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PROJECT ACTIVITY

GAME TIME

3 DOMAINS OF AI
ABOUT THE PROJECT

Games are an integral part of our culture. People across the world
participate in different kinds of games as a form of social interaction,
competition and enjoyment. 

The purpose of this game is to learn about the 3 domains of AI (Natural


Language Processing, Computer Vision and Data for AI). 

The game chosen is Rock, Paper & Scissors.


GAME CHOSEN : ROCK,
PAPER & SCISSORS
• A game based on Data for AI where the machine
tries to predict the next move of the participant. It is
a replica of basic rock, paper and scissors game
where the machine tries to win ahead by learning
from the participant’s previous moves.
• This rock-paper-scissors game illustrates the basic
principles of an adaptive artificial intelligence
technology. Like Afiniti, the system learns to
identify patterns of a person's behaviour by
analysing their decision strategies in order to
predict future behaviour.
MORE
ABOUT
THE GAME
GAME OVERVIEW
1 WINDOW
st

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GAME OVERVIEW
2 WINDOW
nd

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GAME OVERVIEW
3 WINDOW
rd

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• Devote Yourself to the Experience
Gaming, like exercise, eating, and sleep, is not an
"accomplishment" activity, it is a "sustaining" activity.
We play to center ourselves, feel at peace, refresh our
spirits, and keep our bodies and mind tuned.
3 RULES TO BE • Don't Play for Keeps
SET BEFORE Unless you're in an official competition, nothing sours
PLAYING ANY a game like having to win for real because you can't
afford to lose. Don't play for keeps; play to refresh.
GAME • Try Your Best
Every game deserves your best effort. Neither you nor
your opponents will feel good if you didn't give it your
all. If you're tiring, give gaming a break, or find a new
game.
• AI Has Ability To Predict
AI tries to predict our moves based on our history
because we are very likely to repeat ourselves.
3 THINGS • AI Identifies Patterns
WHICH WE AI identifies patterns within the data. The more hands
we play – thus the more data it has – the better it will
LEARNT FROM be at predicting our behavior and beating us.
THE GAME • The Game Is Based On Domain - Data
AI uses our data, recognizes patterns and predicts our
next move with the help of neural networks and
machine learning.
• Basics Of The Game
The game is played with three possible hand signals that
represent a rock, paper, and scissors. The rock is a closed
fist; paper is a flat hand with fingers and thumb extended
and the palm facing downward; and scissors is a fist with
3 THINGS the index and middle fingers fully extended toward the
WHICH WE opposing player.
• Criteria For Winning The Game
UNDERSTOOD Rock wins against scissors; paper wins against rock; and
ABOUT THE scissors wins against paper. If both players throw the same
hand signal, it is considered a tie and play resumes until
GAME there is a clear winner.
• History Of The Game
Finger-flashing games have been known to exist since
ancient times, however, the origins of the game remain
obscure.
• Virtual Platform
As we as humans are not used to playing rock, paper
DIFFICULTIES and, scissors on a virtual platform it was difficult to
figure out how the game must be played.
FACED WHILE • New To Artificial Intelligence
PLAYING AND It took time to understand how the server works and
what must be done as we are new to this field.
OVERCOMING • We Overcame This Problem
THEM With time as AI learns about patterns in our game, we
learn how it is to be played. Our teachers were also of
great help to us.
PRESENTATION BY:
- MAULI KUMARI (XA)
- MEGHAL KASHYAP (XA)

THANK YOU, WE HOPE


THE PRESENTATION WAS
LIKED!

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