You are on page 1of 22

RULES AND

REGULATIONS
IN
TABLE TENNIS
IS A GAME UP TO 11 POINTS OR 21
POINTS?
Up until 2001 a table tennis game was played up to 21
points.
A game of table tennis is now played up to 11 points.
The winner is the player or pair who first scores 11
points , unless both players or pairs score 10 points (called
DEUCE).Then a game will be won by the first player or
pair to gain a two point lead.
HOW TO START A GAME?

- by tossing a coin or disc having two distinct


sides.
- the umpire will hide the ball in one , then put
both hands under the table or behind their back ,
and then ask the opponent to guess which hand the
ball is in.
› Although the winner of this often serves first , he does actually have
three choices…
› The winner can:
› * elect to serve first or
› *make his opponent serve first or
› *decide which end of the table he prefers to play at first
› IF the winner chooses a particular end of the table, his opponent then
has the choice of whether to serve first or to make his opponent serve
first.
› IF the winner chooses to serve first, his opponent then has the choice
of which end of the table he prefers to play at first.
› HOW MANY SERVES DOES A PLAYER HAVE?
› Each player has two serve each and service continues to
alternate between opponents until one player scores 11 points,
unless both players or pairs score 10 points (called deuce).
› If both players reach 10 points, then service alternates after
each point, until one player gains a two point lead.
› RETURNING THE SERVE
› Your opponent must hit the ball back over the net so that it
bounces only on the server’s side of the table and the ball must
bounce at least once on the server’s side of the table.
› If you allow the ball to bounce more than once on your side of the
table , you lose the point.
› If the ball hits the net but does not hit your opponents half of the
table ,then point is awarded to your opponent. However , if the
ball hits the net but still goes over and bounces on your
opponent’s half of the table, the rally continues.
› DOUBLES
› When playing doubles each player still has two serves and the service
still alternates every two points between teams , but it also alternates
between players on the same team.
› At the end of every two points, the receiving player becomes the
server, and the partner of the serving player becomes the receiver.
› The service itself is exactly the same as in singles except that, rather
than the ball bouncing anywhere on the table, it must bounce only on
the right half portion of the table for both the server and the
receiver.
Doubles Rules

• The service must go diagonally, from the server's right-


hand side to the receivers right-hand side. ...
• A doubles pair must strike the ball alternately. ...
• At the change of service, the previous receiver becomes
the new server and the partner of the previous server
becomes the receiver.
› https://www.youtube.com/watch?v=ZWgX_k4Z1NQ
SCORE A POINT
› To score a point, you must keep the ball in play longer than your
opponent
› A player loses a point if he;
› Fails to make a good serve (eg , throwing the ball in the air and
failing to hit the ball or failing to hit it onto his opponent’s side of
the table)
› Allows the ball to bounce twice on his side of the table
› Does not hit the ball after it has bounced unless its obviously not
going to bounce on his side of the table
› Does not hit the ball onto his opponent’s side of the table
› Hits the ball before it has bounced(volleying the ball) unless it’s
obviously not going to bounce on his side of the table
› Hits the ball twice in succession (double hit)
› Puts his non-playing hand on the table or net or moves the table
› Obstructs his non-playing hand on the table or net or moves the
table(unless it’s obviously not going to bounce on his side of the
table)
› Hits the ball out of turn when playing doubles
Length and Height of Table
A Let
The rally shall be a let :
if in service the ball, in passing over or around the net assembly,
touches it, provided the service is otherwise correct or the ball is
obstructed by the receiver or his partner
 if the service is delivered when the receiving player or pair is not
ready, provided that neither the receiver nor his partner attempts to
strike the ball
 if failure to make a service or a return or otherwise to comply with
the Laws is due to a disturbance outside the control of the player
if play is interrupted by the umpire or assistant umpire;

Rules
A Let
Play may be interrupted
 to correct an error in the order of serving, receiving
or ends
 to introduce the expedite system
to warn or penalize a player or adviser
because the conditions of play are disturbed in a way
which could affect the outcome of the rally

Rules
A Point
Unless the rally is a let, a player shall score a point
if an opponent fails to make a correct service;
if an opponent fails to make a correct return;
if, after he has made a service or a return, the ball touches
anything other than the net assembly before being struck by an
opponent;
if the ball passes over his court or beyond his end line without
touching his court, after being struck by an opponent;
if an opponent obstructs the ball;
if an opponent deliberately strikes the ball twice in succession

Rules
A Point
if an opponent strikes the ball with a side of the racket blade whose
surface does not comply with the requirements
if an opponent, or anything an opponent wears or carries, moves the
playing surface;
if an opponent, or anything an opponent wears or carries, touches the
net assembly;
if an opponent's free hand touches the playing surface;
if a doubles opponent strikes the ball out of the sequence established
by
the first server and first receiver;
as provided under the expedite system
Rules
A Game
› A game shall be won by the player or pair
first scoring 11 points unless both players or
pairs score 10 points(DEUCE), when the game
shall be won by the first player or pair
subsequently gaining a lead of 2 points.

Rules
A Match

› A match shall consist of the best of any odd number


of games.

best of 3
best of 5
best of 7
best of 9
Rules
› The Expedite System requires each player to alternate
one serve (instead of two) at a time until the end of the
game. If the receiving player makes 13 correct returns in a
rally, the point is awarded to the receiver. Once introduced,
The Expedite System shall remain in operation until the
end of the match.
›Ping Pong Rules | Table Tennis Rules (Singles&Doubles)
›https://www.youtube.com/watch?v=SPO57-MouV8

› Table Tennis Doubles game - Herzliya VS Shoham


›https://www.youtube.com/watch?v=kYuPuw1uZdg
› Expedite System took place in the round of 16 at the 2009
World Table Tennis Championships in Yokohama, Japan. 
With game seven tied at 7 points, Singapore’s Feng Tianwei
battled Republic of Korea’s Park Mi Young in a thrilling
battle of attacker vs defender:
› https://ettcblog.wordpress.com/2015/05/05/ask-the-ump-the-expe
dite-system/
› Ng Pak Nam vs Tomas Polansky | 2020 World Team
Qualification (Final)
› https://www.youtube.com/watch?v=3nggCaGEGrc

You might also like