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P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
Badminton is a court or lawn game played with
lightweight rackets and a shuttlecock. Historically, the shuttlecock
(also known as a “bird” or “birdie”) was a small cork hemisphere
with 16 goose feathers attached and weighing about 0.17 ounce
(5 grams). These types of shuttles may still be used in modern
play, but shuttles made from synthetic materials are also allowed
by the Badminton World Federation.
The game is named for Badminton, the country estate of the
dukes of Beaufort in Gloucestershire, England, where it was first
played about 1873.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
The roots of the sport can be traced to ancient
Greece, China, and India, and it is closely related to the
old children’s game battledore and shuttlecock.
Badminton is derived directly from poona, which was
played by British army officers stationed in India in the
1860s. The first unofficial all-England badminton
championships for men were held in 1899, and the first
badminton tournament for women was arranged the next
year.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
The Badminton World Federation (BWF; originally the
International Badminton Federation), the world governing
body of the sport, was formed in 1934.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
A number of regional, national, and zonal badminton
tournaments are held in several countries. The best-known of
these is the All-England Championships.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
• Badminton first appeared in the Olympic Games as a
demonstration sport in 1972 and as an exhibition sport in
1988.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
• Competitive badminton is usually played indoors because even light
winds affect the course of the shuttlecock. (Recreational badminton, on
the other hand, is a popular outdoor summertime activity.)
• The rectangular court is 44 feet (13.4 metres) long and 17 feet (5.2
metres) wide for singles, 20 feet (6.1 metres) wide for doubles.
• A net 5 feet (1.5 metres) high stretches across the width of the court at
its centre. A clear space of 4 feet (1.3 metres) around the court is
needed.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
HISTORY OF BADMINTON
• Play consists entirely of volleying—hitting the shuttlecock back
and forth across the net without letting it touch the floor or
ground within the boundaries of the court.
• In international play, athletes compete in best-of-three-games
matches. A game is played to 21 points, provided that the
winner has at least a 2-point advantage. If a 2-point
advantage is never reached, the first player or team to score 30
points wins. Points were only awarded to the serving side until
2006, when the BWF adopted the “rally scoring” system, under
which either side can score at any time.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
IMPORTANT FACTS
2. At this point, Badminton was just a game played for fun. It was
known as “battledore and shuttlecock” in British India instead
of Badminton.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
NATURE OF BADMINTON
• The aim of the game is to score points by landing the
shuttlecock in the opponent’s court.
• Matches for badminton include singles, doubles, and mixed
doubles.
• The court used for singles and doubles vary in terms of
length and width; the singles court slightly narrower but longer
than the doubles court.
• The game is governed by the Badminton World Federation
(BWF).
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SCORING SYSTEM
Every time you win a rally, you get a point.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SCORING SYSTEM
The server is not allowed to serve until his opponent is ready.
If the opponent attempts to return service, he is deemed to
have been ready.
Both the server and the opponent receiving the serve are
required to stand so that some part of both feet remains in
contact with the surface of the court while in a stationary
position until the service has been delivered.
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SCORING SYSTEM
The side winning a rally adds a point to its score.
When you’re saying the score, always say the server’s score
first.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SCORING SYSTEM
At 29 all, the side scoring the 30th point, wins that game.
At 20 all, the side which gains a 2-point lead first, wins that
game.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
FAULTS
The rules of badminton consider the following as faults:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
LETS
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
LETS
1. If a shuttle is caught in the net and remains suspended
on top or, after passing over the net, is caught in the net,
it shall be a 'let' except on service.
2. If, during service, the receiver and server are both
faulted at the same time, it shall be a 'let'.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
LETS
3. If the server serves before the receiver is ready, it shall
be a 'let'.
