Professional Documents
Culture Documents
Major Project-I on
“Skill boost ”
Presented By:
Kushal Singh Rajput
0704CS201089
Under the guidance of:
Kishor Patidar
Prof. Amit Sariya
0704CS201082
Jitendra Patidar
0704CS201072
Abhishek Sharma
1
0704CS201011
Contents
• Introduction
• Literature Review (visit at least 4-5 journals paper)
• Problem Statement
• Analysis Overview (SRS, Model Adopted and Use Case Diagram)
• Design Overview (Sequence diagram, system flow diagram, Activity
Diagram, Level 0 DFD, Level 1 DFD)
• Limitations & Future Scope
• Conclusion
• References
2
Introduction
• In recent years, the landscape of education has been revolutionized by the rapid
advancement of technology. One of the most significant manifestations of this
transformation is the emergence of online-learning platforms.
• Skill boost is online learning platforms that offer multiple courses on various subjects. It
allows instructor to create and sell their own courses, covering topic such as
Programming, business, art and many more. Student can enroll in these courses and
learn at their own places.
• Essentially, Skill boost is the realization of the concept of flexible learning, by giving
the user time, resources and scope to learn at his own interest and potential.
3
Literature Review
1. Udemy
https://www.udemy.com/
04/27/24 4
2. Swayam
https://swayam.gov.in/
04/27/24 5
Problem Statement
6
Analysis Overview
SOFTWARE REQUIREMENTS
Web Server : Apache Tomcat
Web Client : Google Chrome
Tools : Net Beans
Front End : HTML ,CSS, JAVASCRIPT
Back End : JSP
Operating System : Windows 7 and above
HARDWARE REQUIREMENTS
Processor : Intel i3
Operating system : Windows
Memory : 512 MBHard Disk : 40 GB
Model Adopted
Agile Model
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Use-Case Diagram
04/27/24 9
Design Overview
1.Sequence Diagram
04/27/24 10
2. System Flow Diagram
11
3.Activity Diagram
Student Faculty Admin
04/27/24 12
4.Data Flow Diagram (Level-0)
04/27/24 13
5.Data Flow Diagram (Level-1)
04/27/24 14
Limitations & Future Scope
Limitations:
•There are few limitations with this Skill boost implementation and they are
discussed in this section and one important limitation with Skill boost is that
if the learners has no grip on the computers, they can’t adjust with the e-
learning modules and thus always the computer skills can be considered as
the barrier for most of the people who are interested in e-learning.
•Another important limitation with the Skill boost is that there will be no
physical interaction between the teachers and the learners and most of the
students can raise their questions and queries online when compared to a
direct interaction.
15
Future Scope:
Live Streaming and Webinars: Offer live streaming classes and webinars
to enable real-time interaction between instructors and students. Live
sessions can make the learning experience more immersive.
04/27/24 16
Conclusion
Conclusion of the Project Skill boost System:
17
References
https://www.udemy.com/ for literature review
https://swayam.gov.in/ for literature review
Doc: https://www.smartdraw.com/ ,
Youtube-www.youtube.com
GFG- www.geeksforgeek.com
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Any Query ?
19
Thank You
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