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mariah
I am an enthusiastic team player that tackles every task with gusto. I am a natural leader, who also
loves the intricacies of game design and production coordination. My ambition is to work on an
awesome game and develop my expertise game production, project management, as well as in
environment art and design.
Experience
April 2015-present
Glendale, CA
2013-2015
Game Wizards
Santa Monica, CA
Baabs (Mobile)
Project Manager and Assistant Art Director
Worked under an art director relaying important information and design techniques to the artists
Consulted with artists to achieve design goals specified in the game design document
Wrote scripts from scratch referencing software documentation and community resources
Overall project manager keeping the team on task and schedule.
Responsible for organizing team meetings outside normal hours
Education
Art Institute of California Los Angeles
Santa Monica, CA
Bachelor of Science Degree Game Art and Design - Deans Honor Roll
Additional Skills
Skilled in 3DS Max and Maya for base modeling. I am comfortable in Zbrush for organic high
poly modeling and the high to low pipeline including unwrapping and baking.
Fluent in Photoshop and creating textures of various sizes and detail both realistic and stylized.
I have knowledge of prototyping in Unity 4 using basic C# scripts.