Professional Documents
Culture Documents
Chapter 5
Minggu Lalu…
Business-to-Business e-commerce (B2B EC)
Transactions between businesses conducted electronically
over the Internet, extranets, intranets, or private networks
Four Basic Types of B2B Transaction
1. Sell-side : one seller to many buyers
2. Buy-side : one buyer from many sellers
3. Exchanges : many sellers to many buyers
4. Supply chain improvements and collaborative commerce
: activities other than buying or selling
among business partners
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Three Basic Types of B2B E-Marketplaces
1. One-to-many & Many-to-one Private e-
marketplaces
2. Many-to-many Public e-marketplaces
3. Supply chain improvers and collaborative
commerce
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4 B2B Characteristics
Parties to the Transaction sellers, buyers, and
intermediaries
Types of B2B Transactions spot buying and
strategic (systematic) sourcing
Types of Materials Traded direct materials and
indirect materials
The Direction of the Trades vertical marketplaces
and horizontal marketplaces
Minggu Lalu…
Electronic Procurement (e-procurement) :
The electronic acquisition of goods & services for
organizations via the internet, EDI, etc.
Seven Types of E-procurement :
1. E-sourcing
2. E-tendering
3. E-reverse auctioning
4. E-informing
5. Web-based ERP (Electronic Resource Planning)
6. E-MRO (Maintenance, Repair, and Operating)
7. E-market sites
Minggu Lalu…
Other E-Procurement Methods :
1. Internal Procurement Marketplace / Internal
Aggregated Catalogs
2. Desktop Purchasing
3. Group Purchasing
Corporate Portals :
1. General Portals Defined by their audience (e.g.
suppliers, employees) : five types.
2. Functional Portals Defined by the functionalities
they offer : three types.
INNOVATIVE EC SYSTEMS
From E-Government To E-Learning,
Collaborative Commerce, and C2C
Commerce
E-Government: An Overview
E-government
E-commerce model in which a government
entity buys or provides goods, services, or
information to businesses or individual citizens
Several major categories
Government-to-Citizens (G2C), Government-to-
Business (G2B), Government-to-Government
(G2G), Internal Efficiency & Effectiveness (IEE)
Government-To-Citizens (G2C)
Definition : E-government category that
includes all the interactions between a
government and its citizens.
Citizens can ask questions & receive answers,
pay taxes, schedule service, etc.
Government can disseminate information on
the web, conduct training, help citizens find
employment, etc.
Government-To-Citizens (G2C)
Government-To-Business (G2B)
Definition : E-government category that
includes all the interactions between a
government and businesses.
Businesses can sell products & services to the
government, ask questions & receive answers,
pay taxes, etc.
Government can sell to businesses (forward
auction) & buy from businesses (backward
auctions), provide services for businesses, etc.
Government-To-Government (G2G)
Definition : E-government category that
includes activities within government units
and those between governments.
Government-To-Employees (G2E)
Definition : E-government category that
includes activities and services between
government units and their employees.
Internal Efficiency &
Effectiveness (IEE)
E-commerce provides an opportunity to
improve the effectiveness & efficiency of
government operations.
Benefit
Governments are using Web 2.0 tools mainly for
collaboration, dissemination of information, e-
learning, & citizen engagement. Through this
government can:
a) Cultivate & harness the enthusiasm of citizens
b) Make democracy more participatory & informed
c) Improve the quality & responsiveness of services
d) Revitalize the public sector and make
government policies & services more responsive
e) Unlock information & other content held by
government for innovation
Mobile Government (M-Government)
Definition : the mobile platform of e-government
mostly to citizens but also to businesses.
It enables government to reach a large number
of citizens & more cost-effective. It is
convenient to users as well.
Example :
Mobile site & applications
Multihazard Early Warning System If any
disaster happen, the system will send message
(warning) directly to our cell phone.
Benefits of M-Government
Cost reduction
Increased efficiency
Transformation / modernization of public sector
organizations
Added convenience & flexibility for users
Better services to the citizens
Ability to reach a large number of people
through mobile devices
Implementation Issues
Wireless, mobile network, infrastructure, and
software readiness
Easy access to m-government information in
several forms
Security of mobile phone number, mobile
devices, and wireless network
Regulation regarding data & information
E-Learning
Definition : the online delivery of information for
purposes of education, training, or knowledge
management.
It is a web-enabled system that makes
knowledge accessible to those who need it,
when they need it, anytime, anywhere.
It ranging from Virtual Classroom to Mobile
Learning. Example : PesonaEdu.com
Benefits of E-Learning
Enable individuals to take charge of their own
lifelong learning
Enable self-paced learning
Save money & reduce travel time
Ability to learn from mobile devices
Increase access to experts
Enable large numbers of students to take class
simultaneously
Provide on-demand education
It can be taken anyplace & anytime, etc
Drawbacks & Challenges
of E-Learning
Need for instructor retraining
Equipment needs & support services
Lack of face-to-face interaction & campus life
Assessments & examinations
Maintenance & updating
Protection of intellectual property
Computer literacy
Student retention
Distance Learning
Definition : formal education that usually
takes place off campus through online
resources.
It is a process that creates & provides
access to learning when the teaching
system & the learners are separated by
time & distance, or both.
Online / Virtual Universities
Definition : an online universities from
which students take classes from home or
other offsite locations via the Internet. It
allows universities to offer classes
worldwide.
Example : Universitas Terbuka
E-Learning Via Robots
Online Corporate Training
Corporate training is often done via intranets
and corporate portals.
In large corporations with multiple sites and for
studies from home, the internet is used to
access the online materials.
