, go through your normal pre-snap assessments. If Slot
& Alley are both dirty, make sure everyone is set, WAVE at the RB, and start your
cadence
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SPECIAL ALIGNMENTS: “Star” / “Stout” Base
Protectio
Star/Stou
nt
Summary
Table
• RB pre-aligned in the widest spots (“Star”- Right, “Stout,” wide left) when a run with a
constraint is called will be DUAL THREAT players….
• …threats to either catch the Backside Hitch if the QB decides it’s a gift
• …or to motion (“Sink”) to the backfield to potentially execute the run called
• Remind your QB as you break the huddle – “Dual threat.”
• Align in your Star or Stout position with a Wide Split (Halfway between the numbers and
the sideline), and assume that the ball is about to be snapped and you’re going to run a
HITCH (3 big steps plus 2), catch the ball, make a tight turn, and score.
• As you’re looking in at the ball, if you see the QB wave his hand to you, “Sink” in motion
to the backfield, and execute the run called on the correct cadence
• QB: If you have a Star-Stout RB, go through your normal pre-snap assessments. If Slot
& Alley are both dirty, make sure everyone is set, WAVE at the RB, and start your
cadence
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NFL CONSTRAINTS Base
Protectio
NFL
constrain
n
ts
Summary
Table
• Calls with NFL names will enlist receivers in some sort of “Fast Screen” concept
• NFL constraints involve NO CHANGE for offensive linemen!
• The QB will decide PRE-SNAP what to execute based on a “SLOT ASSESSMENT”, the
key being to HOLD HIS EYES on the Slot right up until the ball is snapped.
• The following are at a PREMIUM on NFL constraints and must be perfected
RUTHLESSLY in practice:
*Correct Splits (receivers) *Rendezvous points (receivers)
*MDM recognition (interior receivers, especially
*Finishing blocks/running the number (receivers)
*Decisive run after catch / reading blockers’ cheeks (screener)
*Quick release – velocity – ball placement (quarterback)
• An overview of our NFL constraints follows:
• INDIANAPOLIS Bubble Screen to Inside receiver
• MIAMI Now Screen to Middle receiver
• OAKLAND Now Screen to Outside receiver
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INDIANAPOLIS (Luck-Gore) Base
Protectio
Indianap
n
olis
Summary
Table
Bubble: Most CB
Block Dangerous
on
Recognition
Execute Run or
Pass based on Slot assessment
*HOLD YOUR EYES
*Can SHORT PUMP DE/OLB to Packer side before handoff on Run Click here to go to
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INDIANAPOLIS (Luck-Gore) Indy v
Cloud
v. Cloud CB
-MAX SPLIT, CREATE AN ALLEY
-”HIGH WALL” UPFIELD # OF CB
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INDIANAPOLIS (Luck-Gore) Indy v
Ollie
DON’T FORGET
THE BS HITCH!
Most Split to Max Split
Dangerous Hash CB
*Protect* 1 step Inside
NOW Rendezvous
Execute Run or “High wall”
Pass based on Slot assessment
*HOLD YOUR EYES
*Can SHORT PUMP DE/OLB to Saint side before handoff on Run Click here to go to
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OAKLAND (Al-Cooper) Base
Protectio
Oakland
n
Summary
Table
DON’T FORGET
THE BS HITCH!
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Protectio
Inbounds
Exn1-2
Summary
Table
4
R
To
“ST QB:
ACK
”
To AL”
X-H
“
To Q
“STA B:
CK” R To Y-Z:
“Parker”
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Protectio
Inbounds
Exn3-4
Summary
Table
:
QB ”
To ACK
“ST
R
To H:
“DOLP
HIN”
:
o QB K”
T AC
“ST
R
To X-H
-
“DOLP Z:
HIN”
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Protectio
Inbounds
Exn 5
Summary
Table
To QB:
“STACK”
4
R
R”
OO :
“C To H
PE
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Inbounds
Protectio
Playn ex
1-2
Summary
Table
• Execution examples
XAMPLE 1: BASE W/SHORT STACK CALL - HUDDLE/SIDELINE CALL IS “16 SPY”
1
Mid: MDM
4 1
2 Ins: CB *Slot is CLEAN (2 v. 1)
R
Set H
IT *Throw the NOW to R
*Execute OAKLAND
1 2
4 1
R
2 Waves RB in motion *Slot is DIRTY (2 v. 2)
*QB SINKS the R in motion
Set HIT *Execute 16 SPY
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Inbounds
Protectio
Playn ex
3-4
Summary
Table
• Execution examples
EXAMPLE 3: SHOT TRIPS LT W/SHORT STACK – CALL IS “45 LUCK”
*Slot is DIRTY (1 v. 1) 1
*QB SINKS the R in motion
*Execute 45 Luck
*Bubble to field still live! 1
QB must do BOTH Waves RB in motion R
Slot assessments! Set
HIT
Outs:
Ins: MDM
High wall CB
1 2
Set H R
IT
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MIAMI/OAKLAND: RB Stack “Inbounds Plays” Base
Inbounds
Protectio
Playn ex
5-6
Summary
Table
• Execution examples
EXAMPLE 5: TOT RT W/WIDE STACK- CALL IS “15”
*Slot is DIRTY (2 v. 2)
*QB sinks the R in motion
*Execute 15
2 1
1 2
Waves RB in motion
R
Set
HIT