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The Dread Hive of the Gargoyle Tyrant

Level 1

General

Dungeon Walls

Masonry

Dungeon Floor

Natural Stone (move at half speed, can't run)

Temperature
Illumination

Corridors

Wandering
Monsters

Room #1

Dark (individual creatures may carry lights)

Spiked Pit Trap

A group of demonic faces have been carved into the walls

The walls here have been engraved with glowing symbols

A tile labyrinth covers the floor

The walls here have been engraved with endless spirals

Tripping Chain

Camouflaged Pit Trap

The sound of rushing water fills the corridor

A chute falls into the corridor from above

The floor is covered with dead insects

A group of demonic faces have been carved into the walls

Skeletons hang from chains and manacles against the walls

Stone Blocks from Ceiling

8 x Rat, bloodied and fleeing a more powerful enemy

1 x Troglodyte, tracking the party

1 x Homunculus, investigating a strange noise

12 x Tiny Monstrous Centipede, hunting for food

1 x Medium Monstrous Spider, tracking the party

2 x 1st Level Warrior Orc, tracking the party

North Entry
Room Features

Room #2

Cool

North Entry

Stuck Stone Door (slides to one side)


Someone has scrawled "I'd rather be at the Dreaming Warrior" on the south
wall, Several iron blobs are scattered throughout the room

Locked Strong Wooden Door (superior lock)


Leads to room #21, inhabited by 1 x 1st Level Warrior Svirfneblin

South Entry
Room Features

Unlocked Strong Wooden Door


Someone has scrawled "The Order of the Sword killed a demon here" on the
south wall, The south and east walls are covered with sword cuts

Room #3

North Entry #1

Stuck Simple Wooden Door

North Entry #2

Iron Portcullis

North Entry #3

Unlocked Simple Wooden Door (slides down)

South Entry #1

Stuck Simple Wooden Door


Leads to room #27, inhabited by 1 x Medium Monstrous Spider

South Entry #2
Trap

Room #4

North Entry
East Entry
South Entry
Room Features

Room #5

North Entry
East Entry
Room Features

Monster

Archway
Camouflaged Pit Trap

Stuck Iron Door (magically reinforced)


Archway
Locked Good Wooden Door (common lock)
Burning torches in iron sconces line the west wall, A creaking sound fills
the room

Wooden Portcullis
Archway
Someone has scrawled "The next life you save will be the one that ends
yours" on the west wall, Several pieces of torn paper are scattered
throughout the room
1 x 1st Level Warrior Duergar
Treasure: 20 pp; hoard total 200 gp

Room #6

North Entry
Room Features

Room #7

West Entry #1

Archway
A ladder ascends to a balcony hanging from the north wall, Someone has
scrawled "Ran out of rope" on the west wall

Locked Good Wooden Door (common lock)


Leads to room #14, inhabited by 1 x Ghoul

West Entry #2

Archway
Leads to room #29

South Entry

Locked Stone Door (magic lock)

Empty

Room #8

North Entry

Stuck Simple Wooden Door

East Entry #1

Stuck Strong Wooden Door


Leads to room #28

East Entry #2
Monster

Iron Portcullis
1 x Shrieker
Treasure: 200 sp; hoard total 20 gp

Room #9

North Entry #1

Locked Stone Door (superior lock)

North Entry #2

Stuck Simple Wooden Door


Leads to room #31

East Entry #1

Archway

East Entry #2

Archway

South Entry #1

Secret Unlocked Simple Wooden Door


A bookcase and concealed door pivots smoothly

South Entry #2

Trapped and Locked Strong Wooden Door (good lock)


Javelin Trap

Trap
Hidden Treasure

Large Net Trap


Hidden Locked Good Wooden Chest (common lock)
90 gp; Rapier (20 gp); hoard total 110 gp

Room #10

West Entry

Locked Good Wooden Door (good lock)

