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Brondon Korbel

www.brondon3d.com
brondonkorbel@gmoil.com, 97 2-658-57 98

EXPERIENCE

Conlrqct Environmenl Arlist Cerloin Affinity 10/10 - 12/10


Unqnnounced lífle
. Modeled ond textured props from concepts
. Worked with designers fo develop modulor orchitecture
. Added qrt to levels ond creoted new ployoble oreos
Associole Environment Artist Junction Point Studios 05/10 - 09/10
EpÍc MÍckey
. Worked within strict deodlines to get ossigned levels ort opproved by Ari Director
. Hondled props ond environments from outsourcing
. Worked with leod ortist ond design in odding ort to levels to fit gomeploy ond style
. Optimized levels to fit within memory requirements
EnvÍronment Arl lntern Georbox Soflwqre 02/10 - 05/10
Unqnnounced lifle
.Tronsferred ossets from outsourcing ond old projects ond flogged for optimizotion
.Optimized geometry, textures, ond collision on inefficient ossets
.Worked wiih Art Leod to creote ossets
.Diognosed ond fixed bugs

EDUCATION

Bochelor Degree in Arts ond Technology . December 2009


University of fexos of Do//os

sKrLrs

3DS Mqx/Moyo - hord surfoce & orgonic modeling . low poly mesh creotion . normolsmooihing

Pholoshop - Texture creotion . photo editing . creoting tileoble textures . height mop creotion

Mudbox/Zbrush - sculpiing . texture pointing . retopologizing

Xnormql- high to low poly boking . ombieni occlusion ond normol mop creotion

UT3/UDK - lighting &light mop optimizotion. env¡ronmentoldesign . odvonced moteriol creotion

Crorybump - normol mop creotion. combining multiple loyers of normolmops

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