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Character Sheet

Player Name

Wes Stewart

Thoradin
Character Name

1
Level

Paladin
Class Paragon Path Epic Destiny Total XP ,P). N"m0er

0 1(0
Weight

Dwar
,ace

!edi"m
Si-e

#$
.ge

!ale
)ender

%&'
/eight

Law "l )ood


.lignment

*aham"t
Deity

)rims+"ll Con ederacy


.dvent"ring Company

INITIATIVE
SCORE DEX 1/2 LVL MISC SCORE DEFENSE

DEFENSES
15 + ARMOR/ 1/2 LVL ABIL CLASS SCORE FEAT EN* MISC MISC

MOVEMENT
BASE ARMOR ITEM MISC

Initiative

CONDITIONAL MODIFIERS

20

AC

10

S8ee(

0S<"are!2

S+ECIAL MOVEMENT

CONDITIONAL BON-SES

ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL DEFENSE

15 + 1/2 LVL

SENSES
ABIL CLASS FEAT EN* MISC MISC SCORE +ASSIVE SENSE BASE S/ILL BON-S

18 12 10 8 13 14

STR Strength
C n!tit"ti n

4 1 0 -1 1 2 *IT +OINTS

4 1 0 -1 1 2

15

FORT 10

16 11

+a!!ive In!ight +a!!ive +er&e8ti n

15 + 15 +

6 1

CON DEX INT

CONDITIONAL BON-SES

DEFENSE

15 + 1/2 LVL

S+ECIAL SENSES ABIL CLASS FEAT EN* MISC MISC

Low8light 4ision

De#terit$

13

REF

10

2
ABILITY= ATT BON-S

ATTAC/ 'OR/S+ACE
!elee *asic .ttac+ 8 Longsword
1/2 LVL ABIL CLASS +ROF FEAT EN* MISC

CONDITIONAL BON-SES

Inte%%igen&e

'i!( )

'IS C*A

DEFENSE

15 + 1/2 LVL

ABIL

CLASS

FEAT

EN*

MISC

MISC

+ 7
ABILITY= ATT BON-S

0
1/2 LVL

4
ABIL CLASS

3
+ROF FEAT EN* MISC

13

'ILL

10

!elee *asic .ttac+ 8 6narmed

Chari!)a

CONDITIONAL BON-SES

+ 4 ACTION +OINTS
S-R,ES/DAY

MAX *+
BLOODIED

*EALIN, S-R,ES
S-R,E VAL-E

27
C-RRENT *IT +OINTS

13
1/2 *+

6
1/. *+

11
C-RRENT S-R,E -SES

MILESTONES 5 1 2 ADDITIONAL EFFECTS FOR S+ENDIN, ACTION +OINTS

A&ti n + int!

ACTION +OINTS 1 2 9

DAMA,E 'OR/S+ACE
ABILITY= DAMA,E

!elee *asic .ttac+ 8 Longsword


ABIL FEAT EN* MISC MISC

1d8+4 RACE FEAT-RES


D;arven 'ea8 n +r 6i&ien&$ 8 Pro icient with hammers:
ABILITY= DAMA,E

4
ABIL FEAT EN* MISC MISC

!elee *asic .ttac+ 8 6narmed

SECOND 'IND 1/ENCO-NTER


TE!P1,.,2 /3T P13NTS

-SED

Ca!t3Ir n St )a&h 8 5' 0on"s to saving throws against poison:

1d4+4

4 BASIC ATTAC/S

DEAT* SAVIN, T*RO' FAIL-RES


S.43N) T/,1W !1DS 5' ,acial 0on"s against poison ,ES3ST.NCES C6,,ENT C1ND3T31NS .ND E77ECTS

En&")4ere( S8ee( 8 .rmor or heavy load doesn&t red"ce yo"r speed: ;1ther e ects still can:< D;arven Re!i%ien&e 8 Second wind is minor action: Stan( Y "r ,r "n( 8 Can move 1 less when orced to move: 3mmediate saving throw to avoid 0eing +noc+ed prone:

ATTAC/

DEFENSE

'EA+ON OR +O'ER

DAMA,E

7 4 0

v! v! v! v!