East Entry

Trapped and Stuck Simple Wooden Door


Poison Needle Trap

Room Features

Room #11

North Entry

Someone has scrawled "Beneath the tomb" on the west wall, A foul odor
fills the west side of the room

Unlocked Good Wooden Door


Leads to room #26, inhabited by 1 x Homunculus

South Entry #1

Stuck Simple Wooden Door

South Entry #2

Stuck Simple Wooden Door

Monster

1 x Ghoul
Treasure: 3000 cp; hoard total 30 gp

Room #12

West Entry

Trapped and Locked Strong Wooden Door (magic lock) (slides down)
Spear Trap
Leads to room #18, inhabited by 1 x Spider Swarm

Monster

1 x Large Monstrous Centipede


Treasure: 300 sp; Sable Hunter's Cap set with Coral (900 gp); hoard total
930 gp

Trap
Hidden Treasure

Wall Blade Trap


Locked Simple Wooden Chest (common lock)
110 gp; Full Plate (1500 gp); hoard total 1610 gp

Room #13

North Entry
West Entry

Wooden Portcullis
Secret Trapped and Locked Iron Door (good lock)
The door is concealed behind a statue of an armored warrior, and
opened by moving his sword
Acid Arrow Trap

Acid Arrow Trap


East Entry

Secret Unlocked Good Wooden Door


The door is concealed behind a tapestry of ghoulish carnage

Monster

1 x Ghoul
Treasure: 2000 cp; hoard total 20 gp

Room #14

North Entry #1

Archway

North Entry #2

Locked Strong Wooden Door (magic lock)

West Entry
East Entry

Stuck Good Wooden Door


Locked Good Wooden Door (common lock)
Leads to room #7

South Entry

Stuck Good Wooden Door


Leads to room #29

Monster

1 x Ghoul
Treasure: None

Room #15

North Entry

Secret Locked Stone Door (superior lock)


A trap door in the floor leads to a short tunnel beneath the wall

South Entry
Room Features
Monster

Archway
A tile mosaic of ghoulish carnage covers the floor, The south and east
walls are covered with scorch marks
1 x 1st Level Warrior Duergar
Treasure: 110 gp; hoard total 110 gp

Room #16

West Entry
South Entry
Room Features

Room #17

North Entry
East Entry

Archway
Locked Simple Wooden Door (common lock)
A wooden platform hangs over a deep pit in the south-east corner of the
room, Spirals of gray stones cover the floor

Locked Simple Wooden Door (magic lock)


Trapped and Locked Strong Wooden Door (magic lock)
Swinging Block Trap

South Entry #1

Unlocked Good Wooden Door (slides up)

South Entry #2

Locked Stone Door (good lock)

Monster

1 x Troglodyte Zombie
Treasure: 300 sp; Potion of Magic Fang; hoard total 30 gp

Room #18

North Entry #1

Trapped and Locked Simple Wooden Door (common lock)


Bricks from Ceiling

North Entry #2
West Entry

Archway
Stuck Strong Wooden Door
Leads to room #28

East Entry

Trapped and Locked Strong Wooden Door (magic lock) (slides down)
Spear Trap
Leads to room #12, inhabited by 1 x Large Monstrous Centipede

Monster

1 x Spider Swarm
Treasure: 100 gp; hoard total 100 gp

Room #19

West Entry
Room Features
Monster

Locked Strong Wooden Door (common lock)


Someone has scrawled "azure, black, sapphire" on the north wall, Iron
chains hang from the ceiling in the south-east corner of the room
1 x Troglodyte Zombie
Treasure: 130 gp; Amulet of Inescapable Location; hoard total 130 gp

Room #20

North Entry
East Entry

Stuck Strong Wooden Door


Trapped and Stuck Strong Wooden Door
Camouflaged Pit Trap

South Entry
Hidden Treasure

Unlocked Simple Wooden Door


Hidden Locked Strong Wooden Chest (good lock)
5000 cp; hoard total 50 gp

Room #21

West Entry
South Entry

Locked Stone Door (superior lock)


