Professional Documents
Culture Documents
Portfolio: jesmcneal.weebly.com
SKILLS
941-518-7104
twinmcnealjes@gmail.com
EXPERIENCE
Rundead,
August 2014 Present
Technical Producer
Orlando, FL
Event scripting, audio design, particle effects
Model/texture environment props/proxy characters (with animation) and lighting
Playtesting & analysis, website & social marketing
Florida Interactive Entertainment Academy, Focal Length
January 2014 July 2014
Technical Producer
Orlando, FL
UE4
Operated Motion Capture Shoots
o worked as the technician, manipulated data in Blade, and integrated data on models in
MotionBuilder
Invented and scripted event sequences to trigger the player walked through the city (made with
blueprint and matinee)
o Scripted these events to be moveable throughout the level for replay and only begin
playing when the player is facing towards it
o Implemented animation, vfx, and audio into each sequence
Developed prototype of crowd AI (recreate UDKs crowd system through blueprint)
o Used as a basis for programmers to optimize
Internship with E2I Creative Studio
February 2012 May 2012
Director of Motion Capture/Animation Cleanup
Orlando, FL
Led a group to accomplish motion capture animation.
Supervised the group project to ensure a successful delivery.
Integrated data to guarantee highest quality production.
EDUCATION
Florida Interactive Entertainment Academy (UCF)
Masters of Science, Interactive Entertainment
University of Central Florida
Bachelor of Arts, Digital Media-Game Design
December 2014
Orlando, FL
May 2013
Orlando, FL