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Player Name
Wes Stewart
Thoradin
Character Name
1
Level
Paladin
Class Paragon Path Epic Destiny Total XP ,P). N"m0er
0 1(0
Weight
Dwar
,ace
!edi"m
Si-e
#$
.ge
!ale
)ender
%&'
/eight
*aham"t
Deity
INITIATIVE
SCORE DEX 1/2 LVL MISC SCORE DEFENSE
DEFENSES
15 + ARMOR/ 1/2 LVL ABIL CLASS SCORE FEAT EN* MISC MISC
MOVEMENT
BASE ARMOR ITEM MISC
Initiative
CONDITIONAL MODIFIERS
20
AC
10
S8ee(
0S<"are!2
S+ECIAL MOVEMENT
CONDITIONAL BON-SES
ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL DEFENSE
15 + 1/2 LVL
SENSES
ABIL CLASS FEAT EN* MISC MISC SCORE +ASSIVE SENSE BASE S/ILL BON-S
18 12 10 8 13 14
STR Strength
C n!tit"ti n
4 1 0 -1 1 2 *IT +OINTS
4 1 0 -1 1 2
15
FORT 10
16 11
15 + 15 +
6 1
CONDITIONAL BON-SES
DEFENSE
15 + 1/2 LVL
Low8light 4ision
De#terit$
13
REF
10
2
ABILITY= ATT BON-S
ATTAC/ 'OR/S+ACE
!elee *asic .ttac+ 8 Longsword
1/2 LVL ABIL CLASS +ROF FEAT EN* MISC
CONDITIONAL BON-SES
Inte%%igen&e
'i!( )
'IS C*A
DEFENSE
15 + 1/2 LVL
ABIL
CLASS
FEAT
EN*
MISC
MISC
+ 7
ABILITY= ATT BON-S
0
1/2 LVL
4
ABIL CLASS
3
+ROF FEAT EN* MISC
13
'ILL
10
Chari!)a
CONDITIONAL BON-SES
+ 4 ACTION +OINTS
S-R,ES/DAY
MAX *+
BLOODIED
*EALIN, S-R,ES
S-R,E VAL-E
27
C-RRENT *IT +OINTS
13
1/2 *+
6
1/. *+
11
C-RRENT S-R,E -SES
A&ti n + int!
ACTION +OINTS 1 2 9
DAMA,E 'OR/S+ACE
ABILITY= DAMA,E
4
ABIL FEAT EN* MISC MISC
-SED
1d4+4
4 BASIC ATTAC/S
En&")4ere( S8ee( 8 .rmor or heavy load doesn&t red"ce yo"r speed: ;1ther e ects still can:< D;arven Re!i%ien&e 8 Second wind is minor action: Stan( Y "r ,r "n( 8 Can move 1 less when orced to move: 3mmediate saving throw to avoid 0eing +noc+ed prone:
ATTAC/
DEFENSE
'EA+ON OR +O'ER
DAMA,E
7 4 0
v! v! v! v!
AC AC AC
S/ILLS
BON-S S/ILL NAME ABIL MOD + 1/2 LVL TRND 0+12 ARMOR +ENALTY MISC
FEATS
+ ;er Atta&> 8 5# damage or @# to attac+
3. 31 5 2 7 9 . 1 31 : 2 1 1 . 3.
A&r 4ati&! Ar&ana Ath%eti&! B%"66 Di8% )a&$ D"nge neering En("ran&e *ea% *i!t r$ In!ight Inti)i(ate Nat"re +er&e8ti n Re%igi n Stea%th
DEX INT STR C*A C*A 'IS CON 'IS INT 'IS C*A 'IS 'IS INT DEX
0 81 % # # 1 1 1 81 1 # 1 1 81 0
8% n9a 8% n9a n9a n9a 8% n9a n9a n9a n9a n9a n9a n9a 8% # #
LAN,-A,ES /NO'N
+O'ER INDEX
List your powers below. Check the box when the power is used. Clear the box when the power renews.