Locked Strong Wooden Door (superior lock)
Leads to room #2

Monster

1 x 1st Level Warrior Svirfneblin


Treasure: None

Room #22

West Entry
East Entry

Archway
Unlocked Strong Wooden Door

Empty

Room #23

North Entry

Trapped and Stuck Simple Wooden Door


Burning Hands Trap

West Entry

Trapped Iron Portcullis


Poison Dart Trap

South Entry

Trapped and Locked Iron Door (magic lock)


Tripping Chain

Room Features

Someone has scrawled "Beneath the altar" on the south wall, A pile of

Room Features
Monster

Someone has scrawled "Beneath the altar" on the south wall, A pile of
sundered shields lies in the north-west corner of the room
10 x Rat
Treasure: 10 pp; hoard total 100 gp

Room #24

North Entry

Trapped and Stuck Good Wooden Door


Stone Blocks from Ceiling

Room #25

West Entry

Stuck Iron Door

Trap

Spiked Pit Trap

South Entry
Room Features
Monster

Unlocked Strong Wooden Door


A fountain of water sits against the west wall, A grinding noise can be
faintly heard near the west wall
1 x Homunculus
Treasure: 3000 cp; Bullseye Lantern (12 gp); hoard total 42 gp

Room #26

North Entry #1

Stuck Good Wooden Door (slides down)

North Entry #2

Wooden Portcullis

South Entry

Unlocked Good Wooden Door


Leads to room #11, inhabited by 1 x Ghoul

Room Features
Monster

An unexplained breeze can be felt in the north side of the room, A pile of
shattered weapons lies in the east side of the room
1 x Homunculus
Treasure: 120 gp; hoard total 120 gp

Room #27

North Entry #1

Stuck Iron Door

North Entry #2

Trapped and Unlocked Simple Wooden Door


Burning Hands Trap

North Entry #3

Stuck Simple Wooden Door


Leads to room #3

West Entry

Stuck Good Wooden Door

South Entry #1

Stuck Good Wooden Door


Leads to room #28

South Entry #2

Stuck Stone Door

Room Features

A stone stair ascends towards the west wall, A mural of vile acts covers the
ceiling

Monster

1 x Medium Monstrous Spider


Treasure: 100 gp; hoard total 100 gp

Room #28

North Entry

Stuck Good Wooden Door

Leads to room #27, inhabited by 1 x Medium Monstrous Spider


West Entry

Stuck Strong Wooden Door


Leads to room #8, inhabited by 1 x Shrieker

East Entry

Stuck Strong Wooden Door


Leads to room #18, inhabited by 1 x Spider Swarm

South Entry
Room Features

Room #29

North Entry

Stuck Good Wooden Door (slides up)


The floor is covered in perfect hexagonal tiles, Someone has scrawled "Has
anyone seen my invisible cloak?" on the south wall

Stuck Good Wooden Door


Leads to room #14, inhabited by 1 x Ghoul

West Entry
East Entry #1

Stuck Stone Door


Archway
Leads to room #7

East Entry #2

Stuck Iron Door

East Entry #3

Locked Stone Door (common lock)

South Entry

Trapped and Unlocked Good Wooden Door


Well-Camouflaged Pit Trap

Room Features

Room #30

Several alcoves are cut into the north and south walls, An unidentifiable
odor fills the room

East Entry #1

Unlocked Good Wooden Door

East Entry #2

Trapped and Locked Simple Wooden Door (common lock)


Tripping Chain

South Entry

Secret Locked Stone Door (common lock) (slides to one side)


The door is located near the ceiling and designed to make noise when
opened

Room Features

Room #31

South Entry

A tile labyrinth covers the floor, A bent chisel lies in the west side of the
room

Stuck Simple Wooden Door


Leads to room #9

Empty

The Dread Hive of the Gargoyle Tyrant


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