Example : University of Toyota (Toyota learning
center) In addition to classroom training, UOT
developing dozens of e-learning courses per
year.
Social Networks + E-Learning
Social Learning : learning, training, and
knowledge sharing in social networks and by
using social software tools for learning.
Students use social networks (e.g. Facebook,
MySpace, LinkedIn) or communities to connect
with other learners to study or hold a discussion
online.
Example : LearnHub.com, StudyCurve.com (For
middle schoolers through adults. Users can find
experts to answer questions), Learn Social by
Wi5Connect.
Learning in Virtual Worlds
In Second Life, users can participate in
simulations, role-plays, construction projects,
and social event.
Learners can use virtual worlds to explore
ancient civilization, gothic castles, fantasy
worlds, etc.
Visual Interactive Simulation
VIS : an effective technology for e-training and
e-learning which uses computer graphic displays
to present the impact of decisions.
VIS can represent a static / a dynamic system
a) Static Models display a visual image of the result
of one decision alternative at a time.
b) Dynamic Models display systems that evolve over
time, and the evolution can be presented by
animation.
Example : SimMagic from HamaStar
Technology Co. in Taiwan (hamastar.com.tw)
Benefits of VIS
• Shorten learning time
• Aid in teaching how to operate complex
equipment
• Enable self-paced learning, anyplace, anytime
• Aid in memorization
• Lower overall training costs
• Record an individual’s learning progress and
improve on it
• Can facilitate learning on-demand / just-in-time
learning
E-Learning Management
Learning Management System (LMS)
Software applications for the
administration, documentation, tracking,
and reporting of training programs,
classroom & online events, e-learning
programs, and training content.
Example : blackboard.com, moodle.org
Electronic Books (E-Books)
Definition : A book in digital form that can be
read on a computer screen or on a special
device (e-reader).
E-books can be delivered & read in 5 various
way :
a. Via web access readers can locate a
book on the publisher’s website & read it
there. The book cannot be downloaded.
b. Via web download readers can download
the book to a PC.
Electronic Books (E-Books)
c. Via a dedicated reader the book must be
downloaded to a special device (an e-
reader).
d. Via a general-purpose reader the book
can be downloaded to a general-purpose
device.
e. Via a web server the contents of a book
are stored on a web server & downloaded
for print-on-demand
Advantages of E-Books
for Readers
Ability to store hundreds of books on a small
mobile device
Lower cost & minimal cost for printing out a hard
copy
Searchable text & ability to enlarge the font size
Instant delivery via downloads from anywhere &
anytime
Portability (they go where you go)
Media rich (audio, video, etc)
Lightweight (+/- 10 ounces)
Advantages of E-Books
for Publishers
Lower production, marketing, and
distribution (sale) costs e-textbooks
50% cheaper than print versions
Lower updating & reproduction costs
The ability to reach many readers
The ease of combining chapters from
several books to create customized text
books
Limitations of E-Books
They require hardware & software that
maybe too expensive for some readers
Some people have difficulty reading large
amounts of material on a computer screen
Batteries may run down
There are multiple, competing software
and hardware standards
Knowledge Management
Knowledge Management (KM) : the
process of capturing or creating
knowledge, storing it, updating it
constantly, disseminating it, and using it
whenever necessary.
Knowledge is collected from both external
and internal sources.
Knowledge Management
6 Major Tasks
1) Create Knowledge : the creation of
knowledge through determine new ways
of doing things or develop know-how
2) Capture Knowledge : identification of
valuable existent knowledge and
represented in a reasonable way
3) Refine Knowledge : new knowledge must
be placed in context so that it is
actionable.
Knowledge Management
6 Major Tasks
4) Store Knowledge : useful knowledge
must then be stored in a knowledge
repository so that others can access it.
5) Manage Knowledge : the knowledge
must be kept current (updated).
6) Disseminate Knowledge : knowledge
must be made available in a useful format
to anyone who needs it and authorized to
access it anywhere and anytime.
Organizational Knowledge
Organizational knowledge is embedded in the
following resources :
a) Human Capital employee knowledge,
competencies, and creativity
b) Structured / Organizational Capital
organizational structure and culture,
organizational knowledge sharing and
transferring, organizational processes, patents
c) Customer & Partner Capital the relationship
between organizations, their customers, and
other partners.
Knowledge Management and
E-commerce
To better perform their e-commerce tasks,
organizations need knowledge which is provided
by knowledge management.
The major role of knowledge management is
linking e-commerce & business processes.
Knowledge generated in e-commerce
contributes to the enhancement of 3 core
processes : Customer Relationship Management
(CRM), Supply Chain Management (SCM), and
Product Development Management.
Collaborative Commerce
(c-commerce)
Definition :
An e-commerce technology that can be used
to improve collaboration within & among
organizations, frequently in supply chain
relationships
The use of digital technologies that enable
companies to collaboratively plan, design,
develop, manage, and research products,
services, and innovative e-commerce
applications.
Collaborative Commerce
(c-commerce)
Example : a manufacturer that is
collaborating electronically with a supplier
that designs a product / a part for the
manufacturer.
Tools : groupware, blogs, wikis, and specially
designed e-commerce collaboration tools
(may provide services such as e-mail,
message boards, chat rooms, and online
corporate data that can be accessed around
the globe).
Collaborative Commerce
(c-commerce)
Benefits : streamline operations, faster
move of goods, cost reduction, increased
sales and competitive advantage.
A popular form of c-commerce is
Collaboration Hub which is often used by
the members of a supply chain.
Collaboration Hub (c-hub) : the central
point of control for an e-market.