AC AC AC

Longsword 6narmed ;!elee< 6narmed ;,ange<

1d?5% 1d%5% 1d%

S/ILLS
BON-S S/ILL NAME ABIL MOD + 1/2 LVL TRND 0+12 ARMOR +ENALTY MISC

CLASS / +AT* / DESTINY FEAT-RES


Channe% Divinit$ 8 3nvo+e a channel divinity class eat"re or other power= enco"nter: Divine Cha%%enge 8 6se divine challenge as an at8will power= minor action: La$ n *an(! 8 6se lay on hands as an at8will ;special< power= minor:

FEATS
+ ;er Atta&> 8 5# damage or @# to attac+

3. 31 5 2 7 9 . 1 31 : 2 1 1 . 3.

A&r 4ati&! Ar&ana Ath%eti&! B%"66 Di8% )a&$ D"nge neering En("ran&e *ea% *i!t r$ In!ight Inti)i(ate Nat"re +er&e8ti n Re%igi n Stea%th

DEX INT STR C*A C*A 'IS CON 'IS INT 'IS C*A 'IS 'IS INT DEX

0 81 % # # 1 1 1 81 1 # 1 1 81 0

0 0 0 0 ' 0 ' 0 0 ' 0 0 0 ' 0

8% n9a 8% n9a n9a n9a 8% n9a n9a n9a n9a n9a n9a n9a 8% # #

LAN,-A,ES /NO'N

+O'ER INDEX
List your powers below. Check the box when the power is used. Clear the box when the power renews.

MA,IC ITEM INDEX


List your powers below. Check the box when the power is used. Clear the box when the power renews.

C*ARACTER +ORTRAIT

AT3'ILL +O'ERS
Divine Challenge Lay on /ands En ee0ling Stri+e *olstering Stri+e
WE.P1N WE.P1N WE.P1N WE.P1N .,!1, .,!S 7EET

MA,IC ITEMS

ENCO-NTER +O'ERS
Divine !ettle Divine Strength Shielding Smite
/.NDS /E.D NECA ,3N) ,3N) W.3ST

+ERSONALITY TRAITS

DAILY +O'ERS
,adiant Deliri"m

MANNERISMS AND A++EARANCE


-TILITY +O'ERS

Daily Item Powers Per Day


/eroic ;1810< Paragon ;118#0< Epic ;#18$0< !ilestone !ilestone !ilestone 9 9 9 9 9 9 9 9 9

C*ARACTER BAC/,RO-ND

OT*ER E?-I+MENT
Plate .rmor ;E< Longsword ;E< /eavy Shield ;E< .dvent"rer&s Ait

RIT-ALS / ALC*EMY

COM+ANIONS AND ALLIES

SESSION AND CAM+AI,N NOTES

COINS AND OT*ER 'EALT*


!oney on handB 10 gp Stored moneyB 0 gp Enc"m0ranceB 10# 9 1?0

C/.,.CTE, N.!E

Thoradin
PL.2E, N.!E

Second Wind
AE2W1,DS 6SED

Wes Stewart
,.CE

Dwar

CL.SS

Paladin

LE4EL

!inor ACTION v! ATTAC/ DEFENSE

Personal RAN,E Sel TAR,ET

*+ 27 S8( 1 Init +5

1@ STR 12 CON 15 DEX @ INT

AC 25 F rt 11 Re6 19 'i%% 19

E ectB 2o" spend a healing s"rge and regain ( hit points: 2o" gain a 5# 0on"s to all de enses "ntil the start o yo"r neDt t"rn:

19 'IS 1. C*A

.DD3T31N.L E77ECTS

1:

+a!!ive In!ight

11

+a!!ive +er&e8ti n

Second wind is a minor action or dwarves:

CL.SS

LE4EL

*11A

PH C

+LAY DATA

ENCO-NTER S+ECIAL

ENCO-NTER ACTION

!elee *asic .ttac+


AE2W1,DS

,anged *asic .ttac+


6SED AE2W1,DS

Divine Challenge
6SED AE2W1,DS

Weapon
A

Weapon
A

Divine> ,adiant Close 0"rst '


1

6SED

Standard ACTION 7 ATTAC/

!elee weapon RAN,E

Standard ACTION 5 ATTAC/ v!