C*ARACTER +ORTRAIT
AT3'ILL +O'ERS
Divine Challenge Lay on /ands En ee0ling Stri+e *olstering Stri+e
WE.P1N WE.P1N WE.P1N WE.P1N .,!1, .,!S 7EET
MA,IC ITEMS
ENCO-NTER +O'ERS
Divine !ettle Divine Strength Shielding Smite
/.NDS /E.D NECA ,3N) ,3N) W.3ST
+ERSONALITY TRAITS
DAILY +O'ERS
,adiant Deliri"m
C*ARACTER BAC/,RO-ND
OT*ER E?-I+MENT
Plate .rmor ;E< Longsword ;E< /eavy Shield ;E< .dvent"rer&s Ait
RIT-ALS / ALC*EMY
C/.,.CTE, N.!E
Thoradin
PL.2E, N.!E
Second Wind
AE2W1,DS 6SED
Wes Stewart
,.CE
Dwar
CL.SS
Paladin
LE4EL
*+ 27 S8( 1 Init +5
AC 25 F rt 11 Re6 19 'i%% 19
E ectB 2o" spend a healing s"rge and regain ( hit points: 2o" gain a 5# 0on"s to all de enses "ntil the start o yo"r neDt t"rn:
19 'IS 1. C*A
.DD3T31N.L E77ECTS
1:
+a!!ive In!ight
11
+a!!ive +er&e8ti n
CL.SS
LE4EL
*11A
PH C
+LAY DATA
ENCO-NTER S+ECIAL
ENCO-NTER ACTION
Divine Challenge
6SED AE2W1,DS
Weapon
A
Weapon
A
6SED
v!
AC DEFENSE
AC DEFENSE
.ttac+B Strength vs: .C /itB 1EWF 5 Strength modi ier ;5%< damage: 3ncrease damage to #EWF 5 Strength modi ier ;5%< at #1st level: SpecialB 2o" can "se an "narmed attac+ as a weapon to ma+e a melee 0asic attac+: LongswordB 5G attac+> 1d?5% damage
.ttac+B DeDterity vs: .C /itB 1EWF 5 DeDterity modi ier ;50< damage: 3ncrease damage to #EWF 5 DeDterity modi ier ;50< at #1st level: SpecialB Weapons with the heavy thrown property "se Strength instead o DeDterity or attac+ rolls and damage rolls: Warloc+s can "se eldritch 0last as a ranged 0asic attac+> and wi-ards can "se magic missile as a ranged 0asic attac+:
.DD3T31N.L E77ECTS
E ectB 2o" mar+ the target: The target remains mar+ed "ntil yo" "se this power against another target> or i yo" ail to engage the target ;see 0elow<: . creat"re can 0e s"0Iect to only one mar+ at a time: . new mar+ s"persedes a mar+ that was already in place: While a target is mar+ed> it ta+es a @# penalty to attac+ rolls or any attac+ that doesn&t incl"de yo" as a target: .lso> it ta+es radiant damage eJ"al to $ 5 yo"r Charisma modi ier ;5#< the irst time it ma+es an attac+ that doesn&t incl"de yo" as a target 0e ore the start o yo"r neDt t"rn: The damage increases to ( 5 yo"r Charisma modi ier ;5#< at 11th level> and to K 5 yo"r Charisma modi ier ;5#< at #1st level: 1n yo"r t"rn> yo" m"st engage the target yo" challenged or challenge a di erent target: To engage the target> yo" m"st either attac+ it or end yo"r t"rn adIacent to it: 3 none o these events occ"r 0y the end o yo"r t"rn> the mar+ed condition ends and yo" can&t "se divine challenge on yo"r neDt t"rn: 2o" can "se divine challenge once per t"rn: SpecialB Even tho"gh this a0ility is called a challenge> it doesn&t rely on the intelligence or lang"age a0ility o the target: 3t&s a magical comp"lsion that a ects the creat"re&s 0ehavior> regardless o the creat"re&s nat"re: 2o" can&t place a divine challenge on a creat"re that is already a ected 0y yo"r or another character&s divine challenge:
.DD3T31N.L E77ECTS
.DD3T31N.L E77ECTS
CL.SS
LE4EL
*11A
CL.SS
LE4EL
*11A
CL.SS
Paladin
LE4EL
*11A
PH C
AT3'ILL +O'ER
AT3'ILL +O'ER
AT3'ILL +O'ER
Lay on /ands
AE2W1,DS
En ee0ling Stri+e
6SED AE2W1,DS
*olstering Stri+e
6SED AE2W1,DS
Divine> /ealing
A
Divine> Weapon
A
Divine> Weapon
A
6SED
!inor ACTION
v! ATTAC/ DEFENSE
v!