4. If, during play, the shuttle disintegrates and the base
completely separates from the rest of the shuttle, is shall
be a 'let'.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
LETS
5. If a line judge is unsighted and the umpire is unable to
make a decision, it shall be a 'let’.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SINGLES
1. At the beginning of the game (0-0) and when the
server’s score is even, the server serves from the
right service court. When the server’s score is odd, the
server serves from the left service court.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SINGLES
3. If the receiver wins a rally, the receiver scores a point and
becomes the new server. They serve from the appropriate
service court – left if their score is odd, and right if it is even.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
SINGLES
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
DOUBLES
• A side has only one ‘service’.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
DOUBLES
• If the serving side wins a rally, the serving side scores a
point and the same server serves again from the
alternate service court.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
DOUBLES
• The players do not change their respective service
courts until they win a point when their side is serving.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
DOUBLES
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
DOUBLES
• If players commit an error in the service court, the error
is corrected when the mistake is discovered.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
WARM UP EXERCISES
• Warm up right before you plan to start your workout. In
general, warm up by focusing first on large muscle groups,
such as your hamstrings. Then you can do exercises more
specific to your sport or activity, if necessary.
WARM UP EXERCISES
Here are some examples of warm-up activities:
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
WARM UP EXERCISES
HEAD TO TOE WARM-UP EXERCISES
• Head Turns: look left, look right; repeat 5 times
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
WARM UP EXERCISES
HEAD TO TOE WARM-UP EXERCISES
• Shoulder Rolls: roll the shoulders backwards 10 times; roll
the shoulders forward 10 times
• Arm Circles: arms stretched out wide; small & big circles,
forward and backward
WARM UP EXERCISES
HEAD TO TOE WARM-UP EXERCISES
• Side Leg Lifts: stand tall, straight leg, lift right leg out to the
side; repeat 10 times and switch to the left leg
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
WARM UP EXERCISES
HEAD TO TOE WARM-UP EXERCISES
• Leg Swings: stand tall, bend right leg, heel in, swing leg
forward and back, repeat 10 times, and switch legs (small
movements)
• Point, Flex & Circles: right leg out in front, point toes, and then
flex foot, repeat 10 times, rotate the ankle clockwise 10 times
then counterclockwise 10 times; switch legs and repeat
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOBILITY
1. Knee to wall – You simply push your knee forward to as far as it
comfortably goes over your foot. This exercise is for mobilising our calves
and Achilles, ready for the rest of the warm up and for jumping around the
court.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOBILITY
2. Adductor activation – To do this you should lie on your back, and
alternately bring one leg across your body, back down to your other leg, and
then out to the other side.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOBILITY
3. Glute activation – Lie on your side and lift one leg off the floor in line with
your body and then back down and repeat. Make sure you squeeze your
glutes when lifting your leg!
Our glutes are so important in badminton, powering all of our movements
around the court.
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOBILITY
4. Hip mobility – To do this exercise, sit down and roll through your hips
from one side to another whilst remaining in contact with the ground with
your feet. To make this exercise harder, take your hands off the floor.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOBILITY
5. Thread the needle – On your hands and knees you should thread one
arm underneath your body and then bring it out and rotate your arm finishing
pointing towards the sky. A great exercise for warming up your shoulders
and encouraging rotation through the thoracic spine.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOVEMENT PREPARATION
Progressing from the mobility work, the second part of the warm-
up is movement preparation. There are 4 main exercises for
this and we’d recommend doing each exercise twice with 6-8
repetitions:
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOVEMENT PREPARATION
1. Arabesque – Here you stand on one leg, lean forward and slowly lift the
leg that is in the air further back until you can go no more. From this
position you come to a vertical stance, keeping your leg off the ground
and then drive your knee up.
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOVEMENT PREPARATION
2. Forward lunge with rotation – To begin you simply lunge forward
keeping your back leg off the ground. You then place either hand on the
ground next to your leading leg. With the other arm you lift this towards the
sky and rotate towards this side. You then bring this arm down and repeat
the movement with your opposite hand on the floor.
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N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOVEMENT PREPARATION
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
MOVEMENT PREPARATION
4. Press-up and rotation – The initial movement to this is a basic press
up. Then after completing this you should remain in a high plank with your
arms locked and lift one arm off the floor and rotate towards this side.
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S
N U E V A E C I J A U N I V E R S I T Y O F S C I E N C E A N D T E C H N O L O G Y
P E 3 - I N D I V I D U A L / D U A L / C O M B AT I V E S P O R T S