,anged weapon RAN,E

!inor ACTION v! ATTAC/ DEFENSE

RAN,E 1ne creat"re in 0"rst TAR,ET

v!

AC DEFENSE

1ne creat"re TAR,ET

AC DEFENSE

1ne creat"re TAR,ET

.ttac+B Strength vs: .C /itB 1EWF 5 Strength modi ier ;5%< damage: 3ncrease damage to #EWF 5 Strength modi ier ;5%< at #1st level: SpecialB 2o" can "se an "narmed attac+ as a weapon to ma+e a melee 0asic attac+: LongswordB 5G attac+> 1d?5% damage

.ttac+B DeDterity vs: .C /itB 1EWF 5 DeDterity modi ier ;50< damage: 3ncrease damage to #EWF 5 DeDterity modi ier ;50< at #1st level: SpecialB Weapons with the heavy thrown property "se Strength instead o DeDterity or attac+ rolls and damage rolls: Warloc+s can "se eldritch 0last as a ranged 0asic attac+> and wi-ards can "se magic missile as a ranged 0asic attac+:
.DD3T31N.L E77ECTS

E ectB 2o" mar+ the target: The target remains mar+ed "ntil yo" "se this power against another target> or i yo" ail to engage the target ;see 0elow<: . creat"re can 0e s"0Iect to only one mar+ at a time: . new mar+ s"persedes a mar+ that was already in place: While a target is mar+ed> it ta+es a @# penalty to attac+ rolls or any attac+ that doesn&t incl"de yo" as a target: .lso> it ta+es radiant damage eJ"al to $ 5 yo"r Charisma modi ier ;5#< the irst time it ma+es an attac+ that doesn&t incl"de yo" as a target 0e ore the start o yo"r neDt t"rn: The damage increases to ( 5 yo"r Charisma modi ier ;5#< at 11th level> and to K 5 yo"r Charisma modi ier ;5#< at #1st level: 1n yo"r t"rn> yo" m"st engage the target yo" challenged or challenge a di erent target: To engage the target> yo" m"st either attac+ it or end yo"r t"rn adIacent to it: 3 none o these events occ"r 0y the end o yo"r t"rn> the mar+ed condition ends and yo" can&t "se divine challenge on yo"r neDt t"rn: 2o" can "se divine challenge once per t"rn: SpecialB Even tho"gh this a0ility is called a challenge> it doesn&t rely on the intelligence or lang"age a0ility o the target: 3t&s a magical comp"lsion that a ects the creat"re&s 0ehavior> regardless o the creat"re&s nat"re: 2o" can&t place a divine challenge on a creat"re that is already a ected 0y yo"r or another character&s divine challenge:

.DD3T31N.L E77ECTS

.DD3T31N.L E77ECTS

CL.SS

LE4EL

*11A

CL.SS

LE4EL

*11A

CL.SS

Paladin

LE4EL

*11A

PH C

AT3'ILL +O'ER

AT3'ILL +O'ER

AT3'ILL +O'ER

Lay on /ands
AE2W1,DS

En ee0ling Stri+e
6SED AE2W1,DS

*olstering Stri+e
6SED AE2W1,DS

Divine> /ealing
A

Divine> Weapon
A

Divine> Weapon
A

6SED

!inor ACTION

!elee to"ch RAN,E

Standard ACTION 1 ATTAC/

!elee weapon RAN,E

Standard ACTION 1 ATTAC/

!elee weapon RAN,E

v! ATTAC/ DEFENSE

1ne creat"re TAR,ET

v!