AC DEFENSE
v!
AC DEFENSE
SpecialB 2o" can "se this power a n"m0er o times per day eJ"al to yo"r Wisdom modi ier ;51< ;minim"m 1<> 0"t only once per ro"nd: E ectB 2o" spend a healing s"rge 0"t regain no hit points: 3nstead> the target regains hit points as i it had spent a healing s"rge: 2o" m"st have at least one healing s"rge remaining to "se this power:
.ttac+B Charisma vs: .C /itB 1EWF 5 Charisma modi ier ;5#< damage: 3 yo" mar+ed the target> it ta+es a @# penalty to attac+ rolls "ntil the end o yo"r neDt t"rn: 3ncrease damage to #EWF 5 Charisma modi ier ;5#< at #1st level: LongswordB 5' attac+> 1d?5# damage
.ttac+B Charisma vs: .C /itB 1EWF 5 Charisma modi ier ;5#< damage> and yo" gain temporary hit points eJ"al to yo"r Wisdom modi ier ;51<: 3ncrease damage to #EWF 5 Charisma modi ier ;5#< at #1st level: LongswordB 5' attac+> 1d?5# damage
.DD3T31N.L E77ECTS
.DD3T31N.L E77ECTS
.DD3T31N.L E77ECTS
Divine !ettle
AE2W1,DS
Divine Strength
6SED AE2W1,DS
Shielding Smite
6SED AE2W1,DS
Divine> Weapon
A
6SED
!inor ACTION
Standard ACTION 1
v!
AC DEFENSE
ATTAC/
DEFENSE
TAR,ET
ATTAC/
Channel DivinityB 2o" can "se only one channel divinity power per enco"nter E ectB The target ma+es a saving throw with a 0on"s eJ"al to yo"r Charisma modi ier ;5#<:
Channel DivinityB 2o" can "se only one channel divinity power per enco"nter E ectB .pply yo"r Strength modi ier ;5%< as eDtra damage on yo"r neDt attac+ this t"rn:
.ttac+B Charisma vs: .C /itB #EWF 5 Charisma modi ier ;5#< damage: E ectB 6ntil the end o yo"r neDt t"rn> one ally within ' sJ"ares o yo" gains a power 0on"s to .C eJ"al to yo"r Wisdom modi ier ;51<: LongswordB 5' attac+> #d?5# damage
.DD3T31N.L E77ECTS
.DD3T31N.L E77ECTS
.DD3T31N.L E77ECTS
CL.SS
Paladin
LE4EL
*11A
PH C
CL.SS
Paladin
LE4EL
*11A
PH C
CL.SS
Paladin
LE4EL
*11A
PH C
ENCO-NTER +O'ER
ENCO-NTER +O'ER
ENCO-NTER +O'ER
,adiant Deliri"m
AE2W1,DS
6SED
Re6%e# DEFENSE
.ttac+B Charisma vs: ,e leD /itB $d? 5 Charisma modi ier ;5#< radiant damage> and the target is da-ed "ntil the end o yo"r neDt t"rn: 3n addition> the target ta+es a @# penalty to .C ;save ends<: !issB /al damage> and the target is da-ed "ntil the end o yo"r neDt t"rn:
.DD3T31N.L E77ECTS
CL.SS
Paladin
LE4EL
*11A
PH C
DAILY +O'ER