AC DEFENSE

1ne creat"re TAR,ET

v!

AC DEFENSE

1ne creat"re TAR,ET

SpecialB 2o" can "se this power a n"m0er o times per day eJ"al to yo"r Wisdom modi ier ;51< ;minim"m 1<> 0"t only once per ro"nd: E ectB 2o" spend a healing s"rge 0"t regain no hit points: 3nstead> the target regains hit points as i it had spent a healing s"rge: 2o" m"st have at least one healing s"rge remaining to "se this power:

.ttac+B Charisma vs: .C /itB 1EWF 5 Charisma modi ier ;5#< damage: 3 yo" mar+ed the target> it ta+es a @# penalty to attac+ rolls "ntil the end o yo"r neDt t"rn: 3ncrease damage to #EWF 5 Charisma modi ier ;5#< at #1st level: LongswordB 5' attac+> 1d?5# damage

.ttac+B Charisma vs: .C /itB 1EWF 5 Charisma modi ier ;5#< damage> and yo" gain temporary hit points eJ"al to yo"r Wisdom modi ier ;51<: 3ncrease damage to #EWF 5 Charisma modi ier ;5#< at #1st level: LongswordB 5' attac+> 1d?5# damage

.DD3T31N.L E77ECTS

.DD3T31N.L E77ECTS

.DD3T31N.L E77ECTS

Divine !ettle
AE2W1,DS

Divine Strength
6SED AE2W1,DS

Shielding Smite
6SED AE2W1,DS

Divine Close 0"rst 10


15

Divine Personal RAN,E v!

Divine> Weapon
A

6SED

!inor ACTION v! ATTAC/ DEFENSE

!inor ACTION

Standard ACTION 1

!elee weapon RAN,E

RAN,E 1ne creat"re in 0"rst TAR,ET

v!

AC DEFENSE

1ne creat"re TAR,ET

ATTAC/

DEFENSE

TAR,ET

ATTAC/

Channel DivinityB 2o" can "se only one channel divinity power per enco"nter E ectB The target ma+es a saving throw with a 0on"s eJ"al to yo"r Charisma modi ier ;5#<:

Channel DivinityB 2o" can "se only one channel divinity power per enco"nter E ectB .pply yo"r Strength modi ier ;5%< as eDtra damage on yo"r neDt attac+ this t"rn:

.ttac+B Charisma vs: .C /itB #EWF 5 Charisma modi ier ;5#< damage: E ectB 6ntil the end o yo"r neDt t"rn> one ally within ' sJ"ares o yo" gains a power 0on"s to .C eJ"al to yo"r Wisdom modi ier ;51<: LongswordB 5' attac+> #d?5# damage

.DD3T31N.L E77ECTS

.DD3T31N.L E77ECTS

.DD3T31N.L E77ECTS

CL.SS

Paladin

LE4EL

*11A

PH C

CL.SS

Paladin

LE4EL

*11A

PH C

CL.SS

Paladin

LE4EL

*11A

PH C

ENCO-NTER +O'ER

ENCO-NTER +O'ER

ENCO-NTER +O'ER

,adiant Deliri"m
AE2W1,DS

Divine> 3mplement> ,adiant


1

6SED

Standard ACTION 2 ATTAC/ v!

,anged ' RAN,E

Re6%e# DEFENSE

1ne creat"re TAR,ET

.ttac+B Charisma vs: ,e leD /itB $d? 5 Charisma modi ier ;5#< radiant damage> and the target is da-ed "ntil the end o yo"r neDt t"rn: 3n addition> the target ta+es a @# penalty to .C ;save ends<: !issB /al damage> and the target is da-ed "ntil the end o yo"r neDt t"rn:

.DD3T31N.L E77ECTS

CL.SS

Paladin

LE4EL

*11A

PH C

DAILY +O'